Assist Trophy: Difference between revisions

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→‎Super Smash Bros. for Nintendo 3DS / Wii U: As a lot of Assist Trophies can be defeated in Smash 4, I added a "Defeatable" bracket. Also, Starfy comes before Starman in alphabetical order.
mariowiki>KoopaLover1999
(Attacking and defeating Assist Trophies has actually been a thing since Smash 3DS/Wii U. It's just that it was never well-documented at all.)
mariowiki>KoopaLover1999
(→‎Super Smash Bros. for Nintendo 3DS / Wii U: As a lot of Assist Trophies can be defeated in Smash 4, I added a "Defeatable" bracket. Also, Starfy comes before Starman in alphabetical order.)
Line 164:
!width="15%" | Name
!width="73%" | Description
!width="5%" | Defeatable
|-
|[[File:SSB4 Andross.jpg|150px]]{{anchor|Andross SSB4}}
|[[lylatwiki:Andross|Andross]] [[File:StarFox Emblem.png|30px]]
|align=left | Andross returns as an Assist Trophy. He retains [[#Andross|his features from ''Super Smash Bros. Brawl'']].
|No
|-
|[[File:Ashley ssb4.jpg|150px]]{{anchor|Ashley}}
|[[Ashley and Red|Ashley]] [[File:Wario Emblem.png|30px]]
|align=left | Ashley from the [[WarioWare (series)|''WarioWare'' series]] appears as an Assist Trophy, her design based on her ''[[Game & Wario]]'' appearance. She creates a purple cloud when summoned, which causes opponents caught in it to move slower and take continuous damage, causes healing items to inflict damage, and also causes other random effects.<ref name="Assist">[http://www.smashbros.com/us/howto/entry6.html Super Smash Bros. for Nintendo 3DS / Wii U: Assist Trophies]. Nintendo. Retrieved August 29, 2014.</ref>
|No
|-
|[[File:SSB4 Chain Chomp.png|150px]]{{anchor|Chain Chomp}}
|[[Chain Chomp]] [[File:Mario Emblem.png|30px]]
|align=left | Chain Chomp appears as an Assist Trophy. It attacks players by lunging at them, much akin to its mainstream ''Mario'' appearances.
|No
|-
|[[File:SSB4 WiiU ColorTV15.jpg|150px]]{{anchor|Color TV-Game 15}}
Line 181 ⟶ 185:
|align=left | The Color TV-Game 15 was the second model in [[Nintendo]]'s Japan-only line of ''[[wikipedia:Color TV-Game|Color TV-Game]]'' dedicated consoles, some of the earliest video game products released by the company. Released in 1978, the Color TV-Game 15 features two controllers and fifteen variations of "[[wikipedia:Pong|Light Tennis]]".
 
When summoned as an Assist Trophy, the two paddles appear on both sides of the screen as a game starts. The two paddles proceed to hit the ball back and forth, the ball damaging any opponents in its path that it hits. Players can also attack the ball to send it in a different direction. A score is kept above, though it does not impact the match; clapping can also be heard each time a point is scored.
|No
|-
|[[File:Dark Samus Wii U.jpg|150px]]{{anchor|Dark Samus}}
Line 188 ⟶ 193:
 
She appears as an Assist Trophy using her appearance from ''[[MetroidWiki:Metroid Prime 3: Corruption|Metroid Prime 3: Corruption]]'', attacking using a variety of Phazon-based abilities, such as tentacles that sprout from the ground, a burst of shots from her arm cannon, or spherical missiles that home in on enemies. If enough damage is dealt to her, a ball of light forms around her before she disappears; otherwise, she simply disappears after a period of time. Dark Samus is also the basis for one of Samus' alternate colorations.
|Yes
|-
|[[File:SSB4 Devil.png|150px]]{{anchor|Devil SSB4}}
|[[smashwiki:Devil|Devil]] [[File:SmashBros Emblem.png|30px]]
|align=left | The Devil returns as an Assist Trophy from ''Brawl'', and [[#Devil|attacks in largely the same way as before]].
|No
|-
|[[File:SSB4 WiiU Dillon.jpg|150px]]{{anchor|Dillon}}
Line 198 ⟶ 205:
 
