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Ball: Difference between revisions
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The player starts out playing as [[Yoshi]] (depicted as a [[Yoshi (species)|Light Blue Yoshi]] in the [[Game Boy Color]] version), but as they collect more stars, they can later play as [[Mario]], then as [[Wario]], and finally as [[Bowser|King Koopa]] (who is represented by a ''K'' instead of a ''B''), each more difficult than the last. The first mode has the Yoshi juggling [[Yoshi's Egg|Yoshi Egg]]s. The Mario mode has the player juggling a [[Super Star|Star]], a [[Super Mushroom]], and a [[Heart (item)|heart]], actually just like ''Mario the Juggler'' but with the Super Mushroom added. These items have varying arcs of flight as opposed to the fixed patterns of the eggs. The heart is also worth only two points as opposed to three. Wario's mode gives the player the same heart, the same Star, and a [[Wanderin' Goom]] to juggle. The objects have varying arcs of flight, and the Goom will occasionally fly off-screen. King Koopa's mode features a [[Koopa Shell]], a [[Boo|Boo Buddy]], and a [[Goomba]] to keep aloft. Like the Wanderin' Goom, the Goomba and shell will sometimes fly off-screen. The Boo Buddy will also occasionally stop while traveling across its arc. Like the heart, the Goomba and shell are worth only two points apiece.
The
Unlike in the Classic version, music is featured, with the tempo changing depending on the speed of the game.
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