Master Core: Difference between revisions

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==Forms==
===Master Giant===
[[File:MasterCore-MasterGiantArtwork-SSBU.png|thumb|160px|left|'''Master Giant''']]
If the intensity of Classic mode is 7.0 (7.5 for the 3DS version) or above, Master Giant is the first form of Master Core. It has a wide variety of attacks, including the ability to physically lift up the stage in an attempt to hurt the player. When it takes enough damage, it loses its head, disabling some of its attacks.
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===Master Beast===
[[File:MasterCore-MasterBeastArtwork-SSBU.png|thumb|160px|right|'''Master Beast''']]
Unlike the Master Giant, the Master Beast stays on-stage for most of its attack duration. It will appear first from intensities 6.0 to 6.9 (6.0 to 7.4 on the 3DS version), otherwise it will follow Master Giant at higher intensities, and not appear at all on lower intensities.
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===Master Edges===
[[File:MasterCore-MasterEdgesArtwork-SSBU.png|thumb|160px|left|'''Master Edges''']]
If the intensity is set from 5.1 to 5.9 in either of the two versions of the game, Master Edges is the first form of the Master Core that appears. All of the attacks from this form involve swinging the swords at the player.
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===Master Shadow===
[[File:MasterCore-MasterShadowArtwork-SSBU.png|thumb|160px|right|'''Master Shadow''']]
This form always follows Master Edges, no matter what the intensity is. The Master Shadow takes the form of the player, but bigger. It will copy everything right down to the custom moves and abilities. This form starts bigger than the character and gradually shrinks as it is attacked. When it is hit off the blast line or runs out of stamina, it will always transform into the true Master Core.
 
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===Master Fortress===
[[File:MasterCore-MasterFortressArtwork-SSBU.png|thumb|160px|left|'''Master Fortress''']]
This form appears at intensities 8.0 or higher on the Wii U version, but only in Solo mode; this phase gets skipped completely in Group mode. When this appears, the player must trek through the fortress to destroy 4 cores. After destroying 2, the player is automatically ejected and must reenter. Inside the fortress are shadowy foes hoping to impede the player's progress, and danger zones much like the ones in [[The Great Cave Offensive]]. The danger zones will automatically KO above 100%.
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===Master Core===
[[File:MasterCore-SourceArtwork-SSBU.png|thumb|160px|right|'''Master Core''']]
If Master Shadow is defeated, the true Master Core will appear. It will not attack for most of the time. However, if it stays idle long enough, it will rise and attack with five waves, similar to [[Tabuu|Tabuu's]] Off-Waves, that automatically KO the player if they hit before it self-destructs.
 
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