After being summoned as an Assist Trophy, he charges up a rolling attack similar to [[Sonic the Hedgehog|Sonic]]'s [[Spin Dash (Sonic the Hedgehog)|Spin Dash]] and leaps forward, striking any opponents in his path. After doing this a few times, he charges up a more powerful attack that sends him flying off the stage before disappearing.
|Yes
|-
|[[File:SSB Wii U Kawshima.jpg|150px]]{{anchor|Dr. Kawashima}}
|[[Dr. Kawashima]] [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Kawashima creates numbers that can be attacked to knock them around. When they collide and the numbers add up to ten, they cause an explosion.<ref name="Assist"></ref>
|No
|-
|[[File:SSB4 Dr. Wright.png|150px]]{{anchor|Dr. Wright SSB4}}
|[[smashwiki:Dr. Wright|Dr. Wright]] [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Wright returns as an Assist Trophy, [[#Dr. Wright|retaining his previous features]].
|No
|-
|[[File:SSB4 Elec Man.png|150px]]{{anchor|Elec Man}}
Line 212 ⟶ 222:
 
When summoned as an Assist Trophy, he runs and jumps around the stage and fires his Special Weapon, Thunder Beam, which sends out bolts of electricity in three directions that damage any opponents they hit.
|Yes
|-
|[[File:SSB4 WiiU Ghirahim.jpg|150px]]{{anchor|Ghirahim}}
Line 218 ⟶ 229:
 
