Crazy Hand: Difference between revisions
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====''Super Smash Bros. Melee==== |
====''Super Smash Bros. Melee==== |
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Crazy Hand is the main villain in ''[[Super Smash Bros. Melee]]'', along with [[Master Hand]] and [[Giga Bowser]]. Crazy Hand will appear alongside Master Hand in a timed match when the [[player]] completes [[Super Smash Bros. Melee#Classic Mode|Classic Mode]] on normal, hard, or very hard under ten minutes, and does not use a continue. In addition, Crazy Hand is also fought in the 50th event match alongside Master Hand. This match is not timed. |
Crazy Hand is the main villain in ''[[Super Smash Bros. Melee]]'', along with [[Master Hand]] and [[Giga Bowser]]. Crazy Hand will appear alongside Master Hand in a timed match when the [[player]] completes [[Super Smash Bros. Melee#Classic Mode|Classic Mode]] on normal, hard, or very hard under ten minutes, and does not use a continue. In addition, Crazy Hand is also fought in the 50th event match alongside Master Hand. This match is not timed. |
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On very hard difficulty, Crazy Hand's drill, rocket punch, jet (only when he attempt to fly into the player), third poke, grab (forward throw), and punch (on grounded players) is a One-hit KO. |
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Defeating Crazy Hand in Classic Mode earns the player 80000 [[point]]s, which is mandatory for getting the Diskun trophy. |
Defeating Crazy Hand in Classic Mode earns the player 80000 [[point]]s, which is mandatory for getting the Diskun trophy. |