List of Smash Run enemies: Difference between revisions

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|[[File:Bonkers 3DS.jpg|240px]]
|[[wikirby:Bonkers|Bonkers]]{{anchor|Bonkers}}
|align=left | Bonkers is ana simian enemy character wielding a hammer from the ''Kirby'' series. He made his debut in ''[[WiKirby:Kirby's Adventure|Kirby's Adventure]]'', and since then, has become a recurring enemy, appearing as a mini-boss in subsequent games. In Smash Run, Bonkers can attack by swinging his hammer or by throwing coconuts which explode at the players. He can also attack by using the Hammer Swing, which causes him to move and spin around with his hammer, and Hammer Flip, which causes him to charge up a fiery hammer swing that deals heavy fire damage. Prior to ''Super Smash Bros. for Nintendo 3DS'', Bonkers appeared as a [[List of trophies in Super Smash Bros. Brawl|trophy]] and [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]''. He later appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Boom Stomper 3DS.jpg|240px]]
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|[[File:Bronto Burt 3DS.jpg|240px]]
|[[wikirby:Bronto Burt|Bronto Burt]]{{anchor|Bronto Burt}}
|align=left | Bronto Burts are enemies in the [[wikirby:Kirby (series)|''Kirby'' series]] that have appeared in nearly every game of the'' Kirby'' series. They attack by following the player and then using their wings to hit the player which deals damage. They do not have much health, and most attacks can quickly defeat them. They also appear in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', where they can be seen flying around in the [[Dream Land (Super Smash Bros.)|Dream Land]] stage, and in ''[[Super Smash Bros. Brawl]]'', as a collectible [[List of trophies in Super Smash Bros. Brawl|Trophytrophy]] and [[Sticker (Super Smash Bros. Brawl)|sticker]], and in ''[[Super Smash Bros. Ultimate]]'' as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
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|[[File:Blue Bubble SSB4 3DS.jpg|240px]]
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|[[File:Red Bulborb 3DS.jpg|240px]]
|[[pikipedia:Red Bulborb|Bulborb]]{{anchor|Bulborb}}
|align=left | Bulborbs, from the [[pikipedia:Pikmin series|''Pikmin'' series]], are considered as boss enemies, meaning they have more health than normal enemies, their attacks are stronger, and they reward players with bigger stat upgrades. They may also be the requested enemy to be defeated during events. One of their attacks involve stampeding. They can also chomp, attacking multiple times in front of them. If the player is behind it, it can slam the player with its rear, although there is some windup time. A larger Bulborb also appears in the [[Distant Planet]] stage as a stage hazard. A Bulborb also makes an appearance as a [[Trophy (Super Smash Bros. series)|trophy]] and [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]'' and as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Bullet Bill SSB4 3DS.jpg|240px]]
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|[[File:Chandelure Smash Run SSB3DS.jpg|240px]]
|[[bulbapedia:Chandelure (Pokémon)|Chandelure]]{{anchor|Chandelure}}
|align=left |Chandelure is a [[bulbapedia:Ghost (type)|Ghost]]/[[bulbapedia:Fire (type)|Fire]]-type [[Pokémon]] from the ''Pokémon'' series that first appeared in ''[[bulbapedia:Pokémon Black and White Versions|Pokémon Black and White]]''. It evolves from [[bulbapedia:Lampent (Pokémon)|Lampent]] when a [[Bulbapedia:Dusk Stone|Dusk Stone]] is used on it, which evolves from [[bulbapedia:Litwick (Pokémon)|Litwick]] at level 41. They attack the player with [[bulbapedia:Will-O-Wisp (move)|Will-O-Wisp]], which releases three small purple flames, and [[bulbapedia:Fire Spin (move)|Fire Spin]], which creates a small fiery tornado. They are immune to fire-based attacks, weaponry, or hazards, and increase in power up if they are struck with them, referencing the [[bulbapedia:Flash Fire (ability)|Flash Fire]] ability from the ''Pokémon'' games. A Chandelure also later appears in ''[[Super Smash Bros. Ultimate]]'' as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
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|[[File:Clubberskull 3DS.jpg|200x120px]][[File:SSB3DS Clubberskull.jpg|200x120px]]
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|[[File:Blue Bubble SSB4 3DS.jpg|240px]]
