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Shadow Moses Island: Difference between revisions
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[[File:SSBB Shadow Moses Island Stage.png|200px|thumb|Shadow Moses Island, as it appears in ''Super Smash Bros. Brawl''.]]
[[File:Shadow Moses Island SSBU.jpg|200px|thumb|left|Shadow Moses Island as it appears in ''Super Smash Bros. Ultimate'', with Metal Gear REX in the background.]]
'''Shadow Moses Island''' is a default stage in the game ''[[Super Smash Bros. Brawl]]'', and set to return in ''[[Super Smash Bros. Ultimate]]''. It is from the first ''Metal Gear Solid'' game, and acts as [[Solid Snake]]'s home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides and lose a life.
If 15 matches are played here, Snake will challenge the player on this stage. If he is defeated, he will be unlocked.
On this stage, Snake can use his codec to get information about his opponents, through a [[List of Snake's codec conversations|Codec Conversation]] from [[Smash Taunt characters#Otacon|Otacon]], the [[Smash Taunt characters#Colonel Roy Campbell|Colonel]], [[Smash Taunt characters#Mei Ling|Mei Ling]] and (if [[Falco Lombardi|Falco]] is being faced) [[Smash Taunt characters#Slippy Toad|Slippy Toad]]. He can trigger
The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay, although in very rare occasions, they can affect or damage a player.{{ref needed}} A spotlight also occasionally aims around the stage, and if it catches a player, an exclamation point appears above the player in a similar manner to the original ''Metal Gear Solid'' games, complete with the same sound effect. Like in the original games, this does not occur for Snake if he is hiding in his box for his taunt.
==Songs in My Music==
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