Assist Trophy: Difference between revisions

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→‎Super Smash Bros. Ultimate: I'm not sure if I got the Fatal Frame description right, but here are all the 59 Assist Trophies.
mariowiki>Time Turner
(→‎Super Smash Bros. Ultimate: I'm not sure if I got the Fatal Frame description right, but here are all the 59 Assist Trophies.)
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!width="68%" | Description
!width="5%" | Defeatable
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|{{anchor|Akira}}
|Akira [[File:SmashBros Emblem.png|30px]]
|align=left | Akira Yuki is one of the main characters of the ''{{wp|Virtua Fighter}}'' series. A master of the Hakkyoku-ken (Eight-Way Fist) style, his appearance in ''Super Smash Bros. Ultimate'' is patterned after the original game in the series, with a low polygon count giving him a "blocky" look. When summoned, Akira will run toward an opponent and attack them with moves like a forward palm strike and an elbow strike, as well as his signature moves like the Tetsuzanko (a body check) and the Renkantai (a double kick). He can also auto-guard. Before leaving the battlefield, he salutes the opponent and says his catch phrase, "十年早いんだよ!" (''Jūnen hayai'n da yo!'', "You are ten years too early!")
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|[[File:Alucard SSBU.png|150px]]{{anchor|Alucard}}
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|[[Ashley and Red|Ashley]] [[File:Wario Emblem.png|30px]]
|align=left | Ashley reappears from ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an Assist Trophy, using the same move. This time, her eyes glow red for the duration of the attack.<ref name=SSBUDirect/>
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|{{anchor|Black Knight}}
|Black Knight [[File:FireEmblem Emblem.png|30px]]
|align=left | The Black Knight is a recurring antagonist in ''Fire Emblem: Path of Radiance''. The second-in-command to the Mad King Ashnard, this mysterious knight was the man responsible for murdering [[Ike]]'s father, Greil, for which Ike embarks on a quest of vengeance parallel to the liberation of Tellius.
 
When summoned, the Black Knight will walk slowly across the stage, striking any fighter that crosses his path. His attacks have a high launching potential, and he is immune to flinching when attacked.
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When summoned, it repeatedly lunges at opponents from one spot, damaging them. It also occasionally burrows underground and reappears in a different location.<ref>Nintendo. (June 12, 2018). [https://www.youtube.com/watch?v=GY2YQzqydSw Super Smash Bros. Ultimate Gameplay Pt. 3 - Nintendo Treehouse: Live | E3 2018]. ''YouTube''. Retrieved June 14, 2018.</ref> It takes its appearance from ''[[pikipedia:Pikmin 3|Pikmin 3]]'', and is the first Assist Trophy from the ''Pikmin'' series.
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|[[Chain Chomp]] [[File:Mario Emblem.png|30px]]
|align=left | Chain Chomp returns, performing the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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When summoned, Chef Kawasaki extends his ladle and traps anyone it hits into a boiling pot, then begins to stir and season the pot for a brief period of time. After that, multiple [[food]] items and any opponents inside the pot are launched out. Chef Kawasaki then produces another plate of food.<ref name=SSBUDirect/> The attack functions similar to [[Kirby]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''.
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|{{anchor|Color TV-Game 15 SSBU}}
|Color TV-Game 15 [[File:SmashBros Emblem.png|30px]]
|align=left | Color TV-Game 15 performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Dillon SSBU}}
|Dillon [[File:SmashBros Emblem.png|30px]]
|align=left | Dillon performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Dr. Kawashima SSBU}}
|Dr. Kawashima [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Kawashima performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Dr. Wright SSBU}}
|Dr. Wright [[File:SmashBros Emblem.png|30px]]
|align=left | Dr. Wright performs the same function as in the previous games.
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|[[Gnat Attack|Flies & Hand]] [[File:Mario Emblem.png|30px]]
|align=left | The flies and the hand holding the flyswatter from the ''Gnat Attack'' minigame present in ''[[Mario Paint]]''. When summoned, the Hand will move about the screen, attempting to swat the flies buzzing about at random. While the flies cannot harm the fighters, the flyswatter can.
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|{{anchor|Ghirahim SSBU}}
|Ghirahim [[File:Zelda Emblem.png|30px]]
|align=left | Ghirahim performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Ghosts SSBU}}
|Ghosts [[File:Pac-ManEmblem.png|30px]]
|align=left | The ''Pac-Man'' Ghosts perform the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Color TV-Game 15 SSBU}}
|Color TV-Game 15 [[File:SmashBros Emblem.png|30px]]
|align=left | Color TV-Game 15 performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{wp|Gray Fox (Metal Gear)|Gray Fox}} [[File:MetalGearSymbol.svg|30px]]
|align=left | Gray Fox from the ''{{wp|Metal Gear}}'' series returns from ''Super Smash Bros. Brawl'' after his and Snake's absence from the previous installment. He reflects projectiles and attacks in the same manner as in his last appearance.<ref name=SSBUDirect/>
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|{{anchor|Guile}}
|{{wp|Guile (Street Fighter)|Guile}} [[File:StreetFighter Emblem.png|30px]]
|align=left | Guile is a character from the ''Street Fighter'' series. An {{wp|United States Air Force|U.S. Air Force}} major, Guile holds an intense grudge against {{wp|M. Bison}}, the head of Shadaloo, who was responsible for the murder of his best friend Charlie Nash during an operation. He usually works together with other characters like [[Chun-Li]] and {{wp|Cammy}}, who also have scores to settle with Bison, to bring him down.
 
