Pikmin: Difference between revisions
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===''WarioWare'' series=== |
===''WarioWare'' series=== |
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====''WarioWare: Smooth Moves''==== |
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[[image:WW_PikminMicrogame.jpg|thumb|left|The Pikmin microgame in ''Smooth Moves''.]] |
[[image:WW_PikminMicrogame.jpg|thumb|left|The Pikmin microgame in ''Smooth Moves''.]] |
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Pikmin later appeared in a ''[[Pikmin 2]]'' [[microgame]] in ''[[WarioWare: Smooth Moves]]'', which belonged to [[9-Volt]]. Here, the [[player]] controls Empress Bulblax and must roll over all of the Pikmin to squish them before the time runs out. However, it will get harder. The Pikmin will grow larger and start jumping over the player. |
Pikmin later appeared in a ''[[Pikmin 2]]'' [[microgame]] in ''[[WarioWare: Smooth Moves]]'', which belonged to [[9-Volt]]. Here, the [[player]] controls Empress Bulblax and must roll over all of the Pikmin to squish them before the time runs out. However, it will get harder. The Pikmin will grow larger and start jumping over the player. |
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in the [[WarioWare D.I.Y.]] Microgame [[Pikmin (microgame)|Pikmin]], the player controls Captain Olimar, whom is holding a Red Pikmin in his hand. The point of the game is to throw the Pikmin onto the rock that contains nectar. If time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss. |
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== Types of Pikmin == |
== Types of Pikmin == |
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{| border="1" cellspacing=0 cellpadding=3 width=85% align=center |