He attacks primarily through his sword and by throwing projectile diamonds when jumping. He constantly moves around while attacking and, if he falls off the stage, teleports to the edge. If enough damage is dealt to him, he will stagger before disappearing; otherwise, he will simply go away after a period of time.<ref name="Assist"></ref>
|Yes
|-
|[[File:SSB4 Ghosts.jpg|150px]]{{anchor|Ghosts}}
|[[Ghosts (Pac-Man)|Ghosts]] [[File:Pac-ManEmblem.png|30px]]
|align=left | Inky, [[Blinky]], Pinky, and Clyde appear as an Assist Trophy, taking their appearance from the original ''[[wikipedia:Pac-Man|Pac-Man]]'' arcade game. All four randomly appear on the stage and attack opponents in a similar fashion to their appearance in the first ''[[wikipedia:Pac Man|Pac-Man]]'' game. After a while, they speed up before leaving the screen.
|No
|-
|[[File:Hammer Bro Wii U.jpg|150px]]{{anchor|Hammer Bro}}
|[[Hammer Bro]] [[File:Mario Emblem.png|30px]]
|align=left | Hammer Bro returns as an Assist Trophy character. He retains his features from ''Super Smash Bros. Brawl''.
|Yes
|-
|[[File:Infantry & Tanks Wii U.jpg|150px]]{{anchor|Infantry and Tanks SSB4}}
|[[smashwiki:Infantry and Tanks|Infantry and Tanks]] [[File:SmashBros Emblem.png|30px]]
|align=left | The [[warswiki:Infantry (unit)|Infantry]] and [[warswiki:Tanks|Tanks]] make a reappearance as a Assist Trophy, retaining [[#Infantry and Tanks|their sprite design and tactics from ''Super Smash Bros. Brawl'']], except at a smaller size.
|No
|-
|[[File:SSB4 WiiU Isabelle.jpg|150px]]{{anchor|Isabelle}}
|[[Isabelle]] [[File:AnimalCrossing Emblem.png|30px]]
|align=left | Isabelle; a character from the ''Animal Crossing'' series who made her debut in [[nookipedia:Animal Crossing: New Leaf|''Animal Crossing: New Leaf'']], appears as an Assist Trophy. She assists fighters by tossing different types of fruit.
|No
|-
|[[File:SSB for Wii U Jeff.jpg|150px]]{{anchor|Jeff SSB4}}
|[[wikibound:Jeff|Jeff]] [[File:EarthBound Emblem.png|30px]]
|align=left | Jeff from ''Earthbound'' returns as a Assist Trophy with [[#Jeff|the same attack as in ''Super Smash Bros. Brawl'']] (as well as his 1 in 5 chance of attacking twice), though now his fireworks move straight up before homing in on opponents.
|No
|-
|[[File:Kat n ana smash 4.jpeg|150px]]{{anchor|Kat & Ana SSB4}}
|[[Kat and Ana|Kat & Ana]] [[File:Wario Emblem.png|30px]]
|align=left | Kat & Ana return as a Assist Trophy, retaining their attack from ''Super Smash Bros. Brawl'', while being updated to reflect their ''Game & Wario'' appearance.
|No
|-
|[[File:SSB4 Knuckle Joe.png|150px]]{{anchor|Knuckle Joe SSB4}}
|[[wikirby:Knuckle Joe|Knuckle Joe]] [[File:Kirby Emblem.png|30px]]
|align=left | Knuckle Joe returns as an Assist Trophy. He largely retains [[#Knuckle Joe|his features from the previous installment]], but his attacks are weaker, and he can perform two Rising Breaks or Smash Punches before disappearing rather than one like in the previous game.
|Yes
|-
|[[File:Lakitu Wii U.jpg|150px]]{{anchor|Lakitu and Spinies}}
|[[Lakitu]][[File:Mario Emblem.png|30px]]
|align=left | Lakitu and Spinies return, retaining their design and tactics from ''Super Smash Bros. Brawl'', albeit at a faster pace.
|Yes
|-
|[[File:SSB4 Lyn.png|150px]]{{anchor|Lyn SSB4}}
|[[fireemblem:Lyn|Lyn]] [[File:FireEmblem Emblem.png|30px]]
|align=left | Lyn returns as an Assist Trophy - besides an updated appearance, she [[#Lyn|largely remains the same as in ''Brawl'']], reusing the same attack with the same effects. However, she is now able to be damaged; if enough damage is done to her before she attacks, she will disappear; otherwise, she disappears after attacking.
|Yes
|-
|[[File:SSB4_Magnus.jpg|150px]]{{anchor|Magnus}}
Line 260 ⟶ 281:
 
As an Assist Trophy, he attacks by using his club-like sword. Magnus's attacks are very strong, quick, and can attack fighters hanging from ledges. He can also jump to reach airborn fighters and dash forward to reach those farther away. If he starts to fall towards a pit, he jumps back towards the edge. If enough damage is dealt to him, he falls to the ground before disappearing; otherwise, he simply disappears after a period of time.
|Yes
|-
|[[File:SSB4 Metroid.jpg|150px]]{{anchor|Metroid SSB4}}
|[[Metroid (species)|Metroid]] [[File:Metroid Emblem.png|30px]]
|align=left | The Metroid retains the [[#Metroid|same basic attack pattern as it had in ''Super Smash Bros. Brawl'']].
|Yes
|-
|[[File:SSB4 Midna.png|150px]]{{anchor|Midna}}
Line 270 ⟶ 293:
 
As an Assist Trophy, she attacks by grabbing fighters with her hair and throwing them. If no opponents are near her, she teleports to their location.
|Yes
|-
|[[File:SSB4 Mother Brain.jpg|150px]]{{anchor|Mother Brain}}
Line 276 ⟶ 300:
 
When she first appears, several [[metroidwiki:Rinka|Rinkas]] appear that damage opponents, though, as they are energy-based, they can be absorbed or reflected. After some time she then uses the Laser Brain Attack for massive damage. When she uses the attack, however, the glass surrounding her container shatters, allowing opponents to attack and defeat her.
|Yes
|-
|[[File:SSB4 WiiU NightmareWizard.jpg|150px]]{{anchor|Nightmare}}
Line 282 ⟶ 307:
 