When summoned, Guile will stay in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block.
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|[[Hammer Bro]] [[File:Mario Emblem.png|30px]]
|align=left | Hammer Bro performs the same function as in the previous games.
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|{{anchor|Isaac SSBU}}
|Isaac [[File:SmashBros Emblem.png|30px]]
|align=left | Isaac returns, performing the same function as in ''[[Super Smash Bros. Brawl]]''; however, this time, the hand will be able to attack opponents by slamming into the ground. Isaac can also summon a pair of hands to grab the opponent.
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|{{anchor|Jeff SSBU}}
|Jeff [[File:EarthBound Emblem.png|30px]]
|align=left | Jeff performs the same function as in the previous games.
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|[[Klaptrap]] [[File:DK Emblem.png|30px]]
|align=left | A recurring enemy from the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], as well as the first Assist Trophy from the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]]. As it walks along the stage, if an opponent is caught in its path, it latches onto them and bites them repeatedly.<ref name=SSBUDirect/>
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|{{anchor|Knuckle Joe SSBU}}
|Knuckle Joe [[File:Kirby Emblem.png|30px]]
|align=left | Knuckle performs the same function as in the previous games.
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Krystal is a new Assist Trophy who first appears in ''[[lylatwiki:Star Fox Adventures|Star Fox Adventures]]''. She uses her staff to cast ice spells as well as to swing at opponents at close range.<ref name=Treehouse2/>
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|{{anchor|Lyn SSBU}}
|Lyn [[File:FireEmblem Emblem.png|30px]]
|align=left | Lyn performs the same function as in the previous games.
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|{{anchor|Metroid SSBU}}
|Metroid [[File:Metroid Emblem.png|30px]]
|align=left | The Metroid performs the same function as in the previous games.
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|{{anchor|Midna SSBU}}
|Midna [[File:Zelda Emblem.png|30px]]
|align=left | Midna performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|[[File:Moon SSBU.png|150px]]{{anchor|Moon}}
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|align=left | The Moon from ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' appears in the background and slowly approaches the stage (similar to its role in the original game), burning up as it does so. Once it crashes into the stage, the surrounding fire deals repeated fire damage on opponents before disappearing in a white flash.<ref name=SSBUDirect/>
|No
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|{{anchor|Mother Brain SSBU}}
|Mother Brain [[File:Metroid Emblem.png|30px]]
|align=left | Mother Brain performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Nightmare SSBU}}
|Nightmare [[File:Kirby Emblem.png|30px]]
|align=left | Nightmare performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|[[File:Nikki SSBU.png|150px]]{{anchor|Nikki}}
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|align=left | A Nintendog reappears as an Assist Trophy serving the same function as in the previous installment, although this time, the Nintendog is a {{wp|Poodle|Toy Poodle}} instead of a French Bulldog. As it appears in the foreground, it cannot take damage from opponents.
|No
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|{{anchor|Phosphora SSBU}}
|Phosphora [[File:KidIcarus Emblem.png|30px]]
|align=left | Phosphora performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|[[File:Rathalos Assist Trophy SSBU.png|150px]]{{anchor|Rathalos}}
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|align=left | Rodin, from the ''{{wp|Bayonetta}}'' series, is the mysterious bartender of the "Gates of Hell" pub, who is also Bayonetta's arms supplier. When summoned, he moves around the stage and summons giant versions of his fists when attacking, similar to [[Bayonetta]]'s Wicked Weave attacks. He can also attack using his version of Bayonetta's [[Bayonetta#Heel Slide / After Burner Kick|After Burner Kick]].<ref>[https://www.smashbros.com/assets_v2/img/item/assistfigure_main12_02.jpg Rodin screenshot on official website]</ref> Before he disappears, he occasionally leaves an item behind.<ref>[https://www.smashbros.com/en_US/blog/index.html?category=cat03_item_02 Super Smash Blog (Assist Trophies)]</ref>
|Yes
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|{{anchor|Sablé Prince SSBU}}
|Sablé Prince [[File:SmashBros Emblem.png|30px]]
|align=left | The Prince of Sablé performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Samurai Goroh SSBU}}
|Samurai Goroh [[File:F-Zero Emblem.png|30px]]
|align=left | Samurai Goroh performs the same function as in the previous games.
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|{{anchor|Shadow SSBU}}
|[[Shadow the Hedgehog]] [[File:Sonic Emblem.png|30px]]
|align=left | Shadow performs the same function as in the previous games.
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|{{anchor|Sheriff SSBU}}
|Sheriff [[File:SmashBros Emblem.png|30px]]
|align=left | Sheriff performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|[[File:Shovel Knight SSBU.png|150px]]{{anchor|Shovel Knight}}
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Shovel Knight uses similar moves from the original game, digging rocks out of the ground with his shovel and aiming it downward while in mid-air to bounce on opponents, damaging them. Occasionally when digging, an item appears out of the ground.<ref name=SSBUDirect/>
|Yes
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|{{anchor|Skull Kid SSBU}}
|Skull Kid [[File:Zelda Emblem.png|30px]]
|align=left | Skull Kid performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Spring Man}}
|Spring Man [[File:SmashBros Emblem.png|30px]]
|align=left | Spring Man is one of the fighters from ''ARMS''. He is an enthusiastic 20-year-old youngster who dreams of winning the ARMS Grand Prix and, as his name implies, not only are his arms spring-propelled, he also has an entire spring theme about him (such as his hairstyle, suggestively coiled in the shape of a spring).
 
