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→List of Assist Trophy characters: Reorganised into a single table similar to the Pokémon page, this way we get rid of the "[Assist Trophy] returns, acting as they did in previous games" lines and have one anchor for each.
mariowiki>Results May Vary m (→Default: replaced file) |
mariowiki>Mario jc (→List of Assist Trophy characters: Reorganised into a single table similar to the Pokémon page, this way we get rid of the "[Assist Trophy] returns, acting as they did in previous games" lines and have one anchor for each.) |
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==List of Assist Trophy characters==
{{more images|section=y}}
Shaded cells indicate the Assist Trophy can be defeated. An asterisk (*) in the ''Super Smash Bros. Brawl'' column indicates the Assist Trophy is unlockable.
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="4" cellspacing="0" textalign="center"
|-style="background: #ABC;"
!width="10%" | Image
!width="15%" | Name
!width="
!width="5%" | ''[[Super Smash Bros. for Nintendo 3DS|for 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''
!width="5%" | ''[[Super Smash Bros. Ultimate|Ultimate]]''
!width="60%" | Description
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|[[File:
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|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Akira Yuki is one of the main characters of the ''{{wp|Virtua Fighter}}'' series. A master of the Hakkyoku-ken (Eight-Way Fist) style, his appearance in ''Super Smash Bros. Ultimate'' is patterned after the original game in the series, with a low polygon count giving him a "blocky" look.
When summoned, Akira will run toward an opponent and attack them with moves like a forward palm strike and an elbow strike, as well as his signature moves like the Tetsuzanko (a body check) and the Renkantai (a double kick). He can also auto-guard. Before leaving the battlefield, he salutes the opponent and says his catch phrase, 「十年早いんだよ!」 (''Jū'nen hayai'n da yo!'', "You are ten years too early!")
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|[[File:X_mark.svg|17px]]
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|align=left | Alucard is the son of [[Dracula]] who appears from the ''{{wp|Castlevania}}'' series. A dhampir (son of Dracula with a human woman), Alucard opposes his father's crusade against humanity, having been taught by his mother, in her dying breath, not to hold grudges against humans. Having helped vampire hunter Trevor Belmont defeat Dracula once, Alucard awakens again, sensing a strange evil energy coming from his father's abode, and uncovers a plot to resurrect him.
Alucard's appearance and moves take inspiration from his role as the protagonist in ''{{wp|Castlevania: Symphony of the Night}}'': he attacks using the Crissaegrim (also known as the Valmanway), transforms into a bat, and uses Mist Form to evade opponents' attacks.
|-
|[[File:
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|align=left | Andross, the main villain from the [[lylatwiki:Star Fox (series)|''Star Fox'' series]] appears from the Assist Trophy, and, floating in the background of a stage, inhales and spits forth a flurry of harmful polygons that damage characters. His appearance and attack are based on his depiction in the original SNES ''[[lylatwiki:Star Fox (game)|Star Fox]]''.
|-
|[[File:ArcadeBunny1.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Arcade Bunny}}
|[[
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | The Arcade Bunny is the host of the [[Nintendo 3DS]] game ''[[Nintendo Badge Arcade]]''. After he is summoned, the crane from the original game appears at the top and begins to move left and right, dropping down periodically in an attempt to drag an opponent up, while the Arcade Bunny stands in the background. It can only do this three times, as indicated by the number on the crane which decreases by one after it descends. Once it is depleted, the Arcade Bunny and crane disappear.
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|[[File:
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|align=left | Ashley creates a purple cloud when summoned, which causes opponents caught in it to move slower and take continuous damage, causes healing items to inflict damage, and also causes other random effects. Her design is based on her ''[[Game & Wario]]'' appearance. In ''Super Smash Bros. Ultimate'', her eyes glow red for the duration of the spell.
|-
|[[File:
|[[
|[[File:Check_mark.svg|17px]]*
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|[[File:X_mark.svg|17px]]
|align=left | Barbara originates from the Japan-only game, ''Daigasso! Band Brothers'' (whose sequel was released in Europe as ''Jam with the Band''). When released, she plays her guitar, sending a powerful field of music around her, which damages opposing players caught in it. The final note does the most damage and has the biggest radius. To unlock her in ''Super Smash Bros. Brawl'', the player must collect 25 hidden songs.
|-
|{{anchor|Black Knight}}
|[[fireemblem:Zelgius|Black Knight]] [[File:FireEmblem Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | The Black Knight is a recurring antagonist in ''[[fireemblem:Fire Emblem: Path of Radiance|Fire Emblem: Path of Radiance]]''. The second-in-command to the Mad King Ashnard, this mysterious knight was the man responsible for murdering [[Ike]]'s father, Greil, for which Ike embarks on a quest of vengeance parallel to the liberation of Tellius.
When summoned, the Black Knight will walk slowly across the stage, striking any fighter that crosses his path. His attacks have a high launching potential, and he is immune to flinching when attacked.
|-
|[[File:
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|[[File:X_mark.svg|17px]]
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|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | The main protagonist of the eponymous ''{{wp|Bomberman}}'' series, Bomberman lays bombs on the stage, which explode in a cross formation, similar to the original games.
|-
|
|[[
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | An enemy originally from ''[[pikipedia:Pikmin_(game)|Pikmin]]'', the Burrowing Snagret is a reptilian creature with a bird-like head and a long beak which tunnels underground, only putting its head out to pick out prey.
