Kremling: Difference between revisions

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{{Species-species infobox
|image={{tabber|title1=Kritter|content1=[[File:Kritter.png|250px]]|title2=Klaptrap|content2=[[File:Klaptrap.png|250px]]|title3=Krockhead|content3=[[File:Krockhead.png|250px]]}}
|title=Kremling
|first_appearance=''[[Donkey Kong Country]]'' ([[1994]])
|image=[[File:Kremling.jpg|280px]]<br>[[King K. Rool|Kaptain K. Rool]] along with several '''Kremlings'''.
|first_appearance=''[[Donkey Kong Country]]'' (1994)
|expand=expandable
|homeland = [[Crocodile Isle]]
|variants=[[Kritter]]<br>[[Klaptrap]]<br>[[Krockhead]]
|comparable=[[Klump]]<br>[[Rock Kroc]]<br>[[Krusha]]<br>[[Klomp]]<br>[[Klobber]]<br>[[Klinger]]<br>[[Kaboing]]<br>[[Klampon]]<br>[[Krook]]<br>[[Kloak]]<br>[[Kutlass]]<br>[[Kackle]]<br>[[Kobble]]<br>[[Knocka]]<br>[[Skidda]]<br>[[Krimp]]<br>[[Re-Koil]]<br>[[Krumple]]<br>[[Klasp]]<br>[[Bazuka]]<br>[[Kopter]]<br>[[Kuchuka]]<br>[[Koindozer]]<br>[[Kuff 'n' Klout]]<br>[[Kasplat]]<br>[[Kop]]<br>[[Kosha]]<br>[[Shroom]]<br>[[Bones]]<br>[[Ghost (Kritter)|Ghost]]
|notable=[[K. Rool]]<br>[[Kudgel]]<br>[[Klubba]]<br>[[Koin]]<br>[[Kroc]]<br>[[Krunch]]<br>[[K. Lumsy]]<br>[[Resident demon]]<br>[[Kip]]<br>[[Kass]]<br>[[Kalypso]]<br>[[Kludge]]
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[2018]])
|collapsed=true
}}
'''Kremlings''' (also known as '''Krems''' or '''Krocs''')<ref>''Nintendo Magazine System'' (AU), Vol. 44, November, 1996, p. 20 - "'''''HERE COME THE KREMLINGS!:''' As well as plenty of the old pros from DKC2, whole new kinds of Kremling are there to be discovered, from bazooka wielding manics like the Krems to old favorites like the Krunchas and the king sized Zingers, there's enough in here to test your gameplay skills to the very limits!''"</ref> are a crocodilian species native to [[Crocodile Isle]]. They are an antagonistic species who serve in the [[Kremling Krew]], as [[K. Rool]]'s minions, and often cause trouble for the [[Kong]]s to gain their resources, such as [[banana]]s. Kremlings first appear in ''[[Donkey Kong Country]]''. The most common type of Kremling is [[Kritter]], which have sometimes been named Kremlings themselves.
The '''Kremlings''' are a crocodilian species that originated from [[Crocodile Isle]]. They first appeared in ''[[Donkey Kong Country]]''. Kremlings come in many different varieties. Most Kremlings are part of the [[Kremling Krew]], (with [[K. Lumsy]] being an exception).
 
Kremlings also made a few appearances in various sports titles in the ''[[Mario (series)|Mario]]'' series. Kremlings can be seen in the background of the [[DK Jungle Court]] in ''[[Mario Power Tennis]]''; they take on the role of goalies in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]'', while in ''[[Mario Super Sluggers]]'', they appear as team players.
==Biology==
Kremlings are characterized by crocodile heads, sharp teeth, scaly skin, yellow bellies, tails, and three toes with pointy nails.
From what has been seen of Kremlings so far, they seem to have two distinctive body shapes, either being humanoid as [[Kritter]]s, a quadruped with a tail dragging behind them as [[Klaptrap]]s or having the basic form of an alligator or crocodile as [[Krockhead]]s.
 