As an Assist Trophy, he was first shown off in a Miiverse post by [[Masahiro Sakurai]].<ref>[http://web.archive.org/web/20141011175659/https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGP5_a8sg Miiverse post by Sakurai on August 18, 2014]. Retrieved July 18, 2017.</ref>. He takes on his ''Kirby: Nightmare in Dream Land'' appearance. When summoned, Nightmare will first appear in his Orb Form before flying to the top of the screen. After a few seconds, he will immediately appear in the background of the stage while cackling. He will enlarge himself as he shrouds the stage in darkness. During this time, the entire screen will be black, confusing both players and CPU opponents. Several seconds later, the darkness will slowly fade away, along with Nightmare.
|No
|-
|[[File:SSB4 WiiU Nintendog.jpg|150px]]{{anchor|Nintendog SSB4}}
|[[Nintendog]] [[File:Nintendogs Symbol.png|30px]]
|align=left | The Nintendog maintains its [[#Nintendog|Assist Trophy features from ''Super Smash Bros. Brawl'']]. However, the French Bulldog is used, instead of the Labrador Retriever.
|No
|-
|[[File:Phosphora Wii U.jpg|150px]]{{anchor|Phosphora}}
Line 292 ⟶ 319:
 
When summoned as an Assist Trophy, she attacks all her opponents with lightning attacks. She either creates three small balls of electricity, one giant sphere of electricity, or three quick strikes of lightning. Attacking Phosphora does not defeat her, but it makes her flinch temporarily. Every time she is hit, she moves away from the stage, making it harder for her to hit. Phosphora's attacks can be absorbed or reflected.
|Yes
|-
|[[File:SSB4 WiiU Riki.jpg|150px]]{{anchor|Riki}}
Line 298 ⟶ 326:
 
After being summoned as an Assist Trophy<ref>[http://web.archive.org/web/20160215233513/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlk_hY9ow Miiverse post by Sakurai on January 9, 2014]. Retrieved July 18, 2017.</ref>, he uses a variety of his Battle Arts: Happy Happy increases the attack and launching power of all fighters, Freezinate temporarily freezes nearby opponents (dealing minor damage as well), Yoink! brings all items closer to him, Bedtime temporarily puts nearby enemies to sleep, You Can Do It lightly heals all fighters, and Roly Poly] trips all grounded opponents. Riki also makes an appearance alongside Dunban in Shulk's [[Final Smash]], Chain Attack.
|No
|-
|[[File:Prince of Sable Wii U.jpg|150px]]{{anchor|Sablé Prince}}{{anchor|Prince of Sablé}}
Line 303 ⟶ 332:
|align=left | The Prince of Sablé is the unnamed main protagonist of the Japan-exclusive ''[[wikipedia:Kaeru no Tame ni Kane wa Naru|Kaeru no Tame ni Kane wa Naru]]'' (literally "''The Frog for Whom the Bell Tolls''"), released on the [[Game Boy]].
 
He was first announced in a Miiverse post by [[Masahiro Sakurai]]<ref>[http://web.archive.org/web/20170321093708/https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoByIR5hQ Miiverse post by Sakurai on April 8, 2014]. Retrieved July 18, 2016.</ref>. He attacks players by transforming into a frog and hopping around, then transforming into a snake and slithering across the ground. If he encounters any opponents, he traps them in a smoke cloud and continuously attacks them, similar to battles in his game of origin; other players can also be caught in this. Afterward, he transforms back into his human form.
|Yes
|-
|[[File:Saki Wii U.jpg|150px]]{{anchor|Saki Amamiya SSB4}}
|[[smashwiki:Saki Amamiya|Saki Amamiya]] [[File:SmashBros Emblem.png|30px]]
|align=left | Saki returns as an Assist Trophy, [[#Saki Amamiya|retaining his previous features]].
|Yes
|-
|[[File:Samurai Goroh Wii U.jpg|150px]]{{anchor|Samurai Goroh SSB4}}
|[[f-zerowiki:Samurai Goroh|Samurai Goroh]] [[File:F-Zero Emblem.png|30px]]
|align=left | Samurai Goroh returns as an Assist Trophy, [[#Samurai Goroh|retaining his previous features]].
|Yes
|-
|[[File:Shadow Wii U.jpg|150px]]{{anchor|Shadow the Hedgehog SSB4}}
|[[Shadow the Hedgehog]] [[File:Sonic Emblem.png|30px]]
|align=left | Shadow returns as an Assist Trophy, [[#Shadow the Hedgehog|keeping his abilities from ''Super Smash Bros. Brawl'']].
|No
|-
|[[File:SSB for Wii U Sheriff.jpg|150px]]{{anchor|Sheriff}}
Line 322 ⟶ 355:
 
