Parachute (Game & Watch): Difference between revisions

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[[File:GWC2-Parachute Gameplay.png|frame|Gameplay of '''''Parachute''''' in ''[[Game & Watch Collection|Game & Watch Collection 2]]''.]]
[[image:Parachute.jpg|thumb|left|''Parachute''' in ''[[Game & Watch Gallery 2]]''.]]
'''''Parachute''''' is a [[Game & Watch]] system released on June 19, 1981 <ref>[http://www.intheattic.co.uk/parachute.htm ''Parachute'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref>; it later appeared in ''[[Game & Watch Gallery 2]]'', ''[[Game & Watch Gallery 4]]'', ''[[Game & Watch Collection|Game & Watch Collection 2]]''. In this game, the player controls a rowing boat, and has to catch smaller people parachuting out of a plane. If (s)he doesn't catch one, a shark lurking below will catch the person, and the player gets a miss. In ''Game & Watch Collection 2'', there is also a game which combines this game with ''[[Octopus]]''.
 
In the Modern version, [[Mario]] controls the boat, trying to catch characters parachuting from a flying ship, including [[Toad (species)|Toads]], [[Yoshi (species)|Yoshis]], and even [[Donkey Kong Jr.]]s. If a parachuting character falls into a [[cannon]], it will be blasted back out. If a parachuting character falls into the water, a [[Boss Bass]] will attempt to eat it; eventually a [[Fishin' Lakitu]] will reel the fallen parachuter out of the water, and place him or her on dry land. Every 100 points, the cannon will shoot out several shots, each releasing three [[egg]]s, one that contains a [[Bob-omb]] (which causes a miss), one that contains a [[The Moon|moon]] (for bonus points), and one that contains nothing. The number of shots goes up based on how many points the player has (100=1 shot, 200=2 shots, 300=3 shots, etc.)
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