When summoned, it repeatedly lunges at opponents from one spot, damaging them. It also occasionally burrows underground and reappears in a different location. It takes its appearance from ''[[pikipedia:Pikmin 3|Pikmin 3]]'', and is the first Assist Trophy from the ''Pikmin'' series.
|-
|[[File:
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|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Chain Chomp attacks players by lunging at them, much akin to its mainstream ''Mario'' appearances.
|-
|[[File:
|[[
|[[File:X_mark.svg|17px]]
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|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Chef Kawasaki is a recurring enemy throughout ''Kirby Super Star'', although he appears in a few other ''Kirby'' games, sometimes as an ally. Defeating and inhaling him will give Kirby the Cook ability.
When summoned, Chef Kawasaki extends his ladle and traps anyone it hits into a boiling pot, then begins to stir and season the pot for a brief period of time. After that, multiple [[food]] items and any opponents inside the pot are launched out. Chef Kawasaki then produces another plate of food. The attack functions similar to [[Kirby]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]''.
|-
|[[File:
|[[smashwiki:Color TV-Game 15|Color TV-Game 15]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | The Color TV-Game 15 was the second model in [[Nintendo]]'s Japan-only line of ''[[wikipedia:Color TV-Game|Color TV-Game]]'' dedicated consoles, some of the earliest video game products released by the company. Released in 1977, the Color TV-Game 15 features two controllers and fifteen variations of "[[wikipedia:Pong|Light Tennis]]".
When summoned as an Assist Trophy, the two paddles appear on both sides of the screen as a game starts. The two paddles proceed to hit the ball back and forth, the ball damaging any opponents in its path that it hits. Players can also attack the ball to send it in a different direction. A score is kept above, though it does not impact the match; clapping can also be heard each time a point is scored.
|-
|[[File:Dark Samus Wii U.jpg|150px
|[[Dark Samus]] [[File:Metroid Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Dark Samus attacks using a variety of Phazon-based abilities, such as tentacles that sprout from the ground, a burst of shots from her arm cannon, or spherical missiles that home in on enemies. If enough damage is dealt to her, a ball of light forms around her before she disappears; otherwise, she simply disappears after a period of time.
|-
|[[File:SSB4 Devil.png|150px|Super Smash Bros. for Wii U]]{{anchor|Devil
|[[smashwiki:Devil|Devil]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | The Devil is the main antagonist of the [[Nintendo Entertainment System]] game, ''[[wikipedia:Devil World|Devil World]]'', released only in Japan and Europe.
When summoned, the Devil will first appear as a bat and fly to the top of the screen. Once at the top, the Devil assumes his true form and begins pointing in one of the cardinal directions, causing the camera, which is otherwise fixed in place during this time, to move in the direction he points. As a result of this, the blast zones of the stages change continuously until the Devil disappears.
|-
|[[File:SSB4 WiiU Dillon.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Dillon}}
|[[smashwiki:Dillon|Dillon]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Dillon is an armadillo ranger and the titular main protagonist from ''[[wikipedia:Dillon's Rolling Western|Dillon's Rolling Western]]'' and ''[[wikipedia:Dillon's Rolling Western: The Last Ranger|Dillon's Rolling Western: The Last Ranger]]''. After being hired as a ranger to make money, his job is to defend villages from being raided by creatures called Grocks.
After being summoned as an Assist Trophy, he charges up a rolling attack similar to [[Sonic the Hedgehog|Sonic]]'s [[Spin Dash (Sonic the Hedgehog)|Spin Dash]] and leaps forward, striking any opponents in his path. After doing this a few times, he charges up a more powerful attack that sends him flying off the stage before disappearing.
|-
|[[File:SSB Wii U Kawshima.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Dr. Kawashima}}
|[[smashwiki:Dr. Kawashima|Dr. Kawashima]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | Dr. {{wp|Ryuta Kawashima}} (Japanese: 川島 隆太) is a Japanese neuroscientist and host of the [[wikipedia:Brain Age (series)|''Brain Age'' series]]. In the series, he is represented by a polygonal version of his own face, similar to [[Andross]].
When summoned, Dr. Kawashima immediately disappears, but causes numbers to fly across the screen. If two numbers collide, they add into a larger number, and if the two numbers equal 10 or greater, they explode. The explosion is bigger and lasts longer if the numbers equal exactly 10. Players can also attack the numbers to knock them away. In ''Super Smash Bros. Ultimate'', the white, gridded background from the ''Brain Age'' games replaces the stage's background when Dr. Kawashima is summoned.
|-
|[[File:SSB4 Dr. Wright.png|150px|Super Smash Bros. for Wii U]]{{anchor|Dr. Wright
|[[smashwiki:Dr. Wright|Dr. Wright]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Dr. Wright, the player's assistant from the [[Super Nintendo Entertainment System|SNES]] version of ''[[wikipedia:SimCity (1989 video game)|SimCity]]'', appears and attacks opponents by using his pointer stick to pull a skyscraper from the ground, sending them flying upwards. The attack is executed right in front of Dr. Wright and the vertical range is very high, so fighters should run away immediately after he is released. There is a one-in-ten chance that Dr. Wright will summon a particularly large skyscraper for even more range and power.
|-
|[[File:SSB4 Elec Man.png|150px|Super Smash Bros. for Wii U]]{{anchor|Elec Man}}
|[[smashwiki:Elec Man|Elec Man]] [[File:MegaMan Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Elec Man is a Robot Master from the original [[wikipedia:Mega Man (original series)|''Mega Man'' series]], and one of the six bosses of the first ''[[wikipedia:Mega Man (video game)|Mega Man]]''. He was originally created by [[Dr. Light]] for the purpose of controlling the voltage at nuclear power plants, but was reprogrammed by [[Dr. Wily]] along with Light's other Robot Masters as part of his plan to take over the world.
