Shield (Super Smash Bros. series): Difference between revisions

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mariowiki>Alex95
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[[File:BrawlShield.jpg|thumb|The '''Shield'''{{'}}s appearance in ''[[Super Smash Bros. Brawl]]''.]]
[[File:Kirby shield.jpg|thumb|left|[[Kirby]] using his '''Shield''' in ''[[Super Smash Bros. Melee]]''.]]
'''Shield''' is an ability in all four [[Super Smash Bros. (series)|''Super Smash Bros.'' games]] and also in ''[[Mario & Sonic at the Olympic Winter Games]]''. In ''Super Smash Bros.'', it is performed by pressing the {{button|n64|Z}} button.
 
==History==
In ''Super Smash Bros. Melee'', it is done by pressing the {{button|gcn|L}} or {{button|gcn|R}} button. The player will then have a circle (red if it is Player 1, blue if it is Player 2, yellow if it is Player 3, green if it is Player 4 and gray if it is the CPU) around them, protecting them from attacks. The shield in [[Yoshi]]'s case will be an egg. Also, players can control the strength of their shield, depending on how hard they press the {{button|gcn|L}} or {{button|gcn|R}} button. A thicker shield will erode slower from damage but faster from time, while a thinner shield will erode more from damage but significantly less from time duration, adding to shielding strategy. There are some attacks/items that can "break" a shield though. If a player has the shield on for too long, then the player will break their own shield, causing them to be confused. They will not be able to move for a couple of seconds, allowing other players to attack them.
===''Super Smash Bros. series''===
 
In the ''Super Smash Bros.'' series, a shield is used by pressing the shield button. In ''[[Super Smash Bros.]]'', it is {{button|n64|Z}}, and in ''[[Super Smash Bros. Melee]]'', it is {{button|gcn|L}} or {{button|gcn|R}}. In ''[[Super Smash Bros. Brawl]]'' onward, the shield button changes based on the controller and can also be mapped to a different button. Upon pressing the shield button, a circle will appear (or an [[Yoshi Egg|Egg]] in [[Yoshi]]'s case) that will protect the player. The color of the shield depends on the player or team color, which is shown on the character select screen. CPUs will have a grey shield. If a player has the shield on for too long or it is broken by attacks or items, then the shield will break, causing the character to be stunned. They will not be able to move for a couple of seconds, allowing other players to attack them. A shield will also appear if the player continues holding the grab button after the grab has failed.
In ''[[Super Smash Bros. Brawl]]'', there are four different control types. With the [[Wii#Wii Remote|Wii Remote]] by itself, the player can use the Shield by pressing the {{button|wii|B}} Button (by default). Unlike in ''Melee'' however, players have no control over the shield's strength.
 
In all four games, there is a way to "Roll" with a shield, by tilting the control stick right or left while in shield mode. Additionally, in ''Melee'' and ''Brawl'', players can perform sidestep dodges to avoid attacks.
 
In all five games, there is a way to "Roll" with a shield, by tilting the control stick right or left while in shield mode. Additionally, in ''Melee'' onward, players can perform sidestep dodges to avoid attacks. In ''Super Smash Bros. Melee'' only, players can control the strength of their shield, depending on how hard they press the {{button|gcn|L}} or {{button|gcn|R}} button. A thicker shield will erode slower from damage but faster from time, while a thinner shield will erode more from damage but significantly less from time duration, adding to shielding strategy. Also in all five games, if [[Jigglypuff]]'s shield is broken, Jigglypuff will be sent into the air, potentially self-destructing.
===''Mario & Sonic at the Olympic Games''===
In the [[Nintendo DS|DS]] version of ''[[Mario & Sonic at the Olympic Games]]'', one of the items from the ''[[:Category:Sonic the Hedgehog Series|Sonic the Hedgehog]]'' series is the Shield. The shield could protect the player from incoming items in [[Dream Race]] and [[Dream Long Jump]].
 
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