Kremling: Difference between revisions

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[[Kong]]s as [[Cranky Kong]] has knowledge about the Kremlings, K. Rool, and the home island.<ref>"'''Cranky Kong:''' ''Klump's hard hat protects him against your jump attack. You'll have to roll him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Klaptrap's teeth are too big to use the roll attack! You need to jump on him!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Krusha is the toughest Kremling-- only a barrel will knock him out!''" - ''Donkey Kong Country''</ref><ref>"'''Cranky Kong:''' ''Surely K. Rool can come up with better than that, maybe a bucket or perhaps a really nasty fridge!''" - ''Donkey Kong Country'' (GBA)</ref><ref>''Donkey Kong Country 2'' Instruction Booklet, Nintendo, 2004, p. 26 - '''''CRANKY KONG:''' Even old Cranky Kong is getting on the entrepreneurial spirit! He's opened a small outlet where you learn more about the "history" and "culture" of Crocodile Isle.''"</ref><ref>"'''Cranky Kong:''' ''I reckon I'd found all the Kremkoins and completed the so called 'Lost World'. Oh well, can't expect everything from our first game, can we?''" - ''Donkey Kong Country 2: Diddy's Kong Quest''</ref> The enmity between Kongs and Kremlings began when the half of Kremling Krew led by [[Klump]] invade the [[Kong Island]] in search of resources.<ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 5 - '''''INTRODUCTION:''' The enormous bulk of Klump the Kremling landed on top of Diddy, knocking him senseless.''"</ref><ref>''Donkey Kong Country'' Player's Guide, Nintendo, 1994, p. 13 - "'''''KLUMP:''' Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him.''"</ref><ref>''Donkey Kong Country'' Instruction Booklet, Nintendo, 1994, p. 23 - '''''MINES:''' The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his!''"</ref><ref>[https://dkpedia.com/wiki/File:Kevin_Bayliss_in_Twitter_(10,_19,_2019).png ''Kevin Bayliss'' on Twitter (retrieved on October, 19, 2019)]</ref>
 
==TypesList==
{|
{|border=1 style="text-align:center;overflow:auto;"
|-
|-
 
*[[Kritter]]
|width=50%|
|-
{|class="wikitable" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
*[[Klaptrap]]
!colspan=2 style="background:#1b1b1c;color:#999999"|<big>'''Kritter'''</big>
|-
*[[Krockhead]]
|[[File:Kritter (DKC).png|center|300x250px]]
|-
! colspan=2 width=11% style="background:#666666";color:#999999"|'''Description:'''
|-
! colspan=2 width=11% style="background:#909091"|This type is major of three Kremling species, they are visible because they are bipedal and have arms with 4 fingers.
|-
!style="background:#666666";color:#999999"|'''Groups'''
!style="background:##909091"|[[Kobble]], [[Koindozer]], [[Kremling cop]], [[Shroom]], [[Bones (Kritter)|Bones]] and [[Ghost (Kritter)|Ghost]]
|-
!style="background:#666666";color:#999999"|'''Individuals'''
!style="background:##909091"|[[K. Rool]], [[Klump]], [[Krusha]], [[Klomp]], [[Klobber]], [[Klinger]], [[Kaboing]], [[Krook]], [[Kloak]], [[Kutlass]], [[Kudgel]], [[Kackle]], [[Klubba]], [[Koin]], [[Knocka]], [[Re-Koil]], [[Krumple]], [[Klasp]], [[Bazuka]], [[Kroc]], [[Kopter]], [[Kuchuka]], [[Kuff 'n' Klout]], [[Kaptain Skurvy]], [[Krunch]], [[K. Lumsy]], [[Kasplat]], [[Kosha]], [[Kip]], [[Kass]], [[Kalypso]] and [[Kludge]]
|}
 
|width=50%|
{|class="wikitable" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!colspan=2 style="background:#1b1b1c;color:#999999"|<big>'''Klaptrap'''</big>
|-
|[[File:Klaptrap (DKC).png|center|300x250px]]
|-
! colspan=2 width=11% style="background:#666666";color:#999999"|'''Description:'''
|-
! colspan=2 width=11% style="background:#909091"|This type is domestic of three Kremling species, they are visible by being quadrupedal and by their mouths full of sharp teeth.
|-
!style="background:#666666";color:#999999"|'''Groups'''
!style="background:##909091"|[[Klampon]] and [[Krimp]]
|-
!style="background:#666666";color:#999999"|'''Individuals'''
!style="background:##909091"| [[Jr. Klap Trap]]
|}
 
|width=50%|
{|class="wikitable" border=0 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!colspan=2 style="background:#1b1b1c;color:#999999"|<big>'''Krockhead'''</big>
|-
|[[File:Krockhead.png|center|300x250px]]
|-
! colspan=2 width=11% style="background:#666666";color:#999999"|'''Description:'''
|-
! colspan=2 width=11% style="background:#909091"|This type is primitive of three Kremling species, they are known for their gigantic heads and living in swamps.<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, Nintendo, 1995, p. 15 - "'''''KROCKHEAD:''' These primitive Kremlings inhabit swamps and are not quick to attack. With their springy jaws, they make great stepping stones and catapults, but be careful that they don't sink out of sight just as you're making your leap.''"</ref>
|-
!style="background:#666666";color:#999999"|'''Groups'''
!style="background:##909091"|None
|-
!style="background:#666666";color:#999999"|'''Individuals'''
!style="background:##909091"|None
|}
 
|}
 
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