Equipment: Difference between revisions

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mariowiki>Toa 95
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mariowiki>M&SG
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|align=center|<span style="color:blue">Defense</span>
|align=center|<span style="color:blue">Defense</span>
|Lowers the amount of damage and knockback that the fighter receives from attacks. It is unclear if the stat affects weight and shield strength as well or if they are indirectly affected by the damage decrease.
|Lowers the amount of damage and knockback that the fighter receives from attacks. It is unclear if the stat affects weight and shield strength as well or if they are indirectly affected by the damage decrease.
Negative defense values make the fighter take more damage than normal and receive higher knockback.
Negative defense values make the fighter take more damage than normal, and receive higher knockback.
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|align=center|<span style="color:LimeGreen">Speed</span>
|align=center|<span style="color:LimeGreen">Speed</span>
|Increases the fighter's mobility on the ground and in the air, along with increasing its jumping height and fast-falling speed. Landing lag is also reduced.
|Increases the fighter's mobility on the ground, and in the air, along with increasing its jumping height, and fast-falling speed. Landing lag is also reduced.
Negative speed values make the fighter slower on the ground and in the air, along with decreasing its jumping height.
Negative speed values make the fighter slower on the ground, and in the air, along with decreasing its jumping height. Landing lag is also increased.
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