Break the Targets!: Difference between revisions
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==Design== |
==Design== |
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The levels designs are all different, and the objects in them fit each character. For instance, [[Ganondorf]]'s level is a dungeon, and [[Donkey Kong]]'s is like a construction site (from the game ''[[Donkey Kong (game)|Donkey Kong]]''). Various traps include [[Bumper (Super Smash Bros.)|Bumper]]s, [[Flipper]]s, burning platforms, and spikes. However, in ''Super Smash Bros. Brawl'', there are no unique level designs for each character and levels are based on one of the five difficulty options. |
The levels designs are all different, and the objects in them fit each character. For instance, [[Ganondorf]]'s level is a dungeon, and [[Donkey Kong]]'s is like a construction site (from the game ''[[Donkey Kong (game)|Donkey Kong]]''). Various traps include [[Bumper (Super Smash Bros.)|Bumper]]s, [[Flipper]]s, burning platforms, and spikes. However, in ''Super Smash Bros. Brawl'', there are no unique level designs for each character and levels are based on one of the five difficulty options. |
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[[Category:Events]] |
[[Category:Events]] |
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[[Category:Super Smash Bros. Brawl]] |
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[[Category:Super Smash Bros. Melee]] |
[[Category:Super Smash Bros. Melee]] |
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