Assist Trophy: Difference between revisions

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!width="73%" | Description
|-
|[[File:SSB4 Andross.jpg|150px]]{{anchor|AndrossAndrossSSB4}}
|[[lylatwiki:Andross|Andross]] [[File:StarFox Emblem.png|25px]]
|align=left | Andross returns as an Assist Trophy. He retains [[#Andross|his features from ''Super Smash Bros. Brawl'']].
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|[[File:Ashley ssb4.jpg|150px]]{{anchor|Ashley}}
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|[[File:SSB4 Chain Chomp.png|150px]]{{anchor|Chain Chomp}}
|[[Chain Chomp]] [[File:Mario Emblem.png|30px]]
|align=left | [[Chain Chomp]] appears as an Assist Trophy. It attacks players by lunging at them, much akin to its mainstream ''Mario'' appearances.
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|[[File:SSB4 WiiU ColorTV15.jpg|150px]]{{anchor|Color TV-Game 15}}
|[[smashwiki:Color TV-Game 15|Color TV-Game 15]] [[File:SmashBros Emblem.png|30px]]
|align=left | 'Color TV-Game 15 is the second model in [[Nintendo]]'s Japan-only line of ''[[wikipedia:Color TV-Game|Color TV-Game]]'' dedicated consoles, some of the earliest video game products released by the company. Released in 1978, the Color TV-Game 15 features two controllers and fifteen variations of "[[wikipedia:Pong|Light Tennis]]".
|align=left | The Color TV-Game 15 appears as an Assist Trophy. When summoned, the two paddles hit the square back and forth, the square dealing damage to others as it hits them.
 
When summoned as an Assist Trophy, the two paddles appear on both sides of the screen as a game starts. The two paddles proceed to hit the ball back and forth, the ball damaging any opponents in its path that it hits. Players can also attack the ball to send it in a different direction. A score is kept above, though it does not impact the match; clapping can also be heard each time a point is scored
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|[[File:Dark Samus Wii U.jpg|150px]]{{anchor|Dark Samus}}
|[[metroidwiki:Dark Samus|Dark Samus]] [[File:Metroid Emblem.png|30px]]
|align=left | Dark Samus is the main antagonist of the ''[[MetroidWiki:Metroid Prime (series)|Metroid Prime]]'' series. It is a [[MetroidWiki:Metroid Prime (specimen)|Metroid Prime]], created after it merged with [[Samus Aran]]'s [[MetroidWiki:Phazon Suit|Phazon Suit]] in order to survive, first appearing as such in ''[[metroidwiki:Metroid Prime 2: Echoes|Metroid Prime 2: Echoes]]''.
|align=left | Dark Samus appears as an Assist Trophy. She fires high-speed and homing missiles at opponents and, if approached, uses strong Phazon attacks to launch enemies.
 
She appears as an Assist Trophy using her appearance from ''[[MetroidWiki:Metroid Prime 3: Corruption|Metroid Prime 3: Corruption]]'', attacking using a variety of Phazon-based abilities, such as tentacles that sprout from the ground, a burst of shots from her arm cannon, or spherical missiles that home in on enemies. If enough damage is dealt to her, a ball of light forms around her before she disappears; otherwise, she simply disappears after a period of time. Dark Samus is also the basis for one of Samus' alternate colorations.
|-
|[[File:SSB4 Devil.png|150px]]{{anchor|DevilDevilSSB4}}
|[[smashwiki:Devil|Devil]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Devil returns as an Assist Trophy from ''Brawl'', and has[[#Devil|attacks in largely the same functionway as in ''Super Smash Bros. Brawl''before]].
|-
|[[File:SSB4 WiiU Dillon.jpg|150px]]{{anchor|Dillon}}
|[[smashwiki:Dillon|Dillon]] [[File:SmashBros Emblem.png|30px]]
|align=left | Dillon is an armadillo ranger and the titular main protagonist from ''[[wikipedia:Dillon's Rolling Western|Dillon's Rolling Western]]'' appearsand as''[[wikipedia:Dillon's anRolling AssistWestern: TrophyThe Last Ranger|Dillon's Rolling Western: The Last Ranger]]''. HeAfter usesbeing hired as a ranger to make money, his rollingjob abilityis to attackdefend villages from being raided by creatures called opponentsGrocks.
 
After being summoned as an Assist Trophy, he charges up a rolling attack similar to [[Sonic the Hedgehog|Sonic]]'s [[Spin Dash (Sonic the Hedgehog)|Spin Dash]] and leaps forward, striking any opponents in his path. After doing this a few times, he charges up a more powerful attack that sends him flying off the stage before disappearing.
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|[[File:SSB Wii U Kawshima.jpg|150px]]{{anchor|Dr. Kawashima}}
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|align=left | Dr. Kawashima creates numbers that can be attacked to knock them around. When they collide and the numbers add up to ten, they cause an explosion.<ref name="Assist"></ref>
|-
|[[File:SSB4 Dr. Wright.png|150px]]{{anchor|Dr. Wright SSB4}}
|[[smashwiki:Dr. Wright|Dr. Wright]] [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Wright returns as an Assist Trophy, [[#Dr. Wright|retaining his previous features]].
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|[[File:SSB4 Elec Man.png|150px]]{{anchor|Elec Man}}
|[[smashwiki:Elec Man|Elec Man]] [[File:MegaMan Emblem.png|30px]]
|align=left | Elec Man is a Robot Master from the original [[wikipedia:Mega Man (original series)|''Mega Man'' series]], and one of the six bosses of the first ''[[wikipedia:Mega Man (video game)|Mega Man]]''. He was originally created by [[Dr. Light]] for the purpose of controlling the voltage at nuclear power plants, but was reprogrammed by [[Dr. Wily]] along with Light's other Robot Masters as part of his plan to take over the world.
|align=left | Elec Man from the ''Mega Man'' series appears as an Assist Trophy. He runs around the stage and attacks opponents with his Thunder Beam attack.
 
When summoned as an Assist Trophy, he runs and jumps around the stage and fires his Special Weapon, Thunder Beam, which sends out bolts of electricity in three directions that damage any opponents they hit.
|-
|[[File:SSB4 WiiU Ghirahim.jpg|150px]]{{anchor|Ghirahim}}
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