Battlefield: Difference between revisions

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[[File:SSBB Battlefield Stage.png|right|thumb|200px|'''Battlefield''' as seen ''Super Smash Bros. Brawl''.]]
[[File:BigBattlefieldWiiU.png|thumb|right|'''Big Battlefield''' in ''Super Smash Bros. for Wii U''.]]
'''Battlefield''' is a recurring stage within the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], appearing in every installment to date. The stage has been designed specially for the ''Super Smash Bros.'' series and does not originate from any other [[Nintendo]] franchise. Battlefield is a floating stage consisting of a large floor platform and three smaller platforms hovering above it. The stage does not have any hazards, like [[Final Destination]], which allows players to solely concentrate on the fight.
 
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The ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' variations of this stage take a lot from the design of the ''Super Smash Bros. Brawl'' version, as it is in a natural green landscape and features a day and night system that changes as the battle goes on, but the background has been improved slightly. The 3DS version's background consists of several jagged, slanted mountains jutting out from the clouds, while the Wii U version features several floating islands of old, broken architecture covered in small plant life, with a visible moon the center. Additionally, the Wii U version has a larger variant named '''Big Battlefield''' designed for 8 Player matches, though it can still be used by 2 players. The platforms are arranged similarly to a pyramid and there are three additional platforms.
 
[[File:Omega Battlefield.jpg|225px|Right|thumb|The Ω form of Battlefield and Big Battlefield.]]
 
The Ω form of the stage removes the soft platforms on the stage. The day and night cycle still happens. This stage shares its Ω form with Big Battlefield.
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