Equipment: Difference between revisions

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Some equipment carry special attributes, which can either be positive or negative. Unlike with the equipment that doesn't have bonus effects, bonus effect equipment do not have a rarity level.
 
Equipment that offers positive effects usually have a stronger stat dropdrops than a stat boostboosts. How massive the stat drop is when compared to the stat boost can depend on the strength of the extrabonus effect; for example, the Critical Hitter equipment typicallyalways hinders a stat more than what it boosts, while the Hard Braker equipment may still offer a stronger stat boost than a stat drop.
 
Equipment that offers negative effects are depicted by red text. SuchNegative equipmentbonus ofteneffects offerstypically aoffer lower stat boostdrops that isand higher than its stat dropboosts to compensate for the negative effect, sometimes rivaling the stat boosts of the more powerful equipment that does not have any bonus effects.
 
Also, some equipment can give one item at the start of the match; if the item is turned off, via item switch, the item does not appear. The item will never appear if the player is playing an event match, however, since event matches do not allow outside items to be used.
 
On a side note, some bonus effects will never activate when the player is fighting against [[Master Hand]], [[Crazy Hand]], and/or [[Master Core]], or any Smash Run enemies. Also, not all bonus effects can be stacked.
 
'''Note''': Some bonus effects are named differently between regions. The European names are displayed below the North American names.
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