When summoned as an Assist Trophy, he runs and jumps around the stage and fires his Special Weapon, Thunder Beam, which sends out bolts of electricity in three directions that damage any opponents they hit.
|-
|[[File:
|[[smashwiki:Excitebike|Excitebike]] [[File:SmashBros Emblem.png|30px]]
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|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | A group of Excitebikers from the game ''Excitebike'', appearing in their original 8-bit form, drive across the stage, dragging players along with them, eventually driving off screen with the players caught.
|-
|[[File:Flies and Hand screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]
|[[Gnat Attack|Flies & Hand]] [[File:Mario Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | The flies and the hand holding the flyswatter from the Gnat Attack minigame present in ''[[Mario Paint]]''. When summoned, the Hand will move about the screen, attempting to swat the flies buzzing about at random. While the flies cannot harm the fighters, the flyswatter can.
|-
|[[File:SSB4 WiiU Ghirahim.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Ghirahim}}
|[[zeldawiki:Ghirahim|Ghirahim]] [[File:Zelda Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Ghirahim is one of the primary antagonists in ''[[ZeldaWiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'', who sought to revive his master, the Demon King Demise, who once razed the land that lay below Skyloft. In order to do so, he intends to offer Zelda as a sacrifice.
He attacks primarily through his sword and by throwing projectile diamonds when jumping. He constantly moves around while attacking and, if he falls off the stage, teleports to the edge. If enough damage is dealt to him, he will stagger before disappearing; otherwise, he will simply go away after a period of time.
|-
|[[File:SSB4 Ghosts.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Ghosts}}
|[[smashwiki:Ghosts
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | [[Blinky]], Inky, Pinky, and Clyde appear as an Assist Trophy, taking their appearance from the original ''[[wikipedia:Pac-Man|Pac-Man]]'' arcade game. All four randomly appear on the stage and attack opponents in a similar fashion to their original appearances. After a while, they speed up before leaving the screen. In ''Super Smash Bros. Ultimate'', the stage's background turns navy to replicate the dark background from the original ''Pac-Man'' when the Ghosts appear.
|-
|[[File:
|{{wp|Gray Fox (Metal Gear)|Gray Fox}} [[File:MetalGear Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]*
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Gray Fox from the ''{{wp|Metal Gear}}'' series was originally an operative for the {{wp|United States Army}} special forces unit {{wp|List of characters in the Metal Gear series#FOXHOUND|FOXHOUND}} called Frank Jaeger, before he was subjected to gene experimentation and placed inside an exoskeleton and became a mercenary. Although he fought against [[Solid Snake]] and Big Boss several times, he secretly helped them before his death during the [[Shadow Moses Island|Shadow Moses]] Incident in 2005.
When summoned, he runs and jumps across the screen toward other fighters, slashing them multiple times with his katana. He can deflect projectiles, and is unique among Assist Trophies in that he will return from above should he fall off the stage. To unlock him in ''Super Smash Bros. Brawl'', the player must unlock Snake.
|-
|[[File:Guile screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Guile}}
|{{wp|Guile (Street Fighter)|Guile}} [[File:StreetFighterEmblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Guile is a character from the ''Street Fighter'' series. A {{wp|United States Air Force|U.S. Air Force}} major, Guile holds an intense grudge against {{wp|M. Bison}}, the head of Shadaloo, who was responsible for the murder of his best friend Charlie Nash during an operation. He usually works together with other characters like [[Chun-Li]] and {{wp|Cammy}}, who also have scores to settle with Bison, to bring him down.
When summoned, Guile stays in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block. He may also fire off his Sonic Boom projectile.
|-
|[[File:Hammer Bro Wii U.jpg|150px|Super Smash Bros. for Wii U]]
|[[Hammer Bro]] [[File:Mario Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | A Hammer Bro appears on the stage and throws [[hammer]]s at opponents. He can [[jump]] up and throw them in midair and he can also throw hammers while on the ground.
|-
|[[File:
|[[smashwiki:Helirin|Helirin]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Helirin is a vehicle from ''{{wp|Kuru Kuru Kururin}}''. It is a yellow and blue helicopter-like vehicle with large wings that slowly rotates. It acts as an additional platform, rotating on its axis and moving, sometimes getting in the way when players are trying to recover.
|-
|[[File:Infantry & Tanks Wii U.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Infantry and Tanks}}
|[[smashwiki:Infantry and Tanks|Infantry and Tanks]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]*
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | The [[warswiki:Infantry (unit)|Infantry]] and [[warswiki:Tanks|Tanks]] are two units in the ''[[warswiki:Advance Wars (series)|Wars]]'' series. They are basic units of each warring nation, colored as red, which is the player's side, and blue, which is an enemy's side. In the ''Super Smash Bros.'' series, red units appear in their original pixelated form.
When summoned, an alarm will sound as they will move to one side, shooting opponents with guns and blasting them with cannons. To unlock them in ''Super Smash Bros. Brawl'', the player must play 300 matches in Vs. Mode or any related mode.
|-
|[[File:
|[[goldensun:Isaac|Isaac]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]*
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | [[GoldenSun:Isaac|Isaac]] is the main character of the ''[[GoldenSun:Golden Sun series|Golden Sun]]'' series. He is an [[GoldenSun:Venus|Venus]] [[GoldenSun:Adepts|Adept]] who has the power to use [[GoldenSun:Psynergy|psychic energy]] revolving around either the manipulation of the ground and nature or simple non-combat abilities such as moving objects.
