Assist Trophy: Difference between revisions

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|[[File:SSB4 WiiU Ghirahim.jpg|150px]]{{anchor|Ghirahim}}
|[[zeldawiki:Ghirahim|Ghirahim]] [[File:Zelda Emblem.png|30px]]
|align=left | Ghirahim fromis one of the primary antagonists in ''[[zeldawikiZeldaWiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]''. He was first appearsannounced as an Assist Trophy. Hein attacksa withMiiverse bothpost hisby sword[[Masahiro andSakurai]]<ref>[http://web.archive.org/web/20160823123110/https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGQlAaeiw knife,Sakurai's andpic isof ablethe today teleport2014/8/21]. backRetrieved ontoOctober the stage19, should he fall off2014.<ref name="Assist"></ref>.
 
He attacks primarily through his sword and by throwing projectile diamonds when jumping. He constantly moves around while attacking and, if he falls off the stage, teleports to the edge. If enough damage is dealt to him, he will stagger before disappearing; otherwise, he will simply go away after a period of time.<ref name="Assist"></ref>
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|[[File:SSB4 Ghosts.jpg|150px]]{{anchor|Ghosts}}
|[[smashwiki:Ghosts (Pac-Man)|Ghosts]] [[File:Pac-ManEmblem.png|30px]]
|align=left | Inky, [[Blinky]], Pinky, and Clyde appear as an Assist Trophy, taking their appearance from the original ''[[wikipedia:Pac-Man|Pac-Man]]'' arcade game. All four randomly appear on the stage and attack opponents in a similar fashion to their appearance in the first ''[[wikipedia:Pac Man|Pac-Man]]'' game. After a while, they speed up before leaving the screen.
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|[[File:Hammer Bro Wii U.jpg|150px]]{{anchor|Hammer Bro}}
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|align=left | Hammer Bro returns as an Assist Trophy character. He retains his features from ''Super Smash Bros. Brawl''.
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|[[File:Infantry & Tanks Wii U.jpg|150px]]{{anchor|Infantry and Tanks SSB4}}
|[[smashwiki:Infantry and Tanks|Infantry and Tanks]] [[File:SmashBros Emblem.png|30px]]
|align=left | The [[warswiki:Infantry (unit)|Infantry]] and [[warswiki:Tanks|Tanks]] make a reappearance as a Assist Trophy, retaining [[#Infantry and Tanks|their sprite design and tactics from ''Super Smash Bros. Brawl'']], except at a smaller size.
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|[[File:SSB4 WiiU Isabelle.jpg|150px]]{{anchor|Isabelle}}
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|align=left | Isabelle; a character from the ''Animal Crossing'' series who made her debut in [[nookipedia:Animal Crossing: New Leaf|''Animal Crossing: New Leaf'']], appears as an Assist Trophy. She assists fighters by tossing different types of fruit.
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|[[File:SSB for Wii U Jeff.jpg|150px]]{{anchor|JeffJeffSSB4}}
|[[wikibound:Jeff|Jeff]] [[File:EarthBound Emblem.png|30px]]
|align=left | Jeff from ''Earthbound'' returns as a Assist Trophy with [[#Jeff|the same attack as in ''Super Smash Bros. Brawl'']] (as well as his 1 in 5 chance of attacking twice), though now his fireworks move straight up before homing in on opponents.
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|[[File:Kat n ana smash 4.jpeg|150px]]{{anchor|Kat & Ana SSB4}}
|[[Kat and Ana|Kat & Ana]] [[File:Wario Emblem.png|30px]]
|align=left | Kat & Ana return as a Assist Trophy, retaining their attack from ''Super Smash Bros. Brawl'', while being updated to reflect their ''Game & Wario'' appearance.
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|[[File:SSB4 Knuckle Joe.png|150px]]{{anchor|Knuckle Joe SSB4}}
|[[wikirby:Knuckle Joe|Knuckle Joe]] [[File:Kirby Emblem.png|30px]]
|align=left | Knuckle Joe returns as an Assist Trophy. He largely retains [[#Knuckle Joe|his features from the previous installmentinstalment]], but his attacks are weaker, and he can perform two Rising Breaks or Smash Punches before disappearing rather than one like in the previous game.
 
Knuckle Joe appears in ''[[Super Smash Bros. Brawl]]'' as an [[Assist Trophy]]. When summoned, Knuckle Joe hops to the nearest opponent and deliver a flurry of jabs and punches. He performs this one more time before finishing off the opponent with either a Rising Break or Smash Punch, both signature moves of the Fighter ability from the ''Kirby'' series. After unleashing one of these attacks, Knuckle Joe disappears. Knuckle Joe reappears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' reprising the same role. However, his attacks are weaker, but he can perform two Rising Breaks or Smash Punches before disappearing rather than one like in the previous game.
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|[[File:Lakitu Wii U.jpg|150px]]{{anchor|Lakitu and Spinies}}
Line 252:
|align=left | Lakitu and Spinies return, retaining their design and tactics from ''Super Smash Bros. Brawl'', albeit at a faster pace.
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|[[File:SSB4 Lyn.png|150px]]{{anchor|LynLynSSB4}}
|[[fireemblem:Lyn|Lyn]] [[File:FireEmblem Emblem.png|30px]]
|align=left | Lyn returns as an Assist Trophy, retaining- her previous features. Lyn appears as an [[Assist Trophy]] once again in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Besidesbesides an updated appearance, she [[#Lyn|largely remains the same fromas in ''Brawl'']], reusing the same attack with the same effects. However, she is now able to be damaged; if enough damage is done to her before she attacks, she will disappear; otherwise, she disappears after attacking. She also has a new collectible trophy.
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|[[File:SSB4_Magnus.jpg|150px]]{{anchor|Magnus}}
|[[icaruspedia:Magnus|Magnus]] [[File:KidIcarus Emblem.png|30px]]
|align=left | Magnus' fromis one of [[Pit (character)|Pit]]'s allies in ''[[icaruspediaIcaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' attacksand opponentsis usingconsidered histo swordbe one of the strongest [[human]]s in the world.
 
