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Crazy Hand: Difference between revisions
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{{main-external|SmashWiki|Crazy Hand (SSBU)}}
Crazy Hand reappears in ''[[Super Smash Bros. Ultimate]]'', where he returns as a boss in Classic Mode, as well as in [[Super Smash Bros. Ultimate#Adventure Mode|Adventure Mode: World of Light]]. In Classic Mode, Crazy Hand appears alongside Master Hand if the player reaches Intensity 7.0 or higher, though some fighters are assigned to fight the former alone. In World of Light, [[Dharkon]] creates an army of clones of the original Crazy Hand, some of whom create obstacles for the player, and are fought as well. If the player meets the requirements for the game's true ending, Crazy Hand and Master Hand help the player by opening up a hole in space for them to enter, to defeat [[Galeem]]'s and Dharkon's clones and for the final battle with both entities.
Crazy Hand also appears as an Ace-class Neutral-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]], obtainable by winning the final battle in World of Light. It is among the most powerful spirits in the game.
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!align=center|Crazy Hand
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