Brinstar: Difference between revisions

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__NOTOC__
[[File:SSBB Brinstar Stage.png|thumb|The '''Brinstar''' stage, with the substance and bacteria that can split the stage.]]
[[File:SSB4 - Brinstar Melee.jpg|thumb|left|Brinstar as it appears in ''Super Smash Bros. for Nintendo 3DS''.]]
'''Brinstar''' is one of the main areas on [[Planet Zebes]] in the [[metroidwiki:Metroid (series)|''Metroid'' series]], of which [[Samus Aran]] is the main character. It appears as as an acid-filled stage in ''[[Super Smash Bros. Melee]]''. A Chozo Statue would rise to life occasionally in Brinstar. A related level is [[Brinstar Depths]]. The stage reappears in ''[[Super Smash Bros. Brawl]]'' and reappears again in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]'' as a past stage; in all three of its appearances the stage is available by default.
 
The onlystage's realprimary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save the player if he or she falls, because it sends them flying straight back onto the field; however, sometimes it is so low that a player will still fall to his defeat. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.
It also appears in Adventure Mode, where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.
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ItBrinstar also appears in Adventure Mode in ''Super Smash Bros. Melee'', where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.
==Stage features==
 
The only real gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save the player if he or she falls, because it sends them flying straight back onto the field; however, sometimes it is so low that a player will still fall to his defeat. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.
The [[Final Destination]] variant of Brinstar in ''Super Smash Bros. for Nintendo 3DS'' is set on a completely flat platform; although the acid still appears below, its level does not change at all.
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==Events==
Line 14 ⟶ 15:
*No 20: All-Star Match 2 (Samus' fight) (Melee)
*No 32: Bird in Darkest Night (Brawl)
 
==Songs==
===''Super Smash Bros. for Nintendo 3DS''===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
!width=25%|Name
!Source
!Credits
|-
|align=center|Brinstar
|align=center rowspan=2|''Metroid''
|rowspan=2|Arrangement Supervisor: Shogo Sakai<br>Composition: Nintendo<br>Arrangement: HAL Laboratory
|-
|align=center|Brinstar Depths
|}
 
==Trivia==
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