Pokémon: Difference between revisions

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538 bytes removed ,  10 years ago
mariowiki>Matt33
mariowiki>Ray Trace
Line 27:
|[[Charizard]]
|Flamethrower
|align=left|Charizard uses Flamethrower to breathe fire alternatively left to right, but stays in one place. Good to provide cover and protection to one who released it.
|-
|[[File:Blastoisessb.PNG]]
|[[bulbapedia:Blastoise|Blastoise]]
|Hydro Pump
|align=left|Blastoise uses Hydro Pump and shoots many high pressured shots for water at foes. Best used near a ledge to stop foes from getting back on the stage.
|-
|[[File:Beedrill.PNG]]
|[[bulbapedia:Beedrill|Beedrill]]
|Pin Missile
|align=left|Beedrill uses Pin Missile to summon its friends and rush through a certain direction causing damage to all that get caught up in the Pin Missile storm. Throwing a foe into the vicinity of the swarm is a good idea.
|-
|[[File:Clefairyssb.PNG]]
Line 47:
|[[bulbapedia:Meowth|Meowth]]
|Pay Day
|align=left|Meowth uses Pay Day and shoots many coins in four different directions. It is advisable that other players run at the sight of Meowth, because it could potentially give more than 100% damage.
|-
|[[File:Onix.PNG]]
|[[bulbapedia:Onix|Onix]]
|Rock Throw
|align=left|Onix flies up in the air and uses Rock Throw to drop many boulders in one area. The player should throw an opponent in this area to get him or her trapped in this area.
|-
|[[File:Hitmonlee.PNG]]
|[[bulbapedia:Hitmonlee|Hitmonlee]]
|Hi Jump Kick
|align=left|Hitmonlee jumps in the air and uses Hi Jump Kick to knockout or give heavy damage to the closest foe near its release. If possible, it should be released in the center of the stage.
|-
|[[File:Koffingssb.PNG]]
Line 82:
|[[bulbapedia:Snorlax|Snorlax]]
|Body Slam
|align=left|Snorlax flies up off-screen and comes back down even bigger using Body Slam. Players should be alerted at the sound of its cry and move out of the way.
|-
|[[File:Mewssb.PNG]]
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