A majority of Kremlings are Kritters, which move on both legs and have arms with four fingers.<ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 12 - "'''''KRITTER:''' Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.''"</ref> Creatures such as [[Klaptrap]]s walk on all fours, like real-world crocodiles.<ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 13 - "'''''KLAPTRAP:''' Small in comparsion to other baddies, Klap-Traps scurry along the ground, muching on air or whatever happens to come in contact with their razor-sharp, manic jaws. They usually cover a small patch of trail, patrolling back and forth along it. A quick hop and bop does the trick.''"</ref> [[Krockhead]]s are a type of Kremling found only in the swamp, and their head resembles that of a real-world crocodile's.<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 15 - "'''''KROCKHEAD:''' These primitive Kremlings inhabit swamps and are not quick to attack. With their springy jaws, they make great stepping stones and catapults, but be careful that they don't sink out of sight just as you're making your leap.''"</ref>
From what has been observed, Kremlings come in a wide variety of colors, though the most basic color seems to be green and its multiple shades. Other colors seen include blue, purple, brown, yellow,, blue, gray and purple.
==Society==
Like any crocodilian, the Kremlings live in the swamps on the island itself.<ref>M. Arakawa. ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide. p.50 - "'''''BARREL BAYOU:''' What is it about this place that Kremlings like so much?''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' German Player's Guide. p.46 - "'''''BARREL BAYOU:''' {{hover|Wo fühlen sich Kremlings am wohlsten? Genau, in stinkig dampfigen Sümpfen.|Where do Kremlings feel most comfortable? Exactly, in stinking steamy swamps.}}''"</ref> The Kremling's society was originate from the [[Kremling's Lost World|Lost World]] where they protected a big secret in the [[Krocodile Kore]] for time ago.<ref>[https://dkpedia.com/wiki/File:Greg_Mayles%27_Twitter_(1,_2,_2019).png ''Gregg Mayles'' on Twitter (retrieved on January, 2, 2019)]</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Instruction Booklet, Nintendo, 1995, p. 22 - "'''''LOST WORLD:''' It has been said that this is the source of the Kremlings, and that there is valuable treasure to be found there, including the elusive true ending of the game.''"</ref><ref name=Krem-Isle>[https://dkpedia.com/wiki/File:Greg_Mayles%27_Twitter_(5,_24,_2018).png ''Gregg Mayles'' on Twitter (retrieved on May, 4, 2018)]</ref> Another part of the Kremlings who were [[K. Rool]]'s masterful predecessors established a society in Kremlantis until it was abandoned.<ref>''Donkey Kong Land'' Instruction Booklet, Nintendo, 1995, p. 14 - "'''''KREMLANTIS:''' This gigantic complex of ancient ruined temples is almost completely submerged. That means that there are planty of Chomps and other biting fish swimming about, waiting to take a piece out of the Kongs.''"</ref><ref>''Donkey Kong Land'' Nintendo Magazine System, page 13. "'''''KREMLANTIS:''' Rock hewn and rock solid is Kremlantis, ancient home of K. Rool's masterful predecessors. Slight worse off for water than the good ship Gangplank, seeking as the entire kingdom is submerged! The majority of Kremlantis' wards have survived through being trapped in air pockets, though mutant winds roam freely about so beware! Of course it's inevitable that some areas are flooded by ice-water too, and it is here that DK and Diddy encounter the worst of their fears...''"</ref>
 
