Break the Targets!: Difference between revisions

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The levels designs are all different, and the objects in them fit each character. For instance, [[Ganondorf]]'s level is a dungeon, and [[Donkey Kong]]'s is like a construction site (from the game ''[[Donkey Kong (game)|Donkey Kong]]''). Various traps include [[Bumper (item)|Bumper]]s, [[Flipper]]s, burning platforms, and spikes. However, in ''Super Smash Bros. Brawl'', there are no unique level designs for each character and levels are based on one of the five difficulty options.
The levels designs are all different, and the objects in them fit each character. For instance, [[Ganondorf]]'s level is a dungeon, and [[Donkey Kong]]'s is like a construction site (from the game ''[[Donkey Kong (game)|Donkey Kong]]''). Various traps include [[Bumper (item)|Bumper]]s, [[Flipper]]s, burning platforms, and spikes. However, in ''Super Smash Bros. Brawl'', there are no unique level designs for each character and levels are based on one of the five difficulty options.
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. Brawl]]
[[Category: Events]]
[[Category:Events]]
[[Category: Mini-games]]
[[Category:Minigames]]
[[Category:Super Smash Bros. Melee]]
[[Category:Super Smash Bros. Melee]]

Revision as of 15:46, December 18, 2011

File:DONKEY.jpg
Donkey Kong's stage in Super Smash Bros.

Break the Targets! (also known as Target Smash!! in Super Smash Bros. Brawl) is one of the bonus stages in the Super Smash Bros. series. Except in Super Smash Bros. Brawl, each character has a specially designed course; breaking all ten targets usually requires utilizing all or most of the characters' attacks. In Super Smash Bros. Brawl, difficulty level determines which of the five stages are played. All characters can play on all five stages.

Rules

File:BrawlBreaktheTargets.jpg
Panorama of a Target Smash! stage in Super Smash Bros. Brawl.

The player has to break 10 targets. When the stage is played as a part of Single-Player Mode (in Super Smash Bros.) or Classic Mode (in Super Smash Bros. Melee and Super Smash Bros. Brawl), there is a time limit of 2 minutes. When the stage is selected separately (Target Test), there is no given time limit. In Super Smash Bros. Brawl, Break the Targets! (under the name of Target Smash!!) will act the same way, but this time, the stages are set outdoors, allowing for a better scenery. There will no longer be personalized stages for each character. Additionally, Items can be found this time, allowing players to smash targets with increased ease. Another interesting add-on, is that players can now replay records of the Target Smash!, something that was not in the previous two games. One can even send a game record to another person via Wi-Fi Connection. Interestingly, despite being renamed Target Smash! in Super Smash Bros. Brawl, the announcer still says "Break the Targets!".

Design

The levels designs are all different, and the objects in them fit each character. For instance, Ganondorf's level is a dungeon, and Donkey Kong's is like a construction site (from the game Donkey Kong). Various traps include Bumpers, Flippers, burning platforms, and spikes. However, in Super Smash Bros. Brawl, there are no unique level designs for each character and levels are based on one of the five difficulty options.