Shadow Moses Island: Difference between revisions
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mariowiki>SkrallGamerz (removing this false info. I've tried long enough and nothing ever happened) |
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On this stage, Snake can use his codec to get information about his opponents from ''Super Smash Bros. Brawl'', through a [[List of Snake's codec conversations|Codec Conversation]] from [[List of Smash Taunt characters#Otacon|Otacon]], the [[List of Smash Taunt characters#Colonel Roy Campbell|Colonel]], [[List of Smash Taunt characters#Mei Ling|Mei Ling]] and (if [[Falco Lombardi|Falco]] is being faced) [[List of Smash Taunt characters#Slippy Toad|Slippy Toad]]. He can trigger these conversations with a [[taunt]]. They have no influence on the actual battle. While the stage and Snake himself are absent in ''[[Super Smash Bros. for Wii U]]'', its concept is revisited for [[Pit]]'s [[List of Palutena's Guidance conversations|conversations]] with [[Palutena]] on [[Palutena's Temple]]. The codec conversations return in ''Super Smash Bros. Ultimate'', though it is limited to ''Super Smash Bros. Brawl''{{'}}s roster. Like Palutena's Guidance, they are disabled in the stage's Ω and Battlefield forms.
The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay
==Songs in My Music in ''Super Smash Bros. Brawl''==
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