==History==
The relationship with piracy is traditional since [[Kremling Kuthroats]] which was formed by evil old Kremlings where they lived in a [[Gloomy Gulch|town]] and they kept the stolen values in several caves.<ref name=Krem-Isle/><ref>''Donkey Kong 64'' Player's Guide, Nintendo, 1999, p. 66 - "'''''THE PIRATE'S HOARD:''' Transform into Enguarde and leap out of the water and through the star three times to open the way into the pirate's treasure room.''"</ref> Undead Kremlings as [[Kloak]], [[Kackle]] and [[Bones (Kritter)|Kritters]] were part of that pirate class when they were alive.<ref>''Nintendo Power'', Vol. 76, September, 1995, page 26 "'''''CAPTURED:''' Keep a watch out for Klobber when he's barreling ahead and the Ghost Pirate who haunts the forest shadows.''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' German Player's Guide. p. 84 - "'''''WEB WOODS:''' {{hover|Dieser schrecklich düstere Wald wird sogar von den Kremlingpiraten gemieden.|This terribly gloomy forest is avoided even by the Kremling pirates.}}''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Instruction Booklet, Nintendo, 1995, p. 22 - "'''''GLOOMY GULCH:''' This spooky area is also haunted by the evil Kremling spirits known as Kloak and Kackle.''"</ref>
===Background information===
The origin of the Kremling species was kept in a hidden place of Crocodile Isle called the [[Kremling's Lost World|Lost World]] where the Kritter race was a tribe and built traps with spears to protect the Krocodile Kore.<ref>{{media link|Greg Mayles' Twitter (1, 2, 2019).png|''Gregg Mayles'' on Twitter (retrieved on January, 2, 2019)}}</ref><ref name=Krem-Isle>{{media link|Greg Mayles' Twitter (5, 24, 2018).png|''Gregg Mayles'' on Twitter (retrieved on May, 4, 2018)}}</ref><ref>{{media link|Jungle (DKC2).png|Jungle scenery in ''Donkey Kong Countru 2''}}</ref>
Just like any reptile, the Kremlings lived in the swamps of the home island.<ref>M. Arakawa. ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide. p.50 - "'''''BARREL BAYOU:''' What is it about this place that Kremlings like so much?''"</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' German Player's Guide. p.46 - "'''''BARREL BAYOU:''' {{hover|Wo fühlen sich Kremlings am wohlsten? Genau, in stinkig dampfigen Sümpfen.|Where do Kremlings feel most comfortable? Exactly, in stinking steamy swamps.}}''"</ref>
 
Another part of the Kremling population built a city called [[Kremlantis]] to hide from [[Snap]]s that invaded their homeland until it was wiped out by the flood.<ref>''Donkey Kong Land'' Instruction Booklet, Nintendo, 1995, p. 14 - "'''''KREMLANTIS:''' This gigantic complex of ancient ruined temples is almost completely submerged. That means that there are planty of Chomps and other biting fish swimming about, waiting to take a piece out of the Kongs.''"</ref><ref>''Donkey Kong Land'' Nintendo Magazine System, page 13. "'''''KREMLANTIS:''' Rock hewn and rock solid is Kremlantis, ancient home of K. Rool's masterful predecessors. Slight worse off for water than the good ship Gangplank, seeking as the entire kingdom is submerged! The majority of Kremlantis' wards have survived through being trapped in air pockets, though mutant winds roam freely about so beware! Of course it's inevitable that some areas are flooded by ice-water too, and it is here that DK and Diddy encounter the worst of their fears...''"</ref><ref>{{media link|Like of Adrian Smith in Twitter (12, 25, 2023).png|''Adrian Smith'''s like on Twitter (retrieved on December 25, 2023)}}</ref>
Long ago, the Kremlings fought on Kremean War against Brigadier Bazooka and his squadron.<ref>"'''Bazooka:''' ''I fought in the Kremean War, don't you know, but I've retired from the service along with 'Big Bessie'.''" - ''Donkey Kong Country 3: Dixie Kong's Double Trouble''</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 123 - "'''''BRIGADIER BAZOOKA BEAR:''' Kremean War veteran Bazooka Bear has been posted to the barracks on Mekanos to command the old artillery piece, Big Bessie.''"</ref>
 
