Fire Bar: Difference between revisions

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====''Super Mario Run''====
====''Super Mario Run''====
Podoboo Cogs reappear in ''[[Super Mario Run]]'', as obstacles in the levels [[Fire Bar Castle! Youch!]] and [[Bowser's Bob-ombing Run]]. In Fire Bar Castle! Youch!, a Podoboo Cog appears during the battle with the [[False Bowser]].
Podoboo Cogs reappear in ''[[Super Mario Run]]'', as obstacles in the levels [[Fire Bar Castle! Youch!]] and [[Bowser's Bob-ombing Run]]. In Fire Bar Castle! Youch!, a Podoboo Cog appears during the battle with the [[False Bowser]].


===''The Legend of Zelda'' series===
Podoboo Cogs, or '''Guruguru bars''', appear in ''[[wikipedia:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'', ''[[wikipedia:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', ''[[wikipedia:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', ''[[wikipedia:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'', ''[[wikipedia:The Legend of Zelda: Spirit Tracks|The Legend of Zelda: Spirit Tracks]]'', ''[[wikipedia:The Legend of Zelda: A Link Between Worlds|The Legend of Zelda: A Link Between Worlds]]'', and ''[[wikipedia:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]''. As in the ''Mario'' games, they rotate continuously and are indestructible. However, some games play with this concept, such as switches that change the direction of the cog's rotation. While 2D titles depict the center as a block, 3D titles redesign the center.


===''Yoshi'' series===
===''Yoshi'' series===