As an Assist Trophy, he attacks by using his club-like sword. Magnus's attacks are very strong, quick, and can attack fighters hanging from ledges. He can also jump to reach airborn fighters and dash forward to reach those farther away. If he starts to fall towards a pit, he jumps back towards the edge. If enough damage is dealt to him, he falls to the ground before disappearing; otherwise, he simply disappears after a period of time.
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|[[File:SSB4 Metroid.jpg|150px]]{{anchor|MetroidMetroidSSB4}}
|[[Metroid (species)|Metroid]] [[File:Metroid Emblem.png|30px]]
|align=left | The Metroid retains the [[#Metroid|same functionbasic attack pattern as it had in ''Super Smash Bros. Brawl'']].
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|[[File:SSB4 Midna.png|150px]]{{anchor|Midna}}
|[[Midna]] [[File:Zelda Emblem.png|30px]]
|align=left | Midna fromis a [[zeldawiki:Twili|Twili]] and a central character appearing in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|''The Legend of Zelda: Twilight Princess'']]''. attacksOriginally bythe grabbingtitular fightersTwilight withPrincess herand hairruler of the [[zeldawiki:Twilight Realm|Twilight Realm]], she was overthrown by [[zeldawiki:Zant|Zant]] and throwingtransformed them.into Ifan noimp opponentsform areby nearhim. herAfterward, she teleportsleaves the realm to collect the [[zeldawiki:Fused Shadow|Fused Shadows]] to theirdefeat locationhim.
 
As an Assist Trophy, she attacks by grabbing fighters with her hair and throwing them. If no opponents are near her, she teleports to their location.
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|[[File:SSB4 Mother Brain.jpg|150px]]{{anchor|Mother Brain}}
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|align=left | When summoned, Nightmare (also known as Nightmare Wizard)<ref>[http://web.archive.org/web/20141011175659/https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGP5_a8sg Miiverse post by Sakurai on August 18, 2014]. Retrieved July 18, 2017.</ref> causes the stage to become dark, similar to Togepi's Night Shade move from previous ''Super Smash Bros.'' games.
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|[[File:SSB4 WiiU Nintendog.jpg|150px]]{{anchor|NintendogNintendogSSB4}}
|[[Nintendog]] [[File:Nintendogs Symbol.png|30px]]
|align=left | The Nintendog maintains its Assist Trophy features from ''Super Smash Bros. Brawl''. However, the French Bulldog is used, instead of the Labrador Retriever.
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|align=left | The Prince of Sablé from the [[Game Boy]] game ''[[wikipedia:Kaeru no Tame ni Kane wa Naru|Kaeru no Tame ni Kane wa Naru]]'' (released only in Japan) transforms into a snake or frog and can trap opponents in a dust cloud and attack them multiple times.<ref>[http://web.archive.org/web/20170321093708/https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoByIR5hQ Miiverse post by Sakurai on April 8, 2014]. Retrieved July 18, 2016.</ref>
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|[[File:Saki Wii U.jpg|150px]]{{anchor|Saki Amamiya SSB4}}
|[[smashwiki:Saki Amamiya|Saki Amamiya]] [[File:SmashBros Emblem.png|30px]]
|align=left | Saki returns as an Assist Trophy, retaining his previous features.
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|[[File:Samurai Goroh Wii U.jpg|150px]]{{anchor|Samurai Goroh SSB4}}
|[[f-zerowiki:Samurai Goroh|Samurai Goroh]] [[File:F-Zero Emblem.png|30px]]
|align=left | Samurai Goroh returns as an Assist Trophy, retaining his previous features.
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|[[File:Shadow Wii U.jpg|150px]]{{anchor|Shadow the Hedgehog SSB4}}
|[[Shadow the Hedgehog]] [[File:Sonic Emblem.png|30px]]
|align=left | Shadow returns as an Assist Trophy, keeping his abilities from ''Super Smash Bros. Brawl''.
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|align=left | A Starman from the ''Mother'' series/''EarthBound'' appears as a Assist Trophy. It teleports across the stage, using PSI Magnet α to attack.
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|[[File:SSB4 WiiU Starfy.jpg|150px]]{{anchor|StarfyStarfySSB4}}
|[[starfywiki:Starfy|Starfy]] [[File:SmashBros Emblem.png|30px]]
|align=left | Starfy is returns as an Assist Trophy. He maintains his features from ''Super Smash Bros. Brawl''.
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|align=left | Takamaru from ''[[wikipedia:The Mysterious Murasame Castle|The Mysterious Murasame Castle]]'' attacks by throwing pinwheel knives at players and attacking them with his katana when up close.
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|[[File:SSB4 WiiU Tingle.jpg|150px]]{{anchor|TingleTingleSSB4}}
|[[zeldawiki:Tingle|Tingle]] [[File:Zelda Emblem.png|30px]]
|align=left | Tingle returns as an Assist Trophy character. He retains his features from ''Super Smash Bros. Brawl''.
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|[[File:SSB4 Waluigi.jpg|150px]]{{anchor|WaluigiWaluigiSSB4}}
|[[Waluigi]] [[File:Mario Emblem.png|30px]]
|align=left | Waluigi returns as an Assist Trophy. He retains his features from ''Super Smash Bros. Brawl''.
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