Helmet (Game & Watch): Difference between revisions

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|footer=The Modern version of ''Helmet''
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In the Modern version, the game has the player control [[Mario]] (or [[Wario]] if replayed immediately after a game that ends with a score that is lessfewer than 100 points). There will also be a [[P Switch]] that will make [[coin]]s appear. The coins can be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly. In addition, if the player collects 50 coins without getting a miss, a [[Super Star]] will appear at or above the entrance, rewarding the player with at least 20 points if they get it.
 
The Modern mode of ''Helmet'' also features three different areas ([[Toad]] invites the player to a different area after 500 and 1,000 points). The first area is a grassy plain that features a [[Koopa Paratroopa|Para Troopa]] tossing [[hammer]]s, [[Spike Ball|Spiked Ball]]s, and [[Lava Bubble|Podoboo]]s at the player. The next area is a meadow that features a [[Fly Guy]] dropping Spiked Balls. [[Cannon]]s will constantly appear to make any Spiked Balls that fall into them drop faster or get fired off in 45-degree angles. The last area is a castle of sorts with three Podoboos bouncing up and down and two [[Thwomp]]s. The Thwomps will eventually fly up towards the ceiling (which has [[Spike Trap|spikes]] hanging from it) if the player is standing on either one for a few seconds. If the player never moves when this happens, that player will get squished into the ceiling and penalized with a miss. At 200 and 500 points, the Para Troopa will toss a [[1 UP Heart|heart]] for the player to remove a miss; at 700 points, the Fly Guy will drop a heart.
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