|[[wikirby:Darknut|Darknut]]{{anchor|Darknut}}
|align=left |Darknuts debuted in the original ''[[ZeldaWiki:The Legend of Zelda (Game)|Legend of Zelda]]'' and appear in Smash Run as boss enemies. They take their design from ''[[ZeldaWiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. They can walk and jump either forward or backward, and they are notably durable and powerful. They are armed with a sword for attacking and a shield for blocking and reflecting attacks. After receiving enough damage, it loses some of its armor, but afterwards it is more agile and swift and can use its sword as a projectile. As they are boss enemies, Darknuts drop large stat boosts when defeated. A Darknut also makes a [[:File:Darknut SuperMarioKun 4.jpg|cameo appearance]] in a ''[[Super Mario-Kun]]'' issue, and appears as a [[Trophy (Super Smash Bros. series)|trophy]] and [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]'' and as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
 
A Darknut also makes a cameo appearance in a ''[[Super Mario-Kun]]'' issue, as seen in [[:File:Darknut SuperMarioKun 4.jpg|this scan]].
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|[[File:Devil Car 3DS.jpg|240px]]
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|[[File:Geemer 3DS.jpg|240px]]
|[[metroidwiki:Geemer|Geemer]]{{anchor|Geemer}}
|align=left |Geemers are recurring enemies throughout the [[metroidwiki:Metroid (series)|''Metroid'' series]]. They are spiked, bug-like enemies that move along the terrain. Their appearance is based on that from ''[[metroidwiki:Super Metroid|Super Metroid]]''. They move around the borders of terrain, though they can also turn around. Running into them results in taking damage. If they are on the underside of a platform, toutingtouching them causes a [[meteor smash]] effect on the player. A Geemer also appears in ''[[Super Smash Bros. Ultimate]]'' as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
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|[[File:Generator SSB4 3DS.jpg|240px]]
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|[[File:Gordo 3DS.jpg|240px]]
|[[wikirby:Gordo|Gordo]]{{anchor|Gordo}}
|align=left | Gordos are invulnerable to damage and damage players and enemies with their spikes if they run into them. They can be found either not moving at all or moving in a fixed direction. In addition to serving as obstacles in Smash Run, Gordos are also thrown by [[King Dedede]] for his standard special move, [[King Dedede#Gordo Throw|Gordo Throw]], while one appears as a [[Trophy (Super Smash Bros. series)|trophy]] and [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]'' and as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Hammer Bro 3DS.jpg|240px]]
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|[[File:Iridescent Glint Beetle.png|240px]]
|[[pikipedia:Iridescent Glint Beetle|Iridescent Glint Beetle]]{{anchor|Iridescent Glint Beetle}}
|align=left | Iridescent Glint Beetles are from ''[[pikipedia:Pikmin 2|Pikmin 2]]'' and appear very infrequently in Smash Run. They are not able to harm the player, and when attacked, drop gold of varying amounts, dependent on the damage of the attack. After being damaged a certain number of times, or after a certain amount of time passes, they burrow into the ground. If the damage limit is reached, they become invulnerable before they dig underground. An Iridescent Glint Beetle also makes an appearance in ''[[Super Smash Bros. Ultimate]]'' as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
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|[[File:Kamek 3DS.jpg|240px]]
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|[[File:Koffing 3DS.jpg|240px]]
|[[bulbapedia:Koffing (Pokémon)|Koffing]]{{anchor|Koffing}}
|align=left |Koffing is a [[bulbapedia:Poison (type)|Poison]]-type [[Pokémon]] introduced in [[bulbapedia:Pokémon Red and Green Versions|the first generation of ''Pokémon'' games]]. It evolves into [[Pokémon#Weezing|Weezing]] at level 35. It releases Poison Gas after inflating itself for a while, which damages the player while lowering stats.These stats are automatically restored without having to be collected if the Koffing is destroyed. It also appears as a [[Poké Ball]] [[Pokémon]] in ''[[Super Smash Bros.]]'' and as a Smash Tour item in ''[[Super Smash Bros. for Wii U]]''.