UnderThe theevil K.Kremlings Rool'sformed leadership,a Kremlingspirate turnedsociety themcalled [[Kremling Kuthroats]] where they turn their home island into a racepirate oflair toughwith soldiersthe andestablishment of a conquerorstown.<ref name=Krem-Isle/><ref>"'''K.Donkey LumsyKong Country 2: Diddy's Kong Quest'' Player''Sniff...s KGuide, Nintendo, 1995, p. Rool20 says- I"'m''''GLOOMY tooGULCH:''' softDon't tocount beon ameeting Kremlinganother andliving I'msoul toin staythis dilapidated ghost town, where even the ropes fade in hereand untilout I'veof toughenedexistence uplike phantoms..''" -Not ''Donkeyeven Kongthe 64town of Tombstone was terrifying!''"</ref><ref>''Nintendo Power Magazine'', Vol. 12679, NovemberDecember, 19991995, p. 22page 26 - "'''''MEETGLOOMY K. LUMSYGULCH:''' The giantlast Kremlingstretch hasof beenroad bootedleading out ofto K. Rool's serviceKeep forpasses though the crimeghost town of kindnessGloomy Gulch, and you'll be up to your hips in ghosties, beasties and bogles.''"</ref> However,Undead dueKremlings toas commentsthe made[[Kloak]], by[[Kackle]] Klubbaand aboutskeletal howKritters wear the Kremlingsworn areout "miserable"pirate under Koutfits.<ref>''Nintendo RoolPower's', leadershipVol.<ref> 76, September, 1995, page 26 "'''Klubba:''CAPTURED:' ''Kap'n K.Keep Roola treatswatch usout rotten.for IKlobber hopewhen yerhe's scupperbarreling hisahead plans!''"and -the ''DonkeyGhost KongPirate Countrywho 2:haunts Diddy'sthe Kongforest Questshadows.''"</ref> TheThey Kremlingalso Krew formation changedkept the paradigmsstolen fromvaluables Kremlingin specieschests whereand theystored becamethem technologicallyin advancedcaves towhere waste,it conquershows andin toKrocodile buildKore industrialand hideouts[[Gloomy headed by subcommandersGalleon]].<ref>''Donkey Kong Country 2: Diddy Kong's Quest64'' Player's Guide, Nintendo, 19951999, p. 4666 - "'''''JUNGLETHE HINXPIRATE'S HOARD:''' ItTransform looksinto likeEnguarde K.and Roolleap hasn’tout heard about preservingof the rainwater forests.''"</ref><ref>''Donkeyand Kongthrough Country''the Instructionstar Booklet,three Nintendo,times 1994,to p.open 20the -way '''''FACTORY:'''into Thethe Kremlingpirate's crowning industrial achievements are the huge factories they built in Donkey Kong Country. These factories do not adhere to strict safety codes, and are full of burning oil drums, faulty lighting and perilous platforms. Enter at your owntreasure riskroom.''"</ref> ThisKremlings waswould tofight theagainst advantage[[Bear]]s ofled the Kremlings onby [[Northern KremisphereBazooka]] when their home island was destroyed during the events of ''[[DonkeyList Kongof Countryimplied 2:events#Kremean Diddy'sWar|Kremean Kong QuestWar]]'' andwhere buildit anresulted [[K.in Rool'sthe Mobileeradication Islandof Fortress|artificialthe island]]pirate class.<ref>''Donkey Kong Country 3'Bazooka: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 54 - "'''''FIRE-BALLI FRENZY:'''fought Thein Kremthe CompanyKremean factoryWar, operatesdon't aroundyou the clockknow, andbut KarbineI've isretired there to ensure thatfrom the Kremlingsservice keepalong theirwith noses'Big to the grindstoneBessie'. A productive Kremling is a happy Kremling!''"</ref><ref> - ''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 62 - "'''''BLAZING BAZUKAS:''' Take a tiptoe through the TNT in this high-tech, high-explosive factory!''"</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 76123 - "'''''KRACK-SHOTBRIGADIER BAZOOKA KROCBEAR:''' AfterKremean theWar Kaosveteran debacleBazooka atBear Mekanos,has abeen subsidiaryposted ofto Kremlingthe Industriesbarracks relocatedon Mekanos to K3.command Securitythe isold tightartillery atpiece, theBig factoryBessie.''"</ref><ref There’sname=KremQuay>{{media evenlink|Like talkof aboutAdrian aSmith hiredin gunTwitter working(2, there9, 2024).png|''"Adrian Smith'''s like on Twitter (February 9, 2024)}}</ref>
 
