List of Snake's codec conversations: Difference between revisions

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They don't; see my last summary
mariowiki>Raffina Higashikata
mariowiki>Mario jc
(They don't; see my last summary)
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In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', [[Solid Snake|Snake]] can use his codec in the [[Shadow Moses Island]] stage to gather information from other ''Metal Gear'' characters about his opponents from ''Super Smash Bros. Brawl'', through a '''codec conversation'''.
 
The following is the complete list of codec conversations by alphabetical order. Due to all of the codec conversations being reused and mostly unchanged in ''Super Smash Bros. Ultimate'', much of the dialogue makes references to elements of ''Brawl'' that are no longer applicable to ''Ultimate'', such as the former's title and the transformation mechanic, and is the same for all alternate character models, such as Alph and female Pokémon Trainer. TheNo tauntnew alsocodec cannotconversations bewere triggeredrecorded withfor thecharacters fightersthat (re-)introduceddid innot ''Ultimate''appear andin ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]Brawl''.
 
Here is the complete list of codec conversations by alphabetical order.
 
==[[Bowser]]==
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*Snake: Yeah, I've got the same feeling...
 
===NoteTrivia===
*In ''[[Super Smash Bros. Ultimate]]'', while Olimar and Pokémon Trainer's conversation can also be triggered with Alph and female Pokémon Trainer, this conversation does not trigger with Ike's ''[[fireemblem:Fire Emblem: Radiant Dawn|Fire Emblem: Radiant Dawn]]'' costumes, presumably due to the conversation correspondscorresponding to ''[[fireemblem:Fire Emblem: Path of Radiance|Fire Emblem: Path of Radiance]]''{{'}}s context.
 
==[[Jigglypuff]]==
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