Boxing: Difference between revisions
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mariowiki>L151 mNo edit summary |
mariowiki>The Amazing Luigi m (→Classic) |
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In Classic, two boxers start with 50 points. The boxers also start with a maximum of 5 hit points. For each hit a boxer takes, he loses 1 point. If pushed back, that boxer loses 3 points. If KO'd, the boxer loses 4 points, and an additional point is deducted for each TKO the boxer gets; -6 points if KO'd three times. |
In Classic, two boxers start with 50 points. The boxers also start with a maximum of 5 hit points. For each hit a boxer takes, he loses 1 point. If pushed back, that boxer loses 3 points. If KO'd, the boxer loses 4 points, and an additional point is deducted for each TKO the boxer gets; -6 points if KO'd three times. |
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If a boxer has 0 points, he gets pushed back very easily, and if KO'd with 0 points, the boxer loses the match. If the human player boxer loses a match in a 1 player game, |
If a boxer has 0 points, he gets pushed back very easily, and if KO'd with 0 points, the boxer loses the match. If the human player boxer loses a match in a 1 player game, a Game Over occurs. |
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If a round takes too long, a brief break occurs, and the match resumes. |
If a round takes too long, a brief break occurs, and the match resumes. |