During the Kremling Krew supremacy founded by K. Rool, they were characterized as a race of tough soldiers, wasters and conquerors.<ref name=Krem-Isle/><ref>"'''K. Lumsy:''' ''Sniff... K. Rool says I'm too soft to be a Kremling and I'm to stay in here until I've toughened up..''" - ''Donkey Kong 64''</ref><ref>''Nintendo Power Magazine'' Vol. 126, November, 1999, p. 22 - "'''''MEET K. LUMSY:''' The giant Kremling has been booted out of K. Rool's service for the crime of kindness.''"</ref> This species has become advanced and able for produce machines and chemicals.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 64 - "'''''LOW-G LABYRINTH:''' The Kremlings have somehow reduced the force of gravity in this maze, which will both slow down and exaggerate all of your movements.''"</ref> According to [[Klubba]], the Kremlings are treated poorly by K. Rool.<ref>"'''Klubba:''' ''Kap'n K. Rool treats us rotten. I hope yer scupper his plans!''" - ''Donkey Kong Country 2: Diddy's Kong Quest''</ref>
[[Kong]]s as [[Cranky Kong]] has knowledge about the Kremlings, K. Rool, and the home island.<ref>"'''Cranky Kong:''' ''Klump's hard hat protects him against your jump attack. You'll have to roll him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Klaptrap's teeth are too big to use the roll attack! You need to jump on him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Krusha is the toughest Kremling-- only a barrel will knock him out!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Surely K. Rool can come up with better than that, maybe a bucket or perhaps a really nasty fridge!''" - ''Donkey Kong Country'' (GBA)</ref><ref>''Donkey Kong Country 2'' Instruction Booklet, Nintendo, 2004, p. 26 - '''''CRANKY KONG:''' Even old Cranky Kong is getting on the entrepreneurial spirit! He's opened a small outlet where you learn more about the "history" and "culture" of Crocodile Isle.''"</ref><ref>"'''Cranky Kong:''' ''I reckon I'd found all the Kremkoins and completed the so called 'Lost World'. Oh well, can't expect everything from our first game, can we?''" - ''Donkey Kong Country 2: Diddy's Kong Quest''</ref> The enmity between Kongs and Kremlings began when the half of Kremling Krew led by [[Klump]] invade the [[Kong Island]] in search of resources.<ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 5 - '''''INTRODUCTION:''' The enormous bulk of Klump the Kremling landed on top of Diddy, knocking him senseless.''"</ref><ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 13 - "'''''KLUMP:''' Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him.''"</ref><ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 23 - '''''MINES:''' The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his!''"</ref><ref>[https://dkpedia.com/wiki/File:Kevin_Bayliss_in_Twitter_(10,_19,_2019).png ''Kevin Bayliss'' on Twitter (retrieved on October, 19, 2019)]</ref>
 
