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Crazy Hand: Difference between revisions
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|games=''[[Super Smash Bros. Melee]]'' (non-playable)<br>''[[Super Smash Bros. Brawl]]'' (non-playable)<br>''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' (non-playable)<br>''[[Super Smash Bros. Ultimate]]'' (boss)
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'''Crazy Hand''' is a character in the ''[[Super Smash Bros. (series)|
Crazy Hand is a more dangerous foe than Master Hand, since he has more attacks, and many of his attacks also have side effects, such as the [[Lip's Stick]] flower. Crazy Hand also attacks more frequently, giving fewer opportunities to hit, which makes the battle in Classic Mode harder because the fight with him and Master Hand is timed.
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{{main-external|SmashWiki|Crazy Hand (SSBM)}}
[[File:Crazy Hand SSBM.png|thumb|left]]
Crazy Hand is one of the main antagonists in ''[[Super Smash Bros. Melee]]'', along with [[Master Hand]] and [[Giga Bowser]]. Crazy Hand will appear alongside Master Hand in a timed match when the player completes [[Super Smash Bros. Melee#Classic Mode|Classic
On
Defeating Crazy Hand in Classic
===''Super Smash Bros. Brawl''===
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[[File:CrazyHandBrawl.jpg|thumb|right|Crazy Hand's artwork, from ''Super Smash Bros. Brawl'']]
[[File:CrazyHandBombs.jpg|200px|thumb|left|Crazy Hand, dropping bombs from his hand, attempting to damage the player]]
In ''[[Super Smash Bros. Brawl]]'', Crazy Hand appears under the same circumstances in Classic
Unlike in ''
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Crazy Hand retains his role as a final boss in Classic mode in ''[[Super Smash Bros. for Nintendo 3DS]]'', along with Master Hand. However, rather than having to clear Classic mode within a certain time, Crazy Hand will appear in battle if the player sets the intensity to 3.0 or higher, and chooses the black path at the end. However, on intensity 8.0 and higher, only the black path will be available, and Crazy Hand must be fought. In battle, both Master Hand and Crazy Hand share their stamina. When the intensity is set to 5.1 or higher, after losing a portion of stamina, Crazy Hand will be engulfed in flames and exit the battle, while Master Hand will transform into the [[Master Core]].
[[File:CrazyHand-SSB3DSWiiU.png|thumb|left]]
Crazy Hand is also a final boss in ''[[Super Smash Bros. for Wii U
Crazy Hand also has a new move, known as the Void. He rips open some part of the air and can suck the players into a void, which deal damage after the players are launched out. The only
===''Super Smash Bros. Ultimate''===
{{main-external|SmashWiki|Crazy Hand (SSBU)}}
Crazy Hand reappears in ''[[Super Smash Bros. Ultimate]]'', where he returns as a boss in Classic
Crazy Hand also appears as an Ace-class Neutral-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]]. It allows three support slots and is obtainable by winning the last battle against Crazy Hand in World of Light. It is among the most powerful spirits in the game.
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==Trivia==
{{NIWA|SmashWiki=1|WiKirby=1}}
*Crazy Hand never appears in
*Crazy Hand is the only boss that players don't have to fight to unlock the Boss Battles game mode in ''Super Smash Bros. Brawl''.
*In ''[[WiKirby:Kirby & The Amazing Mirror|Kirby & The Amazing Mirror]]'', Crazy Hand appears as a boss alongside Master Hand.
*In ''Super Smash Bros. Brawl'', Crazy Hand's opening laugh isn't heard in the Sound Test, but his dying scream is.
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