When spawned as an Assist Trophy, he walks around the screen and shoots bullets towards other enemies (though he sometimes fires in a haphazard direction), emulating his attacks from ''Sheriff''. If enough damage is dealt to him, he displays his "injured" sprite from ''Sheriff'' before disappearing; otherwise, he disappears after enough time has passed.
|Yes
|-
|[[File:MAJORA-Daily.jpeg|150px]]{{anchor|Skull Kid}}
Line 328 ⟶ 362:
 
When summoned as an Assist Trophy, he emits a dark aura that either reverses the stage or flips it upside down, both of which reverse the controls.
|No
|-
|[[File:SSB4 WiiU Starfy.jpg|150px]]{{anchor|Starfy SSB4}}
|[[Starfy]] [[File:SmashBros Emblem.png|30px]]
|align=left | Starfy returns as an Assist Trophy. He retains [[#Starfy|his features from ''Super Smash Bros. Brawl'']].
|Yes
|-
|[[File:StarmanATWiiU.jpg|150px]]{{anchor|Starman}}
Line 334 ⟶ 374:
 
Once summoned as an Assist Trophy, the Starman proceeds to teleport around the stage. After it teleports, the Starman stops in its place, glows, and attacks using either [[wikibound:PK Beam|PK Beam]] γ or PK Beam Ω. Getting hit by one of these attacks causes moderate damage and the player is momentarily stunned. The beams act like energy projectiles, so they can be absorbed or reflected. If the opponents cause enough damage to the Starman while it's still active, the Starman is defeated, displaying both the "SMAAAASH!" text and sound effect from ''EarthBound'' before disappearing prematurely.
|-Yes
|[[File:SSB4 WiiU Starfy.jpg|150px]]{{anchor|Starfy SSB4}}
|[[Starfy]] [[File:SmashBros Emblem.png|30px]]
|align=left | Starfy returns as an Assist Trophy. He retains [[#Starfy|his features from ''Super Smash Bros. Brawl'']].
|-
|[[File:SSB4 WiiU Takamaru.jpg|150px]]{{anchor|Takamaru}}
Line 344 ⟶ 381:
 
Like in his original game, he attacks by quickly slashing with his katana and by throwing shurikens in the four cardinal directions. He constantly moves around while attacking and jumps back to the stage's edge if he starts to fall to a pit. If enough damage is dealt to him, he becomes staggered before disappearing; otherwise, he simply goes away after a period of time.
|Yes
|-
|[[File:SSB4 WiiU Tingle.jpg|150px]]{{anchor|Tingle SSB4}}
|[[zeldawiki:Tingle|Tingle]] [[File:Zelda Emblem.png|30px]]
|align=left | Tingle returns as an Assist Trophy character. He [[#Tingle|retains his features from ''Super Smash Bros. Brawl'']].
|No
|-
|[[File:SSB4 Waluigi.jpg|150px]]{{anchor|Waluigi SSB4}}
|[[Waluigi]] [[File:Mario Emblem.png|30px]]
|align=left | Waluigi returns as an Assist Trophy. He [[#Waluigi|retains his features from ''Super Smash Bros. Brawl'']].
|Yes
|-
|}
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