Ganondorf: Difference between revisions

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Ganondorf benefits from universal changes: his mobility is faster, his short hop timing is reduced, his aerials have less landing lag, his recovery is extended by the reintroduction of directional air dodging, and he has the abilities to use any ground attack out of a run and use any of his aerial attacks on ladders. Ganondorf also receives direct buffs: his [[Double Jump|double jump]] grants more height, many of his attacks deal more damage and knockback, and some of his moves are also faster.
 
In the World of Light, Ganondorf's puppet fighter is fought in the Triforce of Power section of the Sacred Land, referencing his home series. He must be awoken to progress the story, along with [[Young Link]], [[Princess Zelda|Zelda]], [[Sonic the Hedgehog|Sonic]], and [[Cloud Strife|Cloud]].
 
Aside from this, he also appears in the beginning of [[Kazuya Mishima]]'s debut trailer where he is carried by the titular character upon defeating him and being tossed over a cliff into a lava flow.
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