Equipment: Difference between revisions
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mariowiki>Bazooka Mario m (I'll try this one too.) |
mariowiki>Alex95 (Adding up to date image) |
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[[File:SmashWiiUEquipment.jpg|thumb|300px|[[Wii U]] version.]] |
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⚫ | [[File:SSB4 Wii U Equipment.jpeg|thumb|300px| |
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[[File:SSB4 3DS Equipment.jpeg|thumb|300px|[[Nintendo 3DS]] version.]] |
[[File:SSB4 3DS Equipment.jpeg|thumb|300px|[[Nintendo 3DS]] version.]] |
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⚫ | [[File:SSB4 Wii U Equipment.jpeg|thumb|300px|Prerelease image of the Wii U version.<br>Since this picture was taken before the game is released, the icon displaying "overalls" corresponds to the [[:File:Equipment Coat.png|coat]] icon, a minor error. Names are also inconsistent with the final release (compare "Easy Split-Second" to "Perfect Shield Helper" and "High-Speed Dash" to "Sprinter"). Equipment labels are also different. Compare "Attacker" to "Bruiser".]] |
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'''Equipment''' is a major aspect of ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Players initially have three equipment, one Brawn Badge, one Protection Badge, and one Agility Badge, but they can earn more equipment through a variety of ways, including unlocking them via Classic Mode, Smash Run, Trophy Rush, Street Smash, Target Blast, Challenges, and [[amiibo]] prizes. Equipment raises one or more stats (while lowering others), but they can provide additional effects, positive or negative (equipment with negative effects, however, are generally more powerful, and have a smaller stat penalty). Players can sell equipment for a small amount of gold; more valuable and powerful equipment generally cost more gold. |
'''Equipment''' is a major aspect of ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. Players initially have three equipment, one Brawn Badge, one Protection Badge, and one Agility Badge, but they can earn more equipment through a variety of ways, including unlocking them via Classic Mode, Smash Run, Trophy Rush, Street Smash, Target Blast, Challenges, and [[amiibo]] prizes. Equipment raises one or more stats (while lowering others), but they can provide additional effects, positive or negative (equipment with negative effects, however, are generally more powerful, and have a smaller stat penalty). Players can sell equipment for a small amount of gold; more valuable and powerful equipment generally cost more gold. |
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