Race to the Finish! (minigame): Difference between revisions

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[[Image:Rac.PNG|thumb|GO!]]
[[Image:Rac.PNG|thumb|GO!]]
'''Race to the Finish!''' is a 1-player challenge in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. In the former, the player must dodge various obstacles and [[Fighting Polygon|Polygons]] to get to the finish. The room is several stories tall and resembles the first level in ''[[Donkey Kong (arcade game)|Donkey Kong]]'' in shape.
'''Race to the Finish!''' is a 1-player challenge in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. It appears as the 12th stage in the 1-player mode in ''Super Smash Bros.'' and as the 9th stage in the Classic Mode in ''Super Smash Bros. Melee''. Both times it is the third bonus stage of the mode.


In the former, the player must dodge various obstacles and [[Fighting Polygon|Polygons]] to get to the finish. The room is several stories tall and resembles the first level in ''[[Donkey Kong (arcade game)|Donkey Kong]]'' in shape.
In ''Melee'', it is incredibly easy to finish, as all the player has to do is run to the nearest door, which is always directly in front of the start with no enemies or obstacles whatsoever. It is, of course, timed, but even the slowest of characters such as [[Bowser]] and [[Ganondorf]] can reach the end with plenty of time to spare. At the end of the level the player will receive a minimal amount of bonus points. However, there are many doors, and the further they get, the more coins they receive.

<br>The main hallway splits into three sections, one of which the player can choose depending on the character they're playing as. The top tangent is a linear maze with spikes along the walls. The middle hallway contains lava, while that and the spikes are dangerous, none are lethal. The lower area is the only real threat as it's a huge pit with a few small platforms spaced apart. They join together in a final stretch to the last door, which rewards the player with five complete coins.
In ''Melee'', it is very easy to finish, as all the player has to do is run to the nearest door, which is always directly in front of the start with no enemies or obstacles whatsoever. It is timed different for each character, so that even the slowest of characters such as [[Bowser]] and [[Ganondorf]] can reach the end with plenty of time to spare. At the end of the level the player will receive a minimal amount of bonus points. However, there are many doors, and the further they get, the more coins they receive. <br>
The main hallway splits into three sections, one of which the player can choose depending on the character they're playing as. The top tangent is a linear maze with spikes along the walls. The middle hallway contains lava, while that and the spikes are dangerous, none are lethal. The lower area is the only real threat as it's a huge pit with a few small platforms spaced apart. They join together in a final stretch to the last door, which rewards the player with five complete coins.


[[Category: Events]]
[[Category: Events]]

Revision as of 10:37, June 29, 2007

File:Rac.PNG
GO!

Race to the Finish! is a 1-player challenge in Super Smash Bros. and Super Smash Bros. Melee. It appears as the 12th stage in the 1-player mode in Super Smash Bros. and as the 9th stage in the Classic Mode in Super Smash Bros. Melee. Both times it is the third bonus stage of the mode.

In the former, the player must dodge various obstacles and Polygons to get to the finish. The room is several stories tall and resembles the first level in Donkey Kong in shape.

In Melee, it is very easy to finish, as all the player has to do is run to the nearest door, which is always directly in front of the start with no enemies or obstacles whatsoever. It is timed different for each character, so that even the slowest of characters such as Bowser and Ganondorf can reach the end with plenty of time to spare. At the end of the level the player will receive a minimal amount of bonus points. However, there are many doors, and the further they get, the more coins they receive.
The main hallway splits into three sections, one of which the player can choose depending on the character they're playing as. The top tangent is a linear maze with spikes along the walls. The middle hallway contains lava, while that and the spikes are dangerous, none are lethal. The lower area is the only real threat as it's a huge pit with a few small platforms spaced apart. They join together in a final stretch to the last door, which rewards the player with five complete coins.