Helmet (Game & Watch): Difference between revisions

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This game was remade for ''[[Game & Watch Gallery 2]]''. In Modern Mode, the game has the player control [[Mario]] (or [[Wario]] if replayed immediately after a game that ends with a score that's less than 100 points). There will also be a [[P-Switch]] that will make [[coin]]s appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly. In addition, a [[Super Star]] will occasionally appear at or above the entrance, rewarding the player with a lot of points if they get it.
This game was remade for ''[[Game & Watch Gallery 2]]''. In Modern Mode, the game has the player control [[Mario]] (or [[Wario]] if replayed immediately after a game that ends with a score that's less than 100 points). There will also be a [[P-Switch]] that will make [[coin]]s appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly. In addition, a [[Super Star]] will occasionally appear at or above the entrance, rewarding the player with a lot of points if they get it.


The Modern Mode of ''Helmet'' also features three different areas ([[Toad (character)|Toad]] invites the player to a different area after 500 and 1,000 points). The first area is a forest that features a [[Koopa Paratroopa]] tossing [[hammer]]s, spiked balls, and [[Lava Bubble]]s at the player. The next area is a meadow that features a [[Fly Guy]] dropping spiked balls. [[Cannon]]s will constantly appear to make any spiked balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Lava Bubbles bouncing up and down and two [[Thwomps]]. The Thowmps will eventually fly up towards the ceiling (which has spikes hanging from it) if the player is standing on either one for a few seconds. If the player never moves when this happens, that player will get squished into the ceiling and penalized with a miss. At 200 and 500 points, the Koopa Paratroopa will toss a [[1 UP Heart|Heart]], which removes a miss; at 700 points, the Fly Guy will drop a Heart.
The Modern Mode of ''Helmet'' also features three different areas ([[Toad]] invites the player to a different area after 500 and 1,000 points). The first area is a forest that features a [[Koopa Paratroopa]] tossing [[hammer]]s, spiked balls, and [[Lava Bubble]]s at the player. The next area is a meadow that features a [[Fly Guy]] dropping spiked balls. [[Cannon]]s will constantly appear to make any spiked balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Lava Bubbles bouncing up and down and two [[Thwomps]]. The Thowmps will eventually fly up towards the ceiling (which has spikes hanging from it) if the player is standing on either one for a few seconds. If the player never moves when this happens, that player will get squished into the ceiling and penalized with a miss. At 200 and 500 points, the Koopa Paratroopa will toss a [[1 UP Heart|Heart]], which removes a miss; at 700 points, the Fly Guy will drop a Heart.
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===Classic===
===Classic===