In ''Super Smash Bros. Brawl'', the player unlocks him after having played 200 matches in the Brawl mode or its relatives. When he appears, Isaac summons a giant hand (a utility ability called [[GoldenSun:Move|Move]]) and sends it to the end of the stage, pushing any opponents along with it. He does this three times before disappearing. The hand does not do any direct damage; its only purpose is to send opponents off of the stage. In ''Super Smash Bros. Ultimate'', however, the hand is also able to attack opponents by slamming into the ground with the [[GoldenSun:Pound|Pound]] move. Isaac can also use [[GoldenSun:Lift|Lift]] to summon a pair of hands to grab an opponent and carry them off-screen.
|-
|[[File:SSB4 WiiU Isabelle.jpg|150px|Super Smash Bros. for Wii U]]
|[[Isabelle]] [[File:AnimalCrossing Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Isabelle assists fighters by tossing different types of fruit onto the stage, which heal damage when collected.
|-
|[[File:SSB for Wii U Jeff.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Jeff
|[[wikibound:Jeff|Jeff]] [[File:EarthBound Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | Jeff Andonuts is one of the main heroes in ''[[wikibound:EarthBound|EarthBound]]'' and the son of the scientist [[wikibound:Dr. Andonuts|Dr. Andonuts]]. In ''EarthBound'', whereas the rest of [[Ness]]'s party can utilize PSI attacks, Jeff's attacks use guns and other gadgets, such as various types of bottle rockets and stat-altering devices.
As an Assist Trophy, he prepares and launches a set of five bottle rockets, which shoot into the air, homing in on enemies in unpredictable trajectories. There will always be four small bottle rockets followed by a big bottle rocket at the end, but there is a one-in-five chance that he will summon a second wave of rockets before disappearing. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Jeff's fireworks move straight up before homing in on opponents.
|-
|[[File:
|[[smashwiki:Jill|Jill]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Jill is a character originally from ''[[Wikipedia:Drill Dozer|Drill Dozer]]''. She is the daughter of Doug, the leader of the Red Dozers bandit gang, who was ambushed by a rival gang and had the powerful Red Diamond stolen by them. She sets out to retrieve it on her father's behalf.
When she appears as an Assist Trophy, also referred to as "Jill & Drill Dozer,"<ref>[http://www.smashbros.com/wii/en_us/items/assist/assist15.html The Assist Trophies on Smash Bros. DOJO!!]. Retrieved April 2, 2015.</ref> she rides around the stage using her Drill Dozer, drilling any opponents who come into contact with her. After a while, a whirlwind appears around her that impedes enemies until she disappears.
|-
|[[File:Kapp'n SSBU.png|150px|Super Smash Bros. Ultimate]]{{anchor|Kapp'n}}
|[[nookipedia:Kapp'n|Kapp'n]] [[File:AnimalCrossing Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | Kapp'n is a character from the ''Animal Crossing'' series. Usually depicted as a sailor and speaking with a stereotypical pirate accent, he has driven a number of different vehicles throughout the series, either driving the player to the town where they will be living or ferrying them to the island where multiplayer modes take place.
After being summoned, Kapp'n enters his bus and drives it across the stage. If it runs into any opponents, they are automatically put on the bus and are carried off as Kapp'n drives off-screen. If Kapp'n drives off without picking up any fighter, he will respawn at the center of the screen until his summoning time runs out.
|-
|[[File:Kat n ana smash 4.jpeg|150px|Super Smash Bros. for Wii U]]
|[[Kat and Ana|Kat & Ana]] [[File:Wario Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Kat and Ana swiftly move across the stage together, slicing any players in their way.
|-
|[[File:Klaptrap SSBU.png|150px|Super Smash Bros. Ultimate]]{{anchor|Klaptrap}}
|[[Klaptrap]] [[File:DK Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | As the Klaptrap walks along the stage, if an opponent is caught in its path, it latches onto them and bites them repeatedly.
|-
|[[File:SSB4 Knuckle Joe.png|150px|Super Smash Bros. for Wii U]]{{anchor|Knuckle Joe}}
|[[wikirby:Knuckle Joe|Knuckle Joe]] [[File:Kirby Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | Knuckle Joe is a recurring enemy in the [[wikirby:Kirby (series)|''Kirby'' series]]. who first appeared in ''[[wikirby:Kirby Super Star|Kirby Super Star]]'', where he grants [[Kirby]] the [[wikirby:Fighter|Fighter]] ability when inhaled and has appeared in numerous games since, still granting Kirby the Fighter ability when inhaled.
When summoned as an Assist Trophy, Knuckle Joe hops to the nearest opponent and deliver a flurry of Vulcan Jabs. He performs this one more time before finishing off the opponent with either a Rising Break or Smash Punch, both signature moves of the Fighter ability from the ''Kirby'' series, then disappears. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', his attacks are weaker, though he can perform two Rising Breaks or Smash Punches before disappearing rather than one like in the previous game.
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|[[File:
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|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Knuckles runs around the stage and uses [[Sonic the Hedgehog#Homing Attack|Homing Attack]]s similar to [[Sonic the Hedgehog|Sonic]]'s, and occasionally burrows underground and re-emerges at a different location.
|-
|[[File:SSBU Krystal.png|150px|Super Smash Bros. Ultimate]]{{anchor|Krystal}}
|[[lylatwiki:Krystal|Krystal]] [[File:StarFox Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Krystal is a character from the ''Star Fox'' series who first appears in ''[[lylatwiki:Star Fox Adventures|Star Fox Adventures]]''. A native from the destroyed planet of Cerinia, she was rescued by Fox after being imprisoned during her quest to find the Krazoa Spirits and stop General Scales, the one responsible for the destruction of her homeworld. When the situation is resolved, Krystal joins the Star Fox team in gratitude.