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|[[File:Koopa Paratroopa SSB4 3DS.jpg|240px]]
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|[[File:Lurchthorn 3DS.jpg|240px]]
|[[icaruspedia:Lurchthorn|Lurchthorn]]{{anchor|Lurchthorn}}
|align=left |Lurchthorns appear in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprising]]'' as members of the [[icaruspedia:Underworld Army|Underworld Army]]. They fly forward back and forth across a small area and attack by firing projectiles from each of its segments. The player can attack its segments to destroy them; destroying the head, meanwhile, automatically defeats the entire enemy. If they are not defeated quickly, they fly away. A Lurchthorn also occasionally appears during the [[icaruspedia:Reset Bomb|Reset Bomb]] portion of the [[Reset Bomb Forest]] stage at the bottom of the stage, damaging any fighters who touch it. It also appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Mahva 3DS.jpg|240px]]
|[[icaruspedia:Mahva|Mahva]]{{anchor|Mahva}}
|align=left |Mavha is an enemy that appeared in ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: UprsingUprising]]''. They fly around and can protect itself and its allies with a force field. Its force field can push the player and it can only be broken with attacks. It generates another force field after enough time has passed.
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|[[File:Megonta 3DS.jpg|240px]]
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|[[File:Mettaur 3DS.jpg|240px]]
|[[smashwiki:Mettaur|Mettaur]]{{anchor|Mettaur}}
|align=left | Mettaurs are a recurring enemy in the ''Mega Man'' franchise. They fire three bullets in different directions in front of them before retreating underneath their helmet. While they are hiding under the helmet, they cannot be harmed by any attacks, though they can still be grabbed and thrown. A Mettaur also appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Mimicutie 3DS.jpg|240px]]
|[[icaruspedia:Mimicutie|Mimicutie]]{{anchor|Mimicutie}}
|align=left | Mimicutie is an enemy from ''[[icaruspedia:Kid Icarus: Uprising|Kid Icarus: Uprisng]]''. They disguise themselves as chests first and reveal their true form if the player gets close to them, sprouting legs that they use to move around. They can chase the player if they run away from them and travel very fast. They attack the player by wildly kicking, performing an uppercut, and slide spinning. They have a lot of health, an inability to flinch, and powerful attacks, but if they are defeated, they give out substantial rewards. A Mimicutie also appears in ''[[Super Smash Bros. Ultimate]]'' as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
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|[[File:Mite 3DS.jpg|240px]]
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|[[File:Octorok 3DS.jpg|240px]]
|[[zeldawiki:Octorok|Octorok]]{{anchor|Octorok}}
|align=left | Octoroks' are purple octopus-like enemies from the ''[[zeldawiki:The Legend of Zelda (series)|Legend of Zelda]]'' series. They take their appearance from ''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]'' and attack by spitting rocks at the fighters. While hiding in the ground they cannot be damaged using any attacks, though they can still be grabbed and thrown. They also appear as [[List of Adventure Mode enemies|enemies]] in ''[[Super Smash Bros. Melee]]'' in their ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'' appearance, and make cameo appearances in the [[microgame]] [[The Legend of Zelda (WarioWare: Twisted!)|The Legend of Zelda]] in ''[[microgameWarioWare: Twisted!]]'' fromThe Octorok in its ''Skyward Sword'' appearance also appears in the form of a [[WarioWare:Spirit Twisted!(Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:SSB3DS Orne.jpg|240px]]
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|[[File:Plasma Wisp 3DS.jpg|240px]]
|[[wikirby:Plasma Wisp|Plasma Wisp]]{{anchor|Plasma Wisp}}
