Assist Trophy: Difference between revisions

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[[File:Assist Trophy Wii U.jpg|thumb|left|200px|The Assist Trophy in ''[[Super Smash Bros. for Wii U]]'']]
The '''Assist Trophy''' is an item in ''[[Super Smash Bros. Brawl]]'' and, ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. It calls forth a random character to assist the player who used the item, similar to the [[Poké Ball]] item. This is unique in that that the character released is from an actual [[Nintendo]] or third-party series, but isn't playable. As a result, it introduces characters who couldn't make the cut as playable fighters. Almost all characters that come out of the Assist Trophy in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. Nintendo 3DS'' / ''Wii U'' are invincible; however, in ''Super Smash Bros. Ultimate'', many characters can take damage and can even be KO'd, in which case the opponent that defeated them earns a point, although characters that don't appear on the stage itself such as [[#Andross SSBU|Andross]] and [[Nintendog SSBU|Nintendog]] remain invulnerable to attacks.<ref>Nintendo. (June 12, 2018). [https://youtu.be/L93H7YC-83o?t=17m21s Super Smash Bros. Ultimate - E3 2018 - Nintendo Switch]. ''YouTube''. Retrieved June 13, 2018.</ref>
 
Players must be on the ground to summon an Assist Trophy's character. If a player is attacked and sent flying after grabbing the Assist Trophy, but before breaking it open, they must land before they can call forth the Assist Trophy's character. Only one Assist Trophy can appear at a time, unlike [[Pok&#233;Poké Ball]]s (except in ''Super Smash Bros. Ultimate''<ref>Nintendo. (June 12, 2018). [https://youtu.be/8oPhDrn7juE?t=9m20s Super Smash Bros. Ultimate Gameplay Pt. 1 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 13, 2018.</ref>).
{{br|left}}
 
==List of Assist Trophy characters==
===''[[Super Smash Bros. Brawl]]''===
====Default====
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!width="73%" | Description
|-
|[[File:SSB4 Andross.jpg|150px]]{{anchor|AndrossSSB4Andross SSB4}}
|[[lylatwiki:Andross|Andross]] [[File:StarFox Emblem.png|25px30px]]
|align=left | Andross returns as an Assist Trophy. He retains [[#Andross|his features from ''Super Smash Bros. Brawl'']].
|-
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She appears as an Assist Trophy using her appearance from ''[[MetroidWiki:Metroid Prime 3: Corruption|Metroid Prime 3: Corruption]]'', attacking using a variety of Phazon-based abilities, such as tentacles that sprout from the ground, a burst of shots from her arm cannon, or spherical missiles that home in on enemies. If enough damage is dealt to her, a ball of light forms around her before she disappears; otherwise, she simply disappears after a period of time. Dark Samus is also the basis for one of Samus' alternate colorations.
|-
|[[File:SSB4 Devil.png|150px]]{{anchor|DevilSSB4Devil SSB4}}
|[[smashwiki:Devil|Devil]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Devil returns as an Assist Trophy from ''Brawl'', and [[#Devil|attacks in largely the same way as before]].
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|align=left | Isabelle; a character from the ''Animal Crossing'' series who made her debut in [[nookipedia:Animal Crossing: New Leaf|''Animal Crossing: New Leaf'']], appears as an Assist Trophy. She assists fighters by tossing different types of fruit.
|-
|[[File:SSB for Wii U Jeff.jpg|150px]]{{anchor|JeffSSB4Jeff SSB4}}
|[[wikibound:Jeff|Jeff]] [[File:EarthBound Emblem.png|30px]]
|align=left | Jeff from ''Earthbound'' returns as a Assist Trophy with [[#Jeff|the same attack as in ''Super Smash Bros. Brawl'']] (as well as his 1 in 5 chance of attacking twice), though now his fireworks move straight up before homing in on opponents.
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|align=left | Lakitu and Spinies return, retaining their design and tactics from ''Super Smash Bros. Brawl'', albeit at a faster pace.
|-
|[[File:SSB4 Lyn.png|150px]]{{anchor|LynSSB4Lyn SSB4}}
|[[fireemblem:Lyn|Lyn]] [[File:FireEmblem Emblem.png|30px]]
|align=left | Lyn returns as an Assist Trophy - besides an updated appearance, she [[#Lyn|largely remains the same as in ''Brawl'']], reusing the same attack with the same effects. However, she is now able to be damaged; if enough damage is done to her before she attacks, she will disappear; otherwise, she disappears after attacking.
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As an Assist Trophy, he attacks by using his club-like sword. Magnus's attacks are very strong, quick, and can attack fighters hanging from ledges. He can also jump to reach airborn fighters and dash forward to reach those farther away. If he starts to fall towards a pit, he jumps back towards the edge. If enough damage is dealt to him, he falls to the ground before disappearing; otherwise, he simply disappears after a period of time.
|-
|[[File:SSB4 Metroid.jpg|150px]]{{anchor|MetroidSSB4Metroid SSB4}}
|[[Metroid (species)|Metroid]] [[File:Metroid Emblem.png|30px]]
|align=left | The Metroid retains the [[#Metroid|same basic attack pattern as it had in ''Super Smash Bros. Brawl'']].
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As an Assist Trophy, he was first shown off in a Miiverse post by [[Masahiro Sakurai]].<ref>[http://web.archive.org/web/20141011175659/https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGP5_a8sg Miiverse post by Sakurai on August 18, 2014]. Retrieved July 18, 2017.</ref>. He takes on his ''Kirby: Nightmare in Dream Land'' appearance. When summoned, Nightmare will first appear in his Orb Form before flying to the top of the screen. After a few seconds, he will immediately appear in the background of the stage while cackling. He will enlarge himself as he shrouds the stage in darkness. During this time, the entire screen will be black, confusing both players and CPU opponents. Several seconds later, the darkness will slowly fade away, along with Nightmare.
|-
|[[File:SSB4 WiiU Nintendog.jpg|150px]]{{anchor|NintendogSSB4Nintendog SSB4}}
|[[Nintendog]] [[File:Nintendogs Symbol.png|30px]]
|align=left | The Nintendog maintains its [[#Nintendog|Assist Trophy features from ''Super Smash Bros. Brawl'']]. However, the French Bulldog is used, instead of the Labrador Retriever.
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Once summoned as an Assist Trophy, the Starman proceeds to teleport around the stage. After it teleports, the Starman stops in its place, glows, and attacks using either [[wikibound:PK Beam|PK Beam]] γ or PK Beam Ω. Getting hit by one of these attacks causes moderate damage and the player is momentarily stunned. The beams act like energy projectiles, so they can be absorbed or reflected. If the opponents cause enough damage to the Starman while it's still active, the Starman is defeated, displaying both the "SMAAAASH!" text and sound effect from ''EarthBound'' before disappearing prematurely.
|-
|[[File:SSB4 WiiU Starfy.jpg|150px]]{{anchor|StarfySSB4Starfy SSB4}}
|[[Starfy]] [[File:SmashBros Emblem.png|30px]]
|align=left | Starfy is returns as an Assist Trophy. He retains [[#Starfy|his features from ''Super Smash Bros. Brawl'']].
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Like in his original game, he attacks by quickly slashing with his katana and by throwing shurikens in the four cardinal directions. He constantly moves around while attacking and jumps back to the stage's edge if he starts to fall to a pit. If enough damage is dealt to him, he becomes staggered before disappearing; otherwise, he simply goes away after a period of time.
|-
|[[File:SSB4 WiiU Tingle.jpg|150px]]{{anchor|TingleSSB4Tingle SSB4}}
|[[zeldawiki:Tingle|Tingle]] [[File:Zelda Emblem.png|30px]]
|align=left | Tingle returns as an Assist Trophy character. He [[#Tingle|retains his features from ''Super Smash Bros. Brawl'']].
|-
|[[File:SSB4 Waluigi.jpg|150px]]{{anchor|WaluigiSSB4Waluigi SSB4}}
|[[Waluigi]] [[File:Mario Emblem.png|30px]]
|align=left | Waluigi returns as an Assist Trophy. He [[#Waluigi|retains his features from ''Super Smash Bros. Brawl'']].
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|}
 