As an Assist Trophy, she uses her staff to cast ice spells as well as to swing at opponents at close range.
|-
|[[File:Lakitu Wii U.jpg|150px|Super Smash Bros. for Wii U]]
|[[Lakitu]] [[File:Mario Emblem.png|30px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Lakitu, appearing in his 8-bit ''[[Super Mario Bros.]]'' form, tosses [[Spiny|Spinies]], who are also in 8-bit form, onto the ground, which damage players on contact.
|-
|[[File:Little Mac.jpg|150px|Super Smash Bros. Brawl]]
|[[Little Mac]] [[File:SmashBros Emblem.png|30px]]<!--Editor's Note: Don't change the emblem to the Punch-Out!! emblem, as it first appeared in Super Smash Bros. for Nintendo 3DS / Wii U and was never used in Super Smash Bros. Brawl.-->
|[[File:Check_mark.svg|17px]]
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|align=left | Coming from the game ''{{wp|Punch-Out!! (NES)|Mike Tyson's Punch-Out!!}}'', when Little Mac appears, he will continue to punch the opposing player closest to him, and occasionally throws a powerful uppercut move.
|-
|[[File:SSB4 Lyn.png|150px|Super Smash Bros. for Wii U]]{{anchor|Lyn
|[[fireemblem:Lyn|Lyn]] [[File:FireEmblem Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Lyn, full name Lyndis, is from [[fireemblem:Fire Emblem (GBA)|the GBA ''Fire Emblem'' game]]. Having grown up in a camp of hunter-gatherers, she finds out she is the granddaughter of the Marquess of Caelin and the next in the line of succession for the throne of her homeland, and sets out to claim her birthright while evading the plans of her great-uncle Lundgren, who had her grandfather poisoned in a bid to seize the throne for himself.
When she appears, she charges for an attack. She then teleports to an enemy (usually whoever's closest to her) and slashes at them using her signature weapon, the Mani Katti, launching them far. This attack is very powerful and difficult to avoid, capable of hitting enemies that are in the air and even certain characters in their Final Smashes. In games following ''Super Smash Bros. Brawl'', she is able to be damaged; if enough damage is done to her before she attacks, she disappears; otherwise, she disappears after attacking.
|-
|[[File:SSB4_Magnus.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Magnus}}
|[[icaruspedia:Magnus|Magnus]] [[File:KidIcarus Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Magnus is one of [[Pit (character)|Pit]]'s allies in ''[[Icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' and is considered to be one of the strongest [[human]]s in the world.
As an Assist Trophy, he attacks by using his club-like sword. Magnus's attacks are very strong, quick, and can attack fighters hanging from ledges. He can also jump to reach airborne fighters and dash forward to reach those farther away. If he starts to fall towards a pit, he jumps back towards the edge. If enough damage is dealt to him, he falls to the ground before disappearing; otherwise, he simply disappears after a period of time.
|-
|[[File:SSB4 Metroid.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Metroid
|[[metroidwiki:Metroid (species)|Metroid]] [[File:Metroid Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Metroids are the titular species of parasitic aliens from the [[metroidwiki:Metroid (series)|''Metroid'' series]]. They were created by the [[metroidwiki:Chozo|Chozo]] to combat the [[metroidwiki:X Parasites|X Parasites]], though they eventually grew out of hand, and are now supposedly extinct thanks to the efforts of [[Samus Aran]].
When released, the Metroid floats around the stage, latching onto any players it encounters and sucking their health away, similar to what they do in the original games. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Metroids also appear as [[List of Smash Run enemies#Metroid|Smash Run enemies]].
|-
|[[File:SSB4 Midna.png|150px|Super Smash Bros. for Wii U]]{{anchor|Midna}}
|[[zeldawiki:Midna|Midna]] [[File:Zelda Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Midna is a [[zeldawiki:Twili|Twili]] and a central character appearing in ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. Originally the titular Twilight Princess and ruler of the [[zeldawiki:Twilight Realm|Twilight Realm]], she was overthrown by [[zeldawiki:Zant|Zant]] and transformed into an imp form by him. Afterward, she leaves the realm to collect the [[zeldawiki:Fused Shadow|Fused Shadows]] to defeat him.
As an Assist Trophy, she attacks by grabbing fighters with her hair and throwing them. If no opponents are near her, she teleports to their location.
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|align=left | The Moon from ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' appears in the background and slowly approaches the stage (similar to its role in the original game), burning up as it does so. Once it crashes into the stage, the surrounding fire deals repeated fire damage on opponents before disappearing in a white flash.
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|[[File:SSB4 Mother Brain.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Mother Brain}}
|[[metroidwiki:Mother Brain|Mother Brain]] [[File:Metroid Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left |Mother Brain is a large, biological computer resembling a cycloptic, spiked brain and the leader of the [[metroidwiki:Space Pirates|Space Pirates]] that appears as a recurring antagonist in the [[metroidwiki:Metroid (series)|''Metroid'' series]] of games.
When she first appears, several [[metroidwiki:Rinka|Rinkas]] appear that damage opponents, though, as they are energy-based, they can be absorbed or reflected. After some time she then uses the Laser Brain Attack for massive damage. When she uses the attack, however, the glass surrounding her container shatters, allowing opponents to attack and defeat her.
|-
|[[File:
|[[Mr. Resetti]] [[File:AnimalCrossing Emblem.png|30px]]
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|align=left | Mr. Resetti is a character from the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series. When he is released, he simply sits in one spot, and lectures the players through a speech bubble. Mr. Resetti also occasionally causes a small explosion when he is furious. Mr. Resetti can be made to disappear prematurely if the stage scrolls or the platform he is on is destroyed and there's a knockout zone below him.
|-
|[[File:SSB4 WiiU NightmareWizard.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Nightmare}}
|[[wikirby:Nightmare|Nightmare]] [[File:Kirby Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
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|align=left | Nightmare (also referred to as Nightmare Wizard) is a major antagonist in the ''Kirby'' series, appearing as the final boss of both ''[[WiKirby:Kirby's Adventure|Kirby's Adventure]]'' and its remake, ''[[WiKirby:Kirby: Nightmare in Dream Land|Kirby: Nightmare in Dream Land]]''. In both games, Nightmare tried to plunge the realm of [[WiKirby:Dream Land|Dream Land]] into darkness, but he was defeated by the combined forces of [[King Dedede]] and [[Kirby]] wielding the power of the [[Star Rod (Kirby)|Star Rod]].