|align=left | Plasma Wisps are enemies that appear in the [[wikirby:Kirby (series)|''Kirby'' series]]. They resemble a flaming green ball of electricity with eyes and hands. They fly around freely and can fire bolts of plasma at the player. They attack by either using Plasma Needle, which fires off three small, short range, low damage bolts; Plasma Arrow, which fires an arrow-shaped bolt that travels far and can stun players; or Plasma Spark, which fires a large, ball-shaped projectile that travels slow but deals high damage and knockback, which also gives the Plasma Wisp a shield that damages the player on contact until the attack is fired. A Plasma Wisp also appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:SSB4 3DS PolarBear.jpg|240px]]
|[[smashwiki:Polar Bear|Polar Bear]]{{anchor|Polar Bear}}
|align=left | Polar Bears, from the ''Ice Climber'' series, roam around the area and attack by [[Ground Pound|ground pound]]ing, knocking away the player. The Polar BearsBear also appearappears as an [[List of Adventure Mode enemies#Polar Bear|Adventure Mode enemy]] in ''[[Super Smash Bros. Melee]]'', a [[Summit]] stage obstacle in ''[[Super Smash Bros. Brawl]]'', andin the ''[[WarioWare: Twisted!]]'' microgame [[Ice Climber (WarioWare: Twisted!)|Ice Climber]], and in the [[Ice Climbers]]' [[Ice Climbers#Iceberg|Final Smash]] and as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:SSB4 3DS Pooka.jpg|240px]]
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|[[File:Reaper 3DS.jpg|240px]]
|[[icaruspedia:Reaper & Reapette|Reaper]]{{anchor|Reaper}}
|align=left | Reapers are enemies from the [[icaruspedia:Kid Icarus (series)|''Kid Icarus'' series]], although they are treated as bosses in Smash Run. They walk on their own until they see the player, at which point they stop and start summoning Reapettes. While they are summoning Reapettes, the current playing music will change into 8-bit music. If players get close to them, they swing their scythe at them. Reapers can be stunned with powerful attacks unlike most boss enemies. If the Reaper is defeated, it releases stat boosts and even items such as the [[Heart Container]]. Finally, some events in Smash Run optionally have the player defeat a Reaper for the reward of large stat boosts. Both the Reaper and Reapette also appear as a single [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]'' and [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Reaper 3DS.jpg|240px]]
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|[[File:ReDead 3DS.jpg|240px]]
|[[zeldawiki:ReDead|ReDead]]{{anchor|ReDead}}
|align=left | ReDeads are zombie-like enemies from ''[[zeldawiki:The Legend of Zelda (series)|The Legend of Zelda]]'' series. They attack by letting out a scream that can stun the player or knock them back if they are in the air, then by swiping at them. A ReDead also appears as an [[List of Adventure Mode enemies#ReDead|Adventure Mode enemy]] in ''[[Super Smash Bros. Melee]]'' and as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Reo 3DS.jpg|240px]]
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|[[File:SmashRunStalfos.png|240px]]
|[[zeldawiki:Stalfos|Stalfos]]{{anchor|Stalfos}}
|align=left | A Stalfos is a recurring enemy from ''The Legend of Zelda'' series, debuting in the original ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''. They take their design from ''[[ZeldaWiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. They walk slowly left to right and attack when the player gets close to them. They sometimes jump backward to reposition themselves. They can block the players' attacks with their shield, although they are vulnerable from attacks from above, below, or behind. There is additionally a slight moment where the Stalfos lowers its shield, allowing the player to attack from the front. The Stalfos attack with their sword, using a three-slash combo or a jump attack. The Stalfos also appears as an enemy fought within the [[Master Core|Master Fortress]] in the Classic mode of ''[[Super Smash Bros. for Wii U]]''.
