Crazy Hand: Difference between revisions

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[[File:Master n crazy.jpg|200px|thumb|left|'''Crazy Hand''' alongside Master Hand in Super Smash Bros. for Nintendo 3DS.]]
[[File:Master n crazy.jpg|200px|thumb|left|'''Crazy Hand''' alongside Master Hand in Super Smash Bros. for Nintendo 3DS.]]


Crazy hand retains his role as a final boss in classic mode in [[Super Smash Bros. for Nintendo 3DS/Wii U]], along with Master Hand. However, rather than having to clear classic mode in 9 or 10 minutes, Crazy hand will appear in battle if the player sets the difficulty to 3.0 or higher, and if the black path is chosen. however, on intensity 8.0 and higher, only the black path will be available, and Crazy hand must be fought. in battle, both Master and Crazy Hand share their stamina.
Crazy hand retains his role as a final boss in classic mode in Super Smash Bros. for Nintendo 3DS, along with Master Hand. However, rather than having to clear classic mode in 9 or 10 minutes, Crazy hand will appear in battle if the player sets the difficulty to 3.0 or higher, and if the black path is chosen. however, on intensity 8.0 and higher, only the black path will be available, and Crazy hand must be fought. in battle, both Master and Crazy Hand share their stamina. when intensity is set to 5.1 or higher, after losing a portion of stamina, both hands will transform into the [[Master Core]].

In Super Smash bros for Wii U, Crazy hand appears when the intensity is set to 3.0 or higher, and if set to 5.1 or higher, Crazy and Master will change into the Master Core. Crazy hand has his own mode called Crazy Orders, which involves using a pass or spending gold to participate in consecutive battles and rack up rewards in a ten minute timespan after winning at least 1 battle, the player can choose to fight crazy hand by himself in a stamina match. Depending on how many tickets cleared, there can be an additional CPU opponent or two, including master hand. Crazy Hand occasionally drops chests when hit, and when defeated, the player gets to keep all rewards accumulated. if the player loses at any point in the orders, they lose a portion of their rewards.


==Trophy Information==
==Trophy Information==