As an Assist Trophy, he
|-
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|align=left | Nikki is a character who first appeared in the form of a [[Mii]] as the host of the [[Nintendo 3DS]] application [[Nintendo 3DS#Swapnote|Swapnote]]. When summoned, she appears at the bottom-left corner of the screen and sketches three different objects, which are drawn on the stage itself and may damage fighters. Nikki's drawings include a [[Bullet Bill]], which flies away and attacks opponents, and a fire-breathing dinosaur.
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|[[File:
|[[smashwiki:Nintendog|Nintendog]] [[File:Nintendogs Symbol.png|30px]]
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|align=left | A Nintendog from the game ''Nintendogs'' briefly appears on the battleground before coming up to the screen and blocking the players' views, causing a great distraction. The breed of the Nintendog that appears changes between games: in ''Super Smash Bros. Brawl'', the Nintendog is a {{wp|Labrador Retriever}}; in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', it is a {{wp|French Bulldog}}; and in ''Super Smash Bros. Ultimate'', it is a {{wp|Poodle|Toy Poodle}}.
|-
|[[File:Phosphora Wii U.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Phosphora}}
|[[icaruspedia:Phosphora|Phosphora]] [[File:KidIcarus Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Phosphora (full title Lightning Flash Phosphora) is a character from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]''. She specializes in lightning-based attacks and is one of the commanders in the [[icaruspedia:Forces of Nature|Forces of Nature]], alongside [[icaruspedia:Arlon the Serene|Arlon the Serene]] and led by [[icaruspedia:Viridi|Viridi]]. She fights [[Pit (character)|Pit]] in Chapter 14 and later becomes an ally of his, along with the Forces of Nature.
When summoned as an Assist Trophy, she attacks all her opponents with lightning attacks. She either creates three small balls of electricity, one giant sphere of electricity, or three quick strikes of lightning. Attacking Phosphora does not defeat her, but it makes her flinch temporarily. Every time she is hit, she moves away from the stage, making it harder for her to hit. Phosphora's attacks can be absorbed or reflected.
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|[[File:
|[[Rathalos]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
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|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | When Rathalos is summoned, he flies above the stage and attacks by spitting large fireballs, and emits a loud roar that stuns opponents. He also appears as a boss in the World of Light and Classic Mode.
|-
|[[File:SSB4 WiiU Riki.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Riki}}
|[[smashwiki:Riki|Riki]] [[File:XenobladeEmblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | Riki is one of the seven playable characters in ''[[wikipedia:Xenoblade Chronicles|Xenoblade Chronicles]]''. He is a Nopon regarded as the "Heropon" of Frontier Village, but this is mostly so that he can repay all of his debts. Though he acts immature, he is still a loyal member of [[Shulk]]'s group as they fight against the Mechon.
After being summoned as an Assist Trophy
|-
|[[File:
|[[smashwiki:Rodin|Rodin]] [[File:Bayonetta.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Rodin, from the ''{{wp|Bayonetta}}'' series, is the mysterious bartender of the "Gates of Hell" pub, who is also Bayonetta's arms supplier. When summoned, he moves around the stage and summons giant versions of his fists when attacking, similar to [[Bayonetta]]'s Wicked Weave attacks. He can also attack using his version of Bayonetta's [[Bayonetta#Heel Slide / After Burner Kick|After Burner Kick]]. Before disappearing, he leaves an item behind.
|-
|[[File:Prince of Sable Wii U.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Sablé Prince}}{{anchor|Prince of Sablé}}
|[[smashwiki:Prince of Sablé|Prince of Sablé]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | The Prince of Sablé is the unnamed main protagonist of the Japan-exclusive ''[[wikipedia:Kaeru no Tame ni Kane wa Naru|Kaeru no Tame ni Kane wa Naru]]'' (literally "''The Frog for Whom the Bell Tolls''"), released on the [[Game Boy]].
|-
|[[File:
|[[smashwiki:Ray Mk III|Ray Mk III]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]*
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Ray Mk III, sometimes mistakenly referred to as Custom Robo,<ref>[http://www.smashbros.com/wii/en_us/items/assist/assist16.html The Latecomer Assist Trophies on Smash Bros. DOJO!!]. Retrieved March 26, 2015.</ref> is the latest robot of the Ray series and first appears in ''[[Wikipedia:Custom Robo Arena|Custom Robo Arena]]''. It is given to the player character as a gift after impressing the president of the robot research and manufacturing company, NeoBrain.
It is unlocked as an Assist Trophy after playing at least 100 matches in Brawl mode or its related modes. Being a toy, it is very small, but it is able to fly around the stage at fast speeds. While attacking, it alternates between the two guns in its hands, firing bullets from its left and missiles from its right. The bullets are released in quick volleys and the missiles are single-fire that home in on opponents.
|-
|[[File:Saki Wii U.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Saki Amamiya}}
|[[smashwiki:Saki Amamiya|Saki Amamiya]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|align=left | Saki Amamiya, from ''[[wikipedia:Sin and Punishment|Sin and Punishment]]'', is a human that was given the blood of the ruffians (creatures created by scientists that mutated and started attacking people) while fighting them, giving him superhuman abilities.
