Break the Targets!: Difference between revisions

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m (→‎Design: in the first game too)
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==Design==
The levels designs are all different, and the objects in them fit each character. For instance, [[Ganondorf]]'s level is a dungeon, and [[Donkey Kong]]'s is like a construction site (from the game ''[[Donkey Kong (game)|Donkey Kong]]''). Various traps include [[Bumper (Super Smash Bros.)|Bumper]]s, [[Flipper]]s, burning platforms, and spikes. However, in ''Super Smash Bros. Brawl'', there are no unique level designs for each character and levels are based on one of the five difficulty options.
==Gallery==
 
===Super Smash Bros.===
<center><gallery>
File:Bonus2_Luigi.png
File:Bonus2_Mario.png
File:Bonus2_Donkey Kong.png
File:Bonus2_Link.png
File:Bonus2_Samus.png
File:Bonus2_Captain Falcon.png
File:Bonus2_Ness.png
File:Bonus2_Yoshi.png
File:Bonus2_Kirby.png
File:Bonus2_Fox.png
File:Bonus2_Pikachu.png
File:Bonus2_Jigglypuff.png
</gallery></center>
[[Category:Events]]
[[Category:Super Smash Bros.]]
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