Master Core: Difference between revisions

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'''Master Core''' is the final boss of the Classic mode in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''; he can only fought on intensity levels 5.1 and higher. During the final battle between the player and both [[Master Hand]] and [[Crazy Hand]], once Master Hand loses a portion of his stamina, Crazy Hand leaves, and Master Hand's glove rips open and reveals Master Core.
'''Master Core''' is the final boss of the Classic mode in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''; he can only fought on intensity levels 5.1 and higher. During the final battle between the player and both [[Master Hand]] and [[Crazy Hand]], once Master Hand loses a portion of his stamina, Crazy Hand leaves, and Master Hand's glove rips open and reveals Master Core.


Master Core is hidden under a mass of black particles called '''Swarm''', that take on a variety of different transformations and forms during the battle, each form doing a different attack. The forms that Master Core uses include a humanoid known as '''Master Giant''', a monster known as '''Master Beast''', a group of swords known as '''Master Blades''', a clone of the fighter known as '''Master Shadow''', and the '''Master Source''' form. In the Wii U version, an exclusive form known as '''Master Fortress''', will appear after beating the former forms, minus the Source, where the player must travel though this new form to destroy various pieces.
Master Core is hidden under a mass of black particles called '''Swarm''', that take on a variety of different transformations and forms during the battle, each form doing a different attack. The forms that Master Core uses include a humanoid known as '''Master Giant''', a monster known as '''Master Beast''', a group of swords known as '''Master Edges''', a clone of the fighter known as '''Master Shadow''', and the true Master Core itself. In the Wii U version, an exclusive form known as '''Master Fortress''' will appear after beating the first four forms, where the player must travel though a maze made from the Swarm to destroy various weak points.


The initial form of Master Core depends on the intensity level. By setting the intensity to 7.5 or higher, Master Core will start out with the Humanoid form. Setting the intensity to 6.0-7.4 will have Master Core start as the Monster form. Finally, setting the intensity to 5.1-5.9 will have Master Core start as the Swords form.
The initial form of Master Core depends on the intensity level. By setting the intensity to 7.5 or higher, Master Core will start out with the Humanoid form. Setting the intensity to 6.0-7.4 will have Master Core start as the Monster form. Finally, setting the intensity to 5.1-5.9 will have Master Core start as the Swords form.
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File:SSB3DS Mater Core Beast.JPG|The Master Beast.
File:SSB3DS Mater Core Beast.JPG|The Master Beast.
File:SSB3DS Master Core Swords.JPG|The Master Edges.
File:SSB3DS Master Core Swords.JPG|The Master Edges.
File:SSB3DS Master Core Mirror Robin.JPG|The Master Shadow form, this one copying [[Robin]].
File:SSB3DS Master Core Mirror Robin.JPG|A Master Shadow of [[Robin]].
File:MasterCore-Source-SSB3DS.jpg|The Source form.
File:MasterCore-Source-SSB3DS.jpg|The Master Core's true form.
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