When he appears, Saki takes out his Cannon Sword and attacks opponents with it. Saki can either fire a burst of shots, dealing moderate damage with weak knockback, or slash in front of himself, strongly damaging opponents and potentially launching them off the stage.
|-
|[[File:Samurai Goroh Wii U.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Samurai Goroh
|[[f-zerowiki:Samurai Goroh|Samurai Goroh]] [[File:F-Zero Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Samurai Goroh is a pilot from the ''F-Zero'' series. He is a bounty hunter who has a rivalry with [[Captain Falcon]]. As an Assist Trophy, he appears and slashes away at the fighters with his katana. He can jump while slashing horizontally.
|-
|[[File:Shadow Wii U.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Shadow the Hedgehog
|[[Shadow the Hedgehog|Shadow]] [[File:Sonic Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]*
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | Shadow uses Chaos Control to slow down all opposing fighters. To unlock him in ''Super Smash Bros. Brawl'', the player must unlock Sonic.
|-
|[[File:SSB for Wii U Sheriff.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Sheriff}}
|[[smashwiki:Sheriff
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | The Sheriff is the protagonist of an arcade game also called ''[[Wikipedia:Sheriff (video game)|Sheriff]]''. Designed after a typical Western sheriff, he goes after a group of bandits that have kidnapped a damsel in distress.
When spawned as an Assist Trophy, he walks around the screen and shoots bullets towards other enemies (though he sometimes fires in a haphazard direction), emulating his attacks from ''Sheriff''. If enough damage is dealt to him, he displays his "injured" sprite from ''Sheriff'' before disappearing; otherwise, he disappears after enough time has passed.
|-
|[[File:
|[[smashwiki:Shovel Knight|Shovel Knight]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Shovel Knight is the protagonist of his {{wp|Shovel Knight|eponymous game}}, and also the first indie game character to appear in physical form and as an Assist Trophy in the ''Super Smash Bros.'' series. As his name implies, he fights armed with a shovel, and treks across the land in order to save his beloved, Shield Knight, and defeat the evil Enchantress and her Order of No Quarter.
Shovel Knight uses similar moves from the original game, digging rocks out of the ground with his shovel and aiming it downward while in mid-air to bounce on opponents, damaging them. The shovel may also damage opponents as he is digging the ground. Occasionally when digging, an item appears out of the ground.
|-
|[[File:SSBU Skull Kid.png|150px|Super Smash Bros. Ultimate]]{{anchor|Skull Kid}}
|[[zeldawiki:Skull Kid|Skull Kid]] [[File:Zelda Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
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|align=left | Skull Kid is a major antagonist in ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'', being possessed by the [[zeldawiki:Majora's Mask (Object)|titular mask]] and calling the [[zeldawiki:Moon (Majora's Mask)|Moon]] to crash down on [[zeldawiki:Termina|Termina]] in three days if not stopped.
When summoned as an Assist Trophy, he emits a dark aura that either reverses the stage or flips it upside down, both of which reverse the controls.
|-
|
|[[armswiki:Spring Man|Spring Man]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Spring Man is one of the fighters from ''[[armswiki:ARMS (game)|ARMS]]''. He is an enthusiastic 20-year-old youngster who dreams of winning the ARMS Grand Prix and, as his name implies, not only are his arms spring-propelled, he also has an entire spring theme about him (such as his hairstyle, suggestively coiled in the shape of a spring).
When summoned, Spring Man will attack by punching from a distance, but if the opponent gets too close, he will unleash a barrage of punches capable of launching them away.
|-
|[[File:SSBUltimate Squid Sisters.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Squid Sisters}}
|[[inkipedia:Squid Sisters|Squid Sisters]] [[File:Splatoon_Emblem.svg|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | The Squid Sisters, [[inkipedia:Callie|Callie]] and [[inkipedia:Marie|Marie]], appear on a small stage and perform "[[inkipedia:Ink Me Up|Ink Me Up]]" or "[[inkipedia:Calamari Inkantation|Calamari Inkantation]]." As they do so, the camera slowly zooms in on them, limiting the amount of space to fight and making it easier for players to be KO'd.
|-
|[[File:SSB4 WiiU Starfy.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Starfy
|[[starfywiki:Starfy|Starfy]] [[File:SmashBros Emblem.png|30px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Starfy from the [[starfywiki:The Legendary Starfy (series)|''Legendary Starfy'' series]] performs his spin attack on an opponent if he has the chance. However, fighters can easily attack him and send him flying.
|-
|[[File:StarmanATWiiU.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Starman
|[[wikibound:Starman|Starman]] [[File:
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Starmen are an alien race that serve [[wikibound:Giygas|Giygas]] in ''[[wikibound:Mother (video game)|Mother]]'' and ''[[wikibound:EarthBound|EarthBound]]''. In ''EarthBound'', Starmen teleport before being engaged in battle and attack by firing beams.
Once summoned as an Assist Trophy, the Starman proceeds to teleport around the stage. After it teleports, the Starman stops in its place, glows, and attacks using either [[wikibound:PK Beam|PK Beam]] γ or PK Beam Ω. Getting hit by one of these attacks causes moderate damage and the player is momentarily stunned. The beams act like energy projectiles, so they can be absorbed or reflected. If the opponents cause enough damage to the Starman while it's still active, the Starman is defeated, displaying both the "SMAAAASH!" text and sound effect from ''EarthBound'' before disappearing prematurely. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Starmen also appear as [[List of Smash Run enemies#Starman|Smash Run enemies]].
|-
|[[File:SSBU Sukapon.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Sukapon}}
|[[smashwiki:Sukapon|Sukapon]] [[File:SmashBros Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | A robot and the main character of the Japan-only [[Family Computer|Famicom]] game ''{{wp|Joy Mech Fight}}'', Sukapon is a comedian robot designed by Dr. L. Emon, but repurposed as a combat robot in order to stop Dr. Walnuts from taking over the world with seven other robots stolen from Emon.