 
They also appear as enemies fought within [[Master Fortress]] in the Classic mode of ''[[Super Smash Bros. for Wii U]]''
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|[[File:Starman SSB4 3DS.jpg|240px]]
|[[wikibound:Starman|Starman]]{{anchor|Starman}}
|align=left | Starmen are an alien race that serve [[wikibound:Giygas|Giygas]] in ''[[wikibound:Mother (video game)|Mother]]'' and ''[[wikibound:EarthBound|EarthBound]]''. When a Starman appears on-screen, it teleports around the area. After teleporting, it stops in place, glows, and attacks using either [[wikibound:PK Beam|PK Beam]] γ or PK Beam Ω. Getting hit by one of these attacks stuns the player and deals moderate damage. The beams act like energy projectiles, so they can be absorbed or reflected. If the opponents cause enough damage to the Starman while it's still active, the Starman is defeated, displaying both the "SMAAAASH!" text and sound effect from ''EarthBound'' before disappearing. If the player reflects one of the Starmen's beams back at it, it is instantly defeated, displaying the "SMAAAASH!" text as well. It also disappears on its own after enough time has passed. Starmen also appear as [[Assist Trophy|Assist Trophies]]. One also appears as a [[Trophy (Super Smash Bros. series)|trophy]] in ''[[Super Smash Bros. Melee]]'', a [[Sticker (Super Smash Bros. Brawl)|sticker]] in ''[[Super Smash Bros. Brawl]]'', and a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Tac 3DS.jpg|240px]]
|[[wikirby:Tac|Tac]]{{anchor|Tac}}
|align=left | Tac is a cat burglar enemy from the ''Kirby'' series. Its main attack involves launching its hand at the player, dealing 1% damage (it cannot be reflected or absorbed, but it can be shielded and countered without losing stats) and stealing some of their stat boosts. It drops the stolen items if defeated, but it eventually floats away and disappears after some time. Tac also appears in the Smash Tour mode in ''[[Super Smash Bros. for Wii U]]'' and as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Tiki Buzz 3DS.jpg|240px]]
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|[[File:Waddle Dee 3DS.jpg|240px]]
|[[wikirby:Waddle Dee|Waddle Dee]]{{anchor|Waddle Dee}}
|align=left | Waddle Dees are a species in the [[wikirby:Kirby (series)|''Kirby'' series]]. They are weak enemies that simply wander around and do not attack; bumping into them deals light contact damage. Parasol Waddle Dees turn into regular Waddle Dees after landing. TheyWaddle Dees have also made several appearances in the series outside of Smash Run: they are also thrown by [[King Dedede]] for his standard special move in ''[[Super Smash Bros. Brawl]]'', [[King Dedede#Waddle Dee Toss|Waddle Dee Toss]]; appear alongside him in cutscenes in the [[Super Smash Bros. Brawl#The Subspace Emissary|Subspace Emissary]]; and appear in his battle entrance in all of his appearances; and appear as a [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Waddle Doo 3DS.jpg|240px]]
|[[wikirby:Waddle Doo|Waddle Doo]]{{anchor|Waddle Doo}}
|align=left | Waddle Doos are small, one-eyed creatures from the [[wikirby:Kirby_(series)|''Kirby'' series]] and relatives of Waddle Dees. They slowly waddle move, sometimes hop, and occasionally use their beam. The attack is curved as a whip and travels slowly from up to down. Players caught in the beam can take multiple damage and some knockback. Waddle Doos also have slightly more health than Waddle Dees. They are also occasionally thrown by King Dedede when using his Waddle Dee Toss in ''Super Smash Bros. Brawl'', while one appears as a spirit in ''Super Smash Bros. Ultimate''.
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|[[File:Zuree 3DS.jpg|240px]]
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