List of Smash Run enemies: Difference between revisions

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|[[bulbapedia:Gastly|Gastly]]{{anchor|Gastly}}
|align=left |Gastly is a [[Bulbapedia:Ghost (type)|Ghost]]/[[Bulbapedia:Poison (type)|Poison]]-type [[Pokémon]] introduced during the [[bulbapedia:Generation I|first generation]] ''Pokémon'' games. It evolves into [[Bulbapedia:Haunter|Haunter]] at level 25, which evolves into [[Bulbapedia:Gengar|Gengar]] when traded. As it is engulfed in poison gas, it is immune to melee attacks and can only be taken out with projectiles. It can damage players on contact and sometimes follows them around.
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|[[File:Geemer 3DS.jpg|240px]]
|[[metroidwiki:Geemer|Geemer]]{{anchor|Geemer}}
|align=left |Geemers are recurring enemies throughout the [[metroidwiki:Metroid (series)|''Metroid'' series]]. They are spiked, bug-like enemies that move along the terrain. Their appearance is based on that from ''[[metroidwiki:Super Metroid|Super Metroid]]''. They move around the borders of terrain, though they can also turn around. Running into them results in taking damage. If they are on the underside of a platform, touting them causes a [[meteor smash]] effect on the player.
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|[[File:Generator SSB4 3DS.jpg|240px]]
|[[smashwiki:Generator|Generator]]{{anchor|Generator}}
|align=left |Generators are black and purple portals originating from ''[[Super Smash Bros. Brawl]]''{{'}}s Subspace Emissary mode. Previously, they only spawned [[#Mite|Mites]], but in this game, they can spawn multiple varieties of enemies. The sooner they are defeated, the most stat boosts they drop.
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|[[File:Ghost SSB4 3DS.jpg|240px]]
|[[smashwiki:Ghost|Ghost]]{{anchor|Ghost}}
|align=left |Ghosts are enemies that appeared in the [[StreetPass Mii Plaza]] game, [[StreetPass Mii Plaza#Find Mii|Find Mii]]. They hold shields that can block hits and reflect projectiles. They follow the player, hovering in front of them. They can be only attacked by hitting their top, bottom, and behind, although they can also be grabbed and thrown.
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|[[File:Glice 3DS.jpg|240px]]
|[[smashwiki:Glice|Glice]]{{anchor|Glice}}
|align=left | Originating from ''[[Super Smash Bros. Brawl]]'', these enemies roll around the terrain, sticking to edges, until it gets close to the player. At this point, the three sectors surrounding its center eye open up and it shoots out ice around it. They are weak to fire attacks.
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|[halp]
|[[smashwiki:Glire|Glire]]{{anchor|Glire}}
|align=left | Originating from ''[[Super Smash Bros. Brawl]]'', these enemies roll around the terrain, sticking to edges, until it gets close to the player. At this point, the three sectors surrounding its center eye open up and it shoots out fire around it. They are weak to ice attacks.
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|[[File:Glunder 3DS.jpg|240px]]
|[[smashwiki:Glunder|Glunder]]{{anchor|Glunder}}
|align=left | Originating from ''[[Super Smash Bros. Brawl]]'', these enemies roll around the terrain, sticking to edges, until it gets close to the player. At this point, the three sectors surrounding its center eye open up and it shoots out electricity around it.
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|[[File:Goomba 3DS.jpg|240px]]
|[[Goomba]]
|align=left | Goombas attack by charging into the player, and can be defeated by attacking them or with a single stomp.
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|[[File:Gordo 3DS.jpg|240px]]
|[[Gordo (Kirby)|Gordo]]
|align=left | Gordos are invulnerable to damage and damage players and enemies with their spikes if they run into them. They can be found either not moving at all or moving in a fixed direction.
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|[[File:Hammer Bro 3DS.jpg|240px]]
|[[Hammer Bro]]
|align=left | Hammer Bros attack by jumping and throwing their hammers, just like their [[Assist Trophy]] counterpart. Dealing enough damage eventually defeats them, and they bounce around before disappearing.
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|''This Ghost/Poison-type Pokémon is made up of several toxic gases—touching it would be really unpleasant. Instead, try to take it out with projectiles. It's not the fastest enemy in Smash Run, but occasionally it may try to chase down a fighter, so be careful around this gaseous foe.''
|''In Smash Run, these Ghost- and Poison-type Pokémon tend to move slowly, and then, without warning, chase after you at high speed. You'll get hurt if they so much as come into contact with you, so be on your guard. As ghosts, they're immune to direct attacks. The only way to defeat them is to hit them with projectiles or items.''