Sukapon moves around the stage and throws parts of its body at opponents, and can even pick them up and throw them into the air.
|-
|[[File:SSB4 WiiU Takamaru.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Takamaru
|[[smashwiki:Takamaru|Takamaru]] [[File:SmashBros Emblem.png|30px]]
|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Takamaru is the protagonist of ''[[wikipedia:The Mysterious Murasame Castle|The Mysterious Murasame Castle]]''. Like in his original game, he attacks by quickly slashing with his katana and by throwing shurikens in the four cardinal directions. He constantly moves around while attacking and jumps back to the stage's edge if he starts to fall to a pit. If enough damage is dealt to him, he becomes staggered before disappearing; otherwise, he simply goes away after a period of time.
|-
|
|[[Thwomp]] [[File:Mario Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|align=left | When summoned, the Thwomp stays high up on the screen and comes crashing down on top of any character that passes underneath it.
|-
|[[File:Tiki dragon SSBU.jpg|150px|Super Smash Bros. Ultimate]]<br>{{anchor|Tiki}}
|[[fireemblem:Tiki|Tiki]] [[File:FireEmblem Emblem.png|30px]]
|[[File:X_mark.svg|17px]]
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|style="background:#D3D3D3"|[[File:Check_mark.svg|17px]]
|align=left | Tiki is a character from the ''Fire Emblem'' series. The last of the divine dragonkin of Archanea, she originally fought alongside [[Marth]] in his quest to reclaim the throne of Archanea, then a thousand years later she was encountered by [[Chrom]], whom she guided in the capacity of an oracle.
Tiki's appearance as an Assist Trophy comes from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]''. When summoned, Tiki assumes her dragon form, flies just outside the arena and unleashes a massive fire breath capable of launching anyone caught in it.
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|[[File:SSB4 WiiU Tingle.jpg|150px|Super Smash Bros. for Wii U]]{{anchor|Tingle}}
|[[zeldawiki:Tingle|Tingle]] [[File:Zelda Emblem.png|30px]]
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|align=left | Tingle is a recurring character from the ''The Legend of Zelda'' series. He is a middle-aged man who wears a skintight, green suit and has an obsession with fairies.
When summoned, he will perform his "Kooloo-Limpah" dance and one of five random effects will happen. These events include spawning multiple [[Hammer]]s and Golden Hammers, having everyone under the effects of the Superspicy Curry item, making all the opponents slip for a few seconds, zooming the camera in on the character who summoned Tingle, or even doing nothing and flying away with his balloons.
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|{{anchor|Vince}}
|[[smashwiki:Vince|Vince]] [[File:SmashBros Emblem.png|30px]]
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|align=left | Vince is the art teacher from the ''{{wp|Art Academy}}'' games. When summoned, he brings up his easel and starts painting objects such as busts and tomatoes, which manifest themselves over any fighters other than the one or the team that summoned him, damaging them and hampering their visibility in a similar way to a Smoke Ball.
Despite his Training Mode description not saying so like for other Assist Trophies, Vince cannot be defeated.
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|[[File:SSB4 Waluigi.jpg|150px|Super Smash Bros. for Wii U]]
|[[Waluigi]] [[File:Mario Emblem.png|30px]]
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|align=left | Waluigi chases after a selected foe, kicks them onto the ground and finally, he does one final power kick, or hits the player with his racket.
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|[[Dr. Wily|Wily Capsule]] [[File:MegaMan Emblem.png|30px]]
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|align=left | The Wily Capsule is Dr. Wily's personal escape pod, and usually his last-ditch form of attack in his battles against [[Mega Man]]. The model seen in ''Super Smash Bros. Ultimate'' comes from ''[[Wikipedia:Mega Man 7|Mega Man 7]]''.
When summoned, Dr. Wily will fire red and blue energy balls from the capsule, which will home in on the nearest fighter. If he is defeated, he will fall to the ground and enter his supplication pose.
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|[[File:Yuri Kozukata screenshot SSBU.jpg|150px|Super Smash Bros. Ultimate]]{{anchor|Yuri Kozukata}}
|[[smashwiki:Yuri Kozukata|Yuri Kozukata]] [[File:SmashBros Emblem.png|30px]]
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|align=left | Yuri Kozukata is one of the protagonists of Koei Tecmo's Wii U game ''{{wp|Fatal Frame: Maiden of Black Water}}''. A descendant of the shrine maidens of Mt. Hikami, telepaths who had the ability to guide spirits to a peaceful afterlife, Yuri has the power of repelling the eponymous Black Water, an evil presence which torments spirits and causes them to curse the living.
When Yuri is summoned, she stays in the background
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|[[File:Zero SSBU.png|150px|Super Smash Bros. Ultimate]]{{anchor|Zero}}
|{{wp|Zero (Mega Man)|Zero}} [[File:MegaMan Emblem.png|30px]]
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|align=left | One of the protagonists of the ''{{wp|Mega Man X}}'' series, Zero is a Maverick Hunter, member of an elite force designated to hunt down and destroy Mavericks, robots that have turned against humankind.
When summoned, Zero slashes opponents directly with his sword, the Z-Saber, and also uses it to fire beams from a distance. After he is done, he exclaims, "Back to base!" and disappears.
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