Brinstar: Difference between revisions

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The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.
The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.


While it can't be interacted with, a massive brain occupies the distant background, though it does not appear to be [[Mother Brain]], or any other specific entity from the ''Metroid'' franchise. Whenever the acid rises enough to overtake the spinal cord, it will writhe around, seemingly in pain; if it overtakes the brain itself, it sprouts protrusions resembling ulcers or boils in addition to its writhing. Another, smaller, brain can be seen imprisoned in Brinstar Depths.
While it cannot be interacted with, a massive brain occupies the distant background, though it does not appear to be [[Mother Brain]], or any other specific entity from the ''Metroid'' franchise. Whenever the acid rises enough to overtake the spinal cord, it will writhe around, seemingly in pain; if it overtakes the brain itself, it sprouts protrusions resembling ulcers or boils in addition to its writhing. Another, smaller, brain can be seen imprisoned in Brinstar Depths.


Brinstar also appears in Adventure Mode in ''Super Smash Bros. Melee'', where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.
Brinstar also appears in Adventure Mode in ''Super Smash Bros. Melee'', where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.