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!Geemer
|[[File:ZoomerTrophy3DS.png]]
|colspan=2|''These creepy crawlers from the Metroid series cling to any surface, even the ceiling. The spikes on their backs are painful to the touch, so be careful around them. In Smash Run they'll travel on the floors or ceilings, so borrow a page from Samus's book and take them out from afar.''
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!Generator
|[[File:GeneratorTrophy3DS.png]]
|''This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies—mostly mites—and making life difficult for any fighters unlucky enough to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up!''
|''This mysterious, formless entity appears only as a strange spiral in the air, spitting out enemies (mostly mites) and making life difficult for any fighters unlucky enough to have to deal with them! The faster you defeat them, the more stat boosts they're likely to drop, so hurry up about it!''
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!Ghost
|[[File:FindMiiGhostsTrophy3DS.png]]
|''Ghosts that appear in the Find Mii game in StreetPass Mii Plaza. In Smash Bros., these ghosts have their own shields to ward off attacks. They try to keep their distance, but that doesn't mean you can ignore them—they'll often use their shields to protect other enemies. Hit from behind to defeat these pests.''
|''These ghosts have come over from the StreetPass Mii plaza game Streetpass Quest, armed with shields. They don't attack and prefer to keep their distance, so they're not much trouble...until they start defending other enemies from you. Their shields block attacks and reflect projectiles. So you'll need to attack from behind or throw them.''
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!Glice
|[[File:GliceTrophy3DS.png]]
|''A rotating enemy that likes to follow the terrain. The blue one is called Glice. It'll release a blast of icy damage if fighters wander too close, freezing them if they are caught in it. Quickly wiggle around to break free. Use fire attacks against it—it has a weakness to them!''
|''Glices will hit you with an ice attack if you get too close. What they lack in attack range, they make up for in speed, so watch out or you'll end up frozen solid! If that happens, do some wiggling around to recover. Glices are weak against fire, so if you can, hit them with something hot.''
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!Glire
|[[File:GlireTrophy3DS.png]]
|''This rotating enemy will follow the terrain. The red one is called Glire. Should a fighter come too close, a blast of fire will erupt from Glire, damaging nearby foes. Glire has high stamina compared to Glice and Glunder, but it's very slow. It's especially vulnerable to ice attacks!''
|''If you get too close to a Glire, it'll stop, open its shell and unleash a fire attack. They deal more damage than Glunders and Glices, but they're also slower. You won't get a lot of stat boosts for defeating one, so just make life easy for yourself and exploit their weakness to ice attacks when you're taking them on.''
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!Glunder
|[[File:GlunderTrophy3DS.png]]
|''This rotating enemy likes to follow the terrain. The yellow one is called Glunder. Whenever a fighter gets too close, it'll release a blast of lightning. One hit isn't too bad, but taking several will really leave you hurting. Best to try to take this thing out from a safe distance.''
|''If one of these rolling enemies gets close to you, it'll stop, open its outer shell and zap you. Individual shocks don't hurt much, but they add up. Glunders also have a wider attack range than Glices and Glires, making them very dangerous. Since they don't have any elemental weaknesses, just stand back and hit them with any old projectile.''
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!Goomba
|[[File:GoombaTrophy3DS.png]]
|''Once loyal to the Mushroom Kingdom, the Goombas switched sides when Bowser invaded. Not that it mattered—they weren't really mighty warriors. In Smash Bros., they are equally weak, simply running at you. They must expect to get stomped by now... Don't expect a lot of fanfare for beating one.''
|''Once loyal to the Mushroom Kingdom, the Goombas switched sides when Bowser invaded. Not that it mattered - they were never exactly mighty warriors or anything. They're weak in this game too - the worst they'll do is run at you. At this point, they must just be expecting to get stomped on... Don't expect a fanfare if you beat one.''
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!Gordo
|[[File:GordoTrophy3DS.png]]
|''These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Watch for two different kinds: one moves along a set path, and the other stubbornly sits in place.''
|''These little guys from the Kirby series look like metal balls with eyes and eight sharp spikes. They can't be defeated, so don't waste your time. Instead, try pushing your enemies onto them! Look for the two different types: the ones that follow a set route and the ones that refuse to move.''
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!Hammer Bro
|[[File:SSB4 Trophy Hammer Bro.png]]
|''These elite trooper turtles usually appeared in pairs in Super Mario Bros., wearing helmets and chucking hammers at Mario. When summoned, they'll advance on the nearest opponent and lob hammers in a graceful arc. Sometimes they'll throw in a jump to mix things up.''
|''Hammer Bros. usually appear in pairs in Super Mario Bros. games. With helmets on heads and hammers in hand, Bowser's elite troops never leg it when Mario shows up. In this game, they appear solo, flinging hammers at the nearest target. They can also jump and throw, so stay sharp!''
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