Crazy Hand: Difference between revisions

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{{articleabout|the hand from Super Smash Bros. Brawl|the wave-like hands from [[Super Paper Mario]]|[[Underhand|here]]|the pointing hands from [[New Super Mario Bros.]]|[[Phantom Hand]]}}
{{articleabout|the hand from the Super Smash Bros. series|the wave-like hands from [[Super Paper Mario]]|[[Underhand|here]]|the pointing hands from [[New Super Mario Bros.]]|[[Phantom Hand]]}}
{{SSB Infobox
{{SSB Infobox
|color=blue
|color=blue
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Crazy Hand is one of the main antagonists in ''[[Super Smash Bros. Melee]]'', along with [[Master Hand]] and [[Giga Bowser]]. Crazy Hand will appear alongside Master Hand in a timed match when the player completes [[Super Smash Bros. Melee#Classic Mode|Classic Mode]] on normal, hard, or very hard under ten minutes, and does not use a continue. In addition, Crazy Hand is also fought in the 50th event match alongside Master Hand. This match is not timed.
Crazy Hand is one of the main antagonists in ''[[Super Smash Bros. Melee]]'', along with [[Master Hand]] and [[Giga Bowser]]. Crazy Hand will appear alongside Master Hand in a timed match when the player completes [[Super Smash Bros. Melee#Classic Mode|Classic Mode]] on normal, hard, or very hard under ten minutes, and does not use a continue. In addition, Crazy Hand is also fought in the 50th event match alongside Master Hand. This match is not timed.


On very hard difficulty, Crazy Hand's drill, rocket punch, jet (only when he attempt to fly into the player), third poke, grab (forward throw), and punch (on grounded players) is a One-hit KO.
On very hard difficulty, Crazy Hand's drill, rocket punch, jet (only when he attempts to fly into the player), third poke, grab (forward throw), and punch (on grounded players) is a One-hit KO.


Defeating Crazy Hand in Classic Mode earns the player 80000 [[point]]s, which is mandatory for getting the Diskun trophy.
Defeating Crazy Hand in Classic Mode earns the player 80000 [[point]]s, which is mandatory for getting the Diskun trophy.
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In ''[[Super Smash Bros. Brawl]]'', Crazy Hand appears under the same circumstances in Classic Mode as he does in ''Super Smash Bros. Melee''. Though he is absent from the [[Subspace Emissary]], Crazy Hand appears in [[Super Smash Bros. Brawl#Boss Battles Mode|Boss Battles Mode]] with the standard Emissary boss health bar.
In ''[[Super Smash Bros. Brawl]]'', Crazy Hand appears under the same circumstances in Classic Mode as he does in ''Super Smash Bros. Melee''. Though he is absent from the [[Subspace Emissary]], Crazy Hand appears in [[Super Smash Bros. Brawl#Boss Battles Mode|Boss Battles Mode]] with the standard Emissary boss health bar.


Unlike in ''Super Smash Bros. Melee'', no bonuses are awarded for defeating Crazy Hand in this game. As a result, defeating Crazy Hand in [[Super Smash Bros. Brawl#Classic Mode|Classic Mode]] is not mandatory for completing 100% of ''Super Smash Bros. Brawl''.
Unlike in ''Super Smash Bros. Melee'', no bonuses are awarded for defeating Crazy Hand in this game. As a result, defeating Crazy Hand in [[Super Smash Bros. Brawl#Classic Mode|Classic Mode]] is not mandatory for completing 100% of ''Super Smash Bros. Brawl''.
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