===''Donkey Kong'' franchise===
==List==
====Main series====
{|
Enmity with the Kongs began when the Kremlings supervised by [[Klump]] invade the [[Kong Island]] in search of resources.<ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 5 - '''''INTRODUCTION:''' The enormous bulk of Klump the Kremling landed on top of Diddy, knocking him senseless.''"</ref><ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 13 - "'''''KLUMP:''' Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him.''"</ref><ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 23 - '''''MINES:''' The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his!''"</ref><ref>{{media link|Kevin Bayliss in Twitter (10, 19, 2019).png|''Kevin Bayliss'' on Twitter (retrieved on October, 19, 2019)}}</ref> Hard to know how, but [[Cranky Kong]] has knowledge about the Kremlings, K. Rool, and the home island.<ref>"'''Cranky Kong:''' ''Klump's hard hat protects him against your jump attack. You'll have to roll him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Klaptrap's teeth are too big to use the roll attack! You need to jump on him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Krusha is the toughest Kremling-- only a barrel will knock him out!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Surely K. Rool can come up with better than that, maybe a bucket or perhaps a really nasty fridge!''" - ''Donkey Kong Country'' (GBA)</ref><ref>''Donkey Kong Country 2'' Instruction Booklet, Nintendo, 2004, p. 26 - '''''CRANKY KONG:''' Even old Cranky Kong is getting on the entrepreneurial spirit! He's opened a small outlet where you learn more about the "history" and "culture" of Crocodile Isle.''"</ref><ref>"'''Cranky Kong:''' ''I reckon I'd found all the Kremkoins and completed the so called 'Lost World'. Oh well, can't expect everything from our first game, can we?''" - ''Donkey Kong Country 2: Diddy's Kong Quest''</ref> At the combat in Crocodile Isle, the Kremling forces loyal to K. Rool suffered a devastating defeat at the hands of the [[Kong Family]] and losing their home island.
|-
 
|
After of their home island was destroyed, most Kremlings had the technological advantage where they built their bases and fully advanced weaponry.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 54 - "'''''FIRE-BALL FRENZY:''' The Krem Company factory operates around the clock, and Karbine is there to ensure that the Kremlings keep their noses to the grindstone. A productive Kremling is a happy Kremling!''"</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 62 - "'''''BLAZING BAZUKAS:''' Take a tiptoe through the TNT in this high-tech, high-explosive factory!''"</ref><ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble'' Player's Guide, Nintendo, 1996, p. 76 - "'''''KRACK-SHOT KROC:''' After the Kaos debacle at Mekanos, a subsidiary of Kremling Industries relocated to K3. Security is tight at the factory. There’s even talk about a hired gun working there.''"</ref> Even K. Rool had this advantage by creating the puppet leader [[KAOS]] to gather the remaining Kremlings that were sheltering in the [[Mekanos]] forming the temporary group called [[Kremling Kreeps]].<ref>"'''K. Rool''': ''I used all of her best pots and pans to make him and then you just cast him aside as if he were a stack of empty tins!''" - ''Donkey Kong Country 3: Dixie Kong's Double Trouble''</ref><ref>'''Queen Banana Bird''': "''Then he commanded a bunch of his wicked Kremlings to hide the only ones that could split the crystal key - my poor children. Only all of them together have the power to break the spell.''" - ''Donkey Kong Country 3: Dixie Kong's Double Trouble''</ref><ref>''Nintendo Power Magazine'' Vol. 89, 1996, p. 35 - '''''THE ARMY OF KAOS:''' No diabolical plan would be complete without a bevy of baddies. KAOS has an army of Kremling kreeps. These fanatical followers will obey any order given by their mechanized master of mayhem.''"</ref>
 
Despite being treated as the antagonistic race, there is a Kremling who has become an ally of the Kongs named [[K. Lumsy]] that is the K. Rool's younger brother.<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_ndoj/chara/page02.html Character page]. ''Nintendo.co.jp''. Retrieved April 22, 2012.</ref>
===''Mario'' franchise===
{{stub}}
===''Super Smash Bros.'' franchise===
{{stub}}
 
==Profiles==
===''Donkey Kong Country''===
*<u>'''Instruction booklet'''</u> (page 28): ''Kremlings, Kremlings everywhere! Kremlings are the tribe of reptilian rascals who have ripped off Donkey Kong's banana horde. They come in a variety of shapes, sizes and shades:''
*<u>'''GBA Player's Guide'''</u> (page 14): ''The largest enemies you'll encounter are the Krocs that work for King K. Rool. The Krocs come in many shapes and sizes, but they all have one thing in common-their number-one directive is stop the Kongs. Some of the tough-skinned reptiles can be a bit much for Diddy, so be on your guard.''
 
