Smash Coin: Difference between revisions

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In ''Super Smash Bros. Melee'', gold Smash Coins are worth ten, silver are worth five, and bronze are worth one. Whenever a player gets KO'ed, they lose half of their coins (rounded down). The player or team with the most Smash Coins when time runs out wins. If a tie occurs, then it will go to [[Sudden Death]].
 
Smash Coins reappear in the Coin Battle mode for ''Super Smash Bros. Brawl'', which adds '''Smash Bills''' to the mix. The values of the Smash Coins are different in this game: Gold coins are worth six Smash Coins, silver coins are worth three, and bronze coins are worth one, while the Smash Bills are worth ten Smash Coins each. If KO'd, players lose half their coins as in ''Melee'', but only up to a maximum of 100.
 
Coin Battle returns only in ''Super Smash Bros. for Wii U'', with the coins and bills serving the same purpose as they did in previous games. In the PAL version of ''Super Smash Bros. for Nintendo 3DS'', however, the trophy description for the gold earned in various modes of the game refers to them as "Smash Coins", despite both serving different functions.
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