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Motion-Sensor Bomb: Difference between revisions
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|image=[[File:BrawlMotion-SensorBomb.jpg|200px]]
|first_appearance=''[[Super Smash Bros.]]'' ([[List of games by date#1999|1999]])
|latest_appearance=''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for
}}
[[File:SSBmine.jpg|thumb|100px|left|The bomb from the original ''Super Smash Bros.''.]]
The '''Motion-Sensor Bomb''' is an item used in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Various versions of the item have appeared in the series, but they all function similarly. Once used, the bomb is set on the ground or another surface until someone gets close enough to it, causing it to explode.
In ''[[Super Smash Bros.]]'',
In the Japanese version of ''[[Super Smash Bros. Melee]]'', the Motion-Sensor Bomb is actually a '''Proximity Mine''' from ''[[wikipedia:Perfect Dark|Perfect Dark]]''. However, in the North American and PAL versions, it is still the Proximity Mine from ''GoldenEye 007''
In ''[[Super Smash Bros. Brawl]]'', the Motion Sensor Bomb has a more unique design, since Nintendo could no longer use the ''GoldenEye 007'' design due to Rare being bought out by Microsoft. In ''Super Smash Bros. Brawl'', unlike in the previous games, the Motion-Sensor Bomb can disappear in a set amount of time, hindering its effectiveness.
[[File:SSBWii U Motion Sensor Bomb.jpg|thumb|left|200px|[[Donkey Kong]] looking at a Motion-Sensor Bomb in ''Super Smash Bros. for Wii U''.]]
The Motion-Sensor Bomb reappears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U
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==Trophy Information from ''Super Smash Bros. Melee''==
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