==Members==
*[[Kritter]]
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show"data-collapsetext="Hide">
|
**[[K. Rool]]
**[[Klump]]
**[[Krusha]]
**[[Klomp]]
**[[Klobber]]
**[[Klinger]]
**[[Kaboing]]
**[[Krook]]
**[[Kloak]]
**[[Kutlass]]
**[[Kudgel]]
**[[Kackle]]
**[[Klubba]]
**[[Koin]]
**[[Knocka]]
**[[Re-Koil]]
**[[Krumple]]
**[[Klasp]]
**[[Bazuka]]
**[[Kroc]]
**[[Kopter]]
**[[Kuchuka]]
**[[Kuff 'n' Klout]]
**[[Kaptain Skurvy]]
**[[Krunch]]
**[[K. Lumsy]]
**[[Kasplat]]
**[[Kosha]]
**[[Kip]]
**[[Kass]]
**[[Kalypso]]
**[[Kludge]]
</div>
*[[Klaptrap]]
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show"data-collapsetext="Hide">
|
**[[Klampon]]
**[[Krimp]]
</div>
*[[Krockhead]]
|}
 
==Names in Other Languages==
{{foreign names
Line 44 ⟶ 94:
 
==Trivia==
*The Kremlings originate from a canceled Mac/PC adventure game by [[Rare Ltd.|Rare]] named ''Jonny Blastoff and the Kremling Armada''.<ref>Gregg Mayles (@Ghoulyboy). [https://twitter.com/Ghoulyboy/status/639226685213265924 Twitter post on September 2, 2015]. ''Twitter''. Retrieved July 31, 2017.</ref>
*The Kremlings take words that begin with ''c'' and make them a ''k''. For example: '''K'''aptain K. Rool, '''K'''op, and '''K'''annonball.
*The idea of Kremlings came from [[Kevin Bayliss]],<ref>Kev_Bayliss (October 13, 2015). ''[https://twitter.com/Kevbayliss/status/654170953560256512 Twitter]''. Retrieved October 14, 2015.</ref> while [[Steve Mayles]] adapted them into the ''Donkey Kong'' series by removing their high tech weaponry.<ref>Shesez (November 21, 2019). [https://www.youtube.com/watch?v=TwWHzilbQ34&t=2807s The Donkey Kong Country 25th Anniversary Interview Documentary]. ''YouTube''. Retrieved August 8, 2023.</ref>
*In the animated series, they were never referred to as "Kremlings". Instead, they are referred by various generic names (mostly "Lizards").
*Most of the Kremlings of [[Kremling Kreeps]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' were designed by [[Mark Stevenson]].<ref>GameXplain (November 22, 2021). [https://youtu.be/1TDcFCu4rJs?t=1656 Talking to Kiddy Kong's Creator for DKC3's 25th Anniversary! (Kiddy Origins, DK64 & More!)]. ''YouTube''. Retrieved March 2, 2022.</ref>
*The Kremlings originate from a project [[Rare Ltd.|Rare]] was developing around the same time than ''[[Donkey Kong Country]]'', and were added to the game as the development team found them to be a good fit for the art style. According to Rareware employee Kevin Bayliss, said project was a ''[[wikipedia:Battletoads|Battletoads]]'' game.
 
==References==
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{{Kremlings}}
{{DKC}}
[[Category:Kremling Krew]]
[[Category:Species]]
[[Category:Major Races]]
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