When summoned, Spring Man will attack by punching from a distance, but if the opponent gets too close, he will unleash a barrage of punches capable of launching them away.
|Yes
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|align=left | The Squid Sisters, [[inkipedia:Callie|Callie]] and [[inkipedia:Marie|Marie]], appear on a small stage and perform one of their songs. As they do so, the camera slowly zooms in on them, limiting the amount of space to fight and making it easier for players to be KO'd.
|No
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|{{anchor|Starfy SSBU}}
|Starfy [[File:SmashBros Emblem.png|30px]]
|align=left | Starfy performs the same function as in the previous games.
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|{{anchor|Starman SSBU}}
|Starman [[File:EarthBound Emblem.png|30px]]
|align=left | Starman performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|[[File:SSBU Sukapon.jpg|150px]]{{anchor|Sukapon}}
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Sukapon moves around the stage and throws parts of its body at opponents, and can even pick them up and throw them into the air.
|Yes
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|{{anchor|Takamaru SSBU}}
|Takamaru [[File:SmashBros Emblem.png|30px]]
|align=left | Takamaru performs the same function as in ''[[Super Smash Bros. for 3DS and Wii U]]''.
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|{{anchor|Thwomp}}
|[[Thwomp]] [[File:Mario Emblem.png|30px]]
|align=left | When summoned, Thwomp stays high up on the screen and comes crashing down on top of any character that passes underneath it.
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|{{anchor|Tiki}}
|Tiki [[File:FireEmblem Emblem.png|30px]]
|align=left | Tiki is a character from the ''Fire Emblem'' series. The last of the divine dragonkin of Archanea, she originally fought alongside [[Marth]] in his quest to reclaim the throne of Archanea, then a thousand years later she was encountered by [[Chrom]], whom she guided in the capacity of an oracle. Her appearance in this game comes from ''Fire Emblem: Awakening''.
 
When summoned, Tiki assumes her dragon form, flies just outside the arena and unleashes a massive fire breath capable of launching anyone caught in it.
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|{{anchor|Vince}}
|Vince [[File:SmashBros Emblem.png|30px]]
|align=left | Vince is the art teacher from the ''Art Academy'' games. When summoned, he brings up his easel and starts painting objects such as busts and tomatoes, which manifest themselves in the battlefield and move about damaging fighters.
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|{{anchor|Waluigi}}
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|align=left | Waluigi returns as an Assist Trophy, functioning the same as in previous installments.
|Yes
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|{{anchor|Wily Capsule}}
|[[Dr. Wily|Wily Capsule]] [[File:Megaman Emblem.png|30px]]
|align=left | The Wily Capsule is Dr. Wily's personal escape pod, and usually his last-ditch form of attack in his battles against [[Mega Man]]. The model seen in ''Super Smash Bros. Ultimate'' comes from ''Mega Man 7''.
 
When summoned, Dr. Wily will fire red and blue energy balls from the capsule, which will home in on the nearest fighter. If he is defeated, he will fall to the ground and enter his suplication pose.
|Yes
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|{{anchor|Yuri Kozukata}}
|Yuri Kozukata [[File:SmashBros Emblem.png|30px]]
|align=left | Yuri Kozukata is one of the protagonists of Koei Tecmo's Wii U game ''Fatal Frame: Maiden of Black Water''. A descendant of the shrine maidens of Mt. Hikami, telepaths who had the ability to guide spirits to a peaceful afterlife, Yuri has the power of repelling the eponymous Black Water, an evil presence which torments spirits and causes them to curse the living.
 
When Yuri is summoned, she stays in the background and the reticle of her Camera Obscura will move about the screen, and any character photographed with it will be momentarily paralyzed and afflicted with darkness.
|No
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|[[File:Zero SSBU.png|150px]]{{anchor|Zero}}
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