Pikmin: Difference between revisions

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Pikmin later appear in the [[microgame]] [[Pikmin 2]] in ''[[WarioWare: Smooth Moves]]'', which belongs to [[9-Volt]]. Here, the player controls [[pikipedia:Empress Bulblax|Empress Bulblax]] and must roll over all of the Pikmin to squish them before the time runs out. However, as the difficulty increases, the Pikmin grow larger and start jumping over the player.
Pikmin later appear in the [[microgame]] [[Pikmin 2]] in ''[[WarioWare: Smooth Moves]]'', which belongs to [[9-Volt]]. Here, the player controls [[pikipedia:Empress Bulblax|Empress Bulblax]] and must roll over all of the Pikmin to squish them before the time runs out. However, as the difficulty increases, the Pikmin grow larger and start jumping over the player.


In the ''[[WarioWare D.I.Y.]]'' microgame [[Pikmin (microgame)|Pikmin]], the player controls Captain Olimar, who is holding a Red Pikmin in his hand. The point of the game is to throw the Pikmin onto the rock that contains [[pikipedia:Nectar|nectar]]. If time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss.
In the ''[[WarioWare: D.I.Y.]]'' microgame [[Pikmin (microgame)|Pikmin]], the player controls Captain Olimar, who is holding a Red Pikmin in his hand. The point of the game is to throw the Pikmin onto the rock that contains [[pikipedia:Nectar|nectar]]. If time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss.
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