Glide: Difference between revisions
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[[File:Gliding.jpg|thumb|right|[[Charizard]], [[Meta Knight]], and [[Pit]] '''Gliding'''.]] |
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'''Gliding''' is a technique in ''[[Super Smash Bros. Brawl]]'', usable exclusively by [[Charizard]], [[Meta Knight]], and [[Pit]], who all have wings. While technically similar to [[Princess Peach|Peach]]'s hovering ability, gliding lasts longer and has more control. The player can glide by holding the jump button after a midair jump (Meta Knight can also glide after using his [[Shuttle Loop]]), and is directed by tilting the control stick. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. The three characters that can glide also have a glide attack. The character cannot turn around while gliding, and will stop if the player stalls in mid-air or gets attacked. In addition, gliding after using the character's final midair jump leaves that character helpless when the glide ends. |
'''Gliding''' is a technique in ''[[Super Smash Bros. Brawl]]'', usable exclusively by [[Charizard]], [[Meta Knight]], and [[Pit]], who all have wings. While technically similar to [[Princess Peach|Peach]]'s hovering ability, gliding lasts longer and has more control. The player can glide by holding the jump button after a midair jump (Meta Knight can also glide after using his [[Shuttle Loop]]), and is directed by tilting the control stick. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. The three characters that can glide also have a glide attack. The character cannot turn around while gliding, and will stop if the player stalls in mid-air or gets attacked. In addition, gliding after using the character's final midair jump leaves that character helpless when the glide ends. |
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