Chair: Difference between revisions
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{{about|the Super Mario 64 enemy|the enemy in [[Conker's Pocket Tales]]|[[Chair (Conker's Pocket Tales)]]}} |
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|image=[[File:SM64 Asset Model Chair.png]]<br>The model of a chair |
|image=[[File:SM64 Asset Model Chair.png]]<br>The model of a chair |
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There are only two chairs in the game, and they can be found in only one room: the second door on the left, when [[Mario]] (or [[Luigi]] or [[Wario]] in the remake) enters the mansion from the front. When Mario, Luigi or Wario enters the room and approaches one of the chairs, the chair rises into the air and rapidly rotates, before then hurling itself at the character. The chair will continue flying in its projected direction until it hits the floor or a wall, at which point it will disappear. If it collides with Mario, Luigi, or Wario, he will lose two wedges of his [[Health Meter|Power Meter]]. Unlike with biting [[Bookend]]s, [[jump]]ing into chairs does not destroy them and instead hurts the character. |
There are only two chairs in the game, and they can be found in only one room: the second door on the left, when [[Mario]] (or [[Luigi]] or [[Wario]] in the remake) enters the mansion from the front. When Mario, Luigi or Wario enters the room and approaches one of the chairs, the chair rises into the air and rapidly rotates, before then hurling itself at the character. The chair will continue flying in its projected direction until it hits the floor or a wall, at which point it will disappear. If it collides with Mario, Luigi, or Wario, he will lose two wedges of his [[Health Meter|Power Meter]]. Unlike with biting [[Bookend]]s, [[jump]]ing into chairs does not destroy them and instead hurts the character. |
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Killer Chair 64 DS.png|A chair levitating in midair, just before launching itself, in ''Super Mario 64 DS'' |
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==Names in other languages== |
==Names in other languages== |
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|ItaM=Chair Poltergeist |
|ItaM=Chair Poltergeist |
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==References== |
==References== |
Revision as of 23:30, November 9, 2022
- This article is about the Super Mario 64 enemy. For information about the enemy in Conker's Pocket Tales, see Chair (Conker's Pocket Tales).
Chair | |||
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The model of a chair | |||
Appearances | |||
First appearance | Super Mario 64 (1996) | ||
Latest appearance | Super Mario 3D All-Stars (2020) | ||
Similar entities | |||
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Chairs,[1] also known as Killer Chairs[citation needed] or Flying Chairs[citation needed] are sentient chair enemies found in Super Mario 64 and its remake, Super Mario 64 DS, in the course Big Boo's Haunt. They are wooden chairs, made sentient through unknown means.
There are only two chairs in the game, and they can be found in only one room: the second door on the left, when Mario (or Luigi or Wario in the remake) enters the mansion from the front. When Mario, Luigi or Wario enters the room and approaches one of the chairs, the chair rises into the air and rapidly rotates, before then hurling itself at the character. The chair will continue flying in its projected direction until it hits the floor or a wall, at which point it will disappear. If it collides with Mario, Luigi, or Wario, he will lose two wedges of his Power Meter. Unlike with biting Bookends, jumping into chairs does not destroy them and instead hurts the character.
Gallery
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A chair hurling itself towards Mario in Super Mario 64
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A chair levitating in midair, just before launching itself, in Super Mario 64 DS
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Chairs and Bookends as seen in the second Super Mario 64 volume of the Super Mario Kodansha manga
Names in other languages
Language | Name | Meaning |
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Japanese | ポルターガイスト[2] Porutāgaisuto |
Poltergeist |
Italian | Sedia Poltergeist[3] | Chair Poltergeist |
Spanish | Silla | Chair |
References
- ^ Super Mario 64 DS internal object name (CHAIR)
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 64 section, page 92.
- ^ Super Mario Bros. Enciclopedia, pag. 92