Shield (Super Smash Bros. series): Difference between revisions

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[[Image:BrawlShield.jpg|thumb|The '''Shield'''<nowiki>'</nowiki>s appearance in ''[[Super Smash Bros. Brawl]]''.]]
[[Image:BrawlShield.jpg|thumb|The '''Shield'''<nowiki>'</nowiki>s appearance in ''[[Super Smash Bros. Brawl]]''.]]
[[Image:Kirby shield.jpg|thumb|left|[[Kirby]] using his '''Shield''' in ''[[Super Smash Bros. Melee]]''.]]
[[Image:Kirby shield.jpg|thumb|left|[[Kirby]] using his '''Shield''' in ''[[Super Smash Bros. Melee]]''.]]
'''Shield''' is an ability in all three [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] and also in ''[[Mario & Sonic at the Olympic Winter Games]]''. In ''Super Smash Bros.'', it is performed by pressing the Z button.
'''Shield''' is an ability in all three [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] and also in ''[[Mario & Sonic at the Olympic Winter Games]]''. In ''Super Smash Bros.'', it is performed by pressing the {{button|n64|Z}} button.


In ''Super Smash Bros. Melee'', it is done by pressing the L or R button. The player will then have a circle (red if it is Player 1, blue if it is Player 2, yellow if it is Player 3, green if it is Player 4 and gray if it is the CPU) around them, protecting them from attacks. The shield in [[Yoshi]]'s case will be an egg. Also, players can control the strength of their shield, depending on how hard they press the L or R button. A thicker shield will erode slower from damage but faster from time, while a thinner shield will erode more from damage but significantly less from time duration, adding to shielding strategy. There are some attacks/items that can "break" a shield though. If a player has the shield on for too long, then the player will break their own shield, causing them to be confused. They will not be able to move for a couple of seconds, allowing other players to attack them.
In ''Super Smash Bros. Melee'', it is done by pressing the {{button|gcn|L}} or {{button|gcn|R}} button. The player will then have a circle (red if it is Player 1, blue if it is Player 2, yellow if it is Player 3, green if it is Player 4 and gray if it is the CPU) around them, protecting them from attacks. The shield in [[Yoshi]]'s case will be an egg. Also, players can control the strength of their shield, depending on how hard they press the {{button|gcn|L}} or {{button|gcn|R}} button. A thicker shield will erode slower from damage but faster from time, while a thinner shield will erode more from damage but significantly less from time duration, adding to shielding strategy. There are some attacks/items that can "break" a shield though. If a player has the shield on for too long, then the player will break their own shield, causing them to be confused. They will not be able to move for a couple of seconds, allowing other players to attack them.


In ''[[Super Smash Bros. Brawl]]'', there are four different control types. With the [[Wii Remote]] by itself, the player can use the Shield by pressing the B Button (by default). Unlike in ''Melee'' however, players have no control over the shield's strength.
In ''[[Super Smash Bros. Brawl]]'', there are four different control types. With the [[Wii Remote]] by itself, the player can use the Shield by pressing the {{button|wii|B}} Button (by default). Unlike in ''Melee'' however, players have no control over the shield's strength.


In all three games, there is a way to "Roll" with a shield, by tilting the control stick right or left while in shield mode. Additionally, in ''Melee'' and ''Brawl'', players can perform sidestep dodges to avoid attacks.
In all three games, there is a way to "Roll" with a shield, by tilting the control stick right or left while in shield mode. Additionally, in ''Melee'' and ''Brawl'', players can perform sidestep dodges to avoid attacks.


In the [[Nintendo DS|DS]] version of ''[[Mario & Sonic at the Olympic Games]]'', one of the items from the ''[[Sonic the Hedgehog]]'' series is the Shield. The shield could protect the [[Player|player]] from incoming items in [[Dream Race]] and [[Dream Long Jump]].
In the [[Nintendo DS|DS]] version of ''[[Mario & Sonic at the Olympic Games]]'', one of the items from the ''[[Sonic the Hedgehog]]'' series is the Shield. The shield could protect the [[Player|player]] from incoming items in [[Dream Race]] and [[Dream Long Jump]].
==External links==
==External links==
[http://info.sonicretro.org/Shield The Shield on the Sonic Retro]
*[http://info.sonicretro.org/Shield The Shield on the Sonic Retro]
[[Category:Super Smash Bros. Special Moves]]
[[Category:Super Smash Bros. Special Moves]]
[[Category:Sonic the Hedgehog Series]]
[[Category:Sonic the Hedgehog Series]]

Revision as of 13:43, April 28, 2013

File:BrawlShield.jpg
The Shield's appearance in Super Smash Bros. Brawl.
File:Kirby shield.jpg
Kirby using his Shield in Super Smash Bros. Melee.

Shield is an ability in all three Super Smash Bros. games and also in Mario & Sonic at the Olympic Winter Games. In Super Smash Bros., it is performed by pressing the Z Button button.

In Super Smash Bros. Melee, it is done by pressing the L Button or R Button button. The player will then have a circle (red if it is Player 1, blue if it is Player 2, yellow if it is Player 3, green if it is Player 4 and gray if it is the CPU) around them, protecting them from attacks. The shield in Yoshi's case will be an egg. Also, players can control the strength of their shield, depending on how hard they press the L Button or R Button button. A thicker shield will erode slower from damage but faster from time, while a thinner shield will erode more from damage but significantly less from time duration, adding to shielding strategy. There are some attacks/items that can "break" a shield though. If a player has the shield on for too long, then the player will break their own shield, causing them to be confused. They will not be able to move for a couple of seconds, allowing other players to attack them.

In Super Smash Bros. Brawl, there are four different control types. With the Wii Remote by itself, the player can use the Shield by pressing the B Button Button (by default). Unlike in Melee however, players have no control over the shield's strength.

In all three games, there is a way to "Roll" with a shield, by tilting the control stick right or left while in shield mode. Additionally, in Melee and Brawl, players can perform sidestep dodges to avoid attacks.

In the DS version of Mario & Sonic at the Olympic Games, one of the items from the Sonic the Hedgehog series is the Shield. The shield could protect the player from incoming items in Dream Race and Dream Long Jump.

External links