===''[[Super Smash Bros. BrawlUltimate]]'' Trophy information===
{{new subject|section=y}}
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|- style="background:aquamarine"
!width="12%" | Image
!width="15%" | Name
!width="73%" | Description
|-
|{{anchor|Andross SSBU}}
|[[lylatwiki:Andross|Andross]] [[File:StarFox Emblem.png|30px]]
|align=left | Andross returns as an Assist Trophy. As he shoots polygons at players from the background, he cannot take damage from opponents.
|-
|{{anchor|Bomberman}}
|[[Bomberman]]
|align=left | The main antagonist of the eponymous ''{{wp|Bomberman}}'' series, Bomberman lays bombs on the stage, which explode in a cross formation, similar to the original games. He is the only third-party Assist Trophy to not have a representative playable character from his home series.
|-
|{{anchor|Burrowing Snagret}}
|[[pikipedia:Burrowing Snagret|Burrowing Snagret]] [[File:Pikmin Emblem.png|30px]]
|align=left | An enemy originally from ''[[pikipedia:Pikmin 2|Pikmin 2]]'', the Burrowing Snagret is stationary and repeatedly lunges at opponents, damaging them. It takes its appearance from ''[[pikipedia:Pikmin 3|Pikmin 3]]'', and is the first Assist Trophy from the ''Pikmin'' series.
|-
|{{anchor|Nintendog SSBU}}
|Nintendog [[File:Nintendogs Symbol.png|30px]]
|align=left | A Nintendog reappears as an Assist Trophy serving the same function as in the previous installment, although this time, the Nintendog is a {{wp|Poodle|Toy Poodle}} instead of a French Bulldog. As it appears in the foreground, it cannot take damage from opponents.
|-
|{{anchor|Squid Sisters}}
|[[inkipedia:Squid Sisters|Squid Sisters]] [[File:SplatoonSymbol.svg|30px]]
|align=left | The Squid Sisters, [[inkipedia:Callie|Callie]] and [[inkipedia:Marie|Marie]], appear on a stage and perform their song "Calamari Inkantation." As they do so, the camera slowly zooms in on them, limiting the amount of space to fight and making it easier for players to be KO'd.
|-
|{{anchor|Sukapon}}
|Sukapon [[File:SmashBros Emblem.png|30px]]
|align=left | A robot and the main character of the Japan-only [[Family Computer|Famicom]] game ''{{wp|Joy Mech Fight}}''. Sukapon moves around the stage and picks up and throws opponents into the air.
|}
 
==Trophy information==
===''Super Smash Bros. Brawl''===
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial; text-align:center"
|- style="background:aquamarine"
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