Smash Taunt: Difference between revisions

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The '''Smash Taunt''' is a technique available only to ''Solid Snake'' and the ''[[Star Fox]]'' characters. This technique helps the player communicate with the player's allies.
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The '''Smash Taunt''' is a technique available only to ''Solid Snake'' and the ''[[Star Fox]]'' characters. This technique helps you communicate with your allies.


To activate it, do a down taunt for just a split second—but only on a specific stage when you’re controlling a specific character.
To activate it, do a down taunt for just a split second—but only on a specific stage when you’re controlling a specific character.
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Then, if he is not interrupted, he will establish communication with
Then, if he is not interrupted, he will establish communication with
[[Roy Campbell]],[[Mei Ling]], and [[Otacon]], who begin talking about the fighters. In the [[Metal Gear]] series, players were able to obtain information during boss fights using the radio. This is sort of like that.
[[Roy Campbell]],[[Mei Ling]], and [[Otacon]], who begin talking about the fighters. In the [[Metal Gear]] series, players were able to obtain information during boss fights using the radio. This is sort of like that.
If you do this while playing against Falco, you'll establish communication with Slippy.
If the player does this while playing against Falco, you'll establish communication with Slippy.


==''Star Fox'' (Group) Smash Taunt ==
==''Star Fox'' (Group) Smash Taunt ==


In this one, you must choose [[Fox]], [[Falco]] or [[Wolf]], and play in [[Lyliat Corneria]] and do the same split-second [[taunt]]
In this one, the player must choose [[Fox]], [[Falco]] or [[Wolf]], and play in [[Lyliat Corneria]] and do the same split-second [[taunt]]


After the spaceship warps to next location, a conversation that matches the background begins. There are five background variations, so there are five types of communication per character.
After the spaceship warps to next location, a conversation that matches the background begins. There are five background variations, so there are five types of communication per character.
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Please note, when the spaceship warps as someone is executing a [[Final Smash]], or if the [[Dragoon]] appears, the communication fails.
Please note, when the spaceship warps as someone is executing a [[Final Smash]], or if the [[Dragoon]] appears, the communication fails.


In the ''[[Melee]]'' [[Corneria]] stage, you can enjoy the same set of communications that existed in the previous version of the game.
In the ''[[Melee]]'' [[Corneria]] stage, the player can enjoy the same set of communications that existed in the previous version of the game.





Revision as of 11:15, May 22, 2008

The Smash Taunt is a technique available only to Solid Snake and the Star Fox characters. This technique helps the player communicate with the player's allies.

To activate it, do a down taunt for just a split second—but only on a specific stage when you’re controlling a specific character.

File:SmashTaunt.jpg
Fox is doing a split-second taunt.
File:Technique11 080320h.jpg
Communication begins.


Snake’s Smash Taunt

Choose Snake and play Shadow Moses Island. Make a split-second down taunt. Then, if he is not interrupted, he will establish communication with Roy Campbell,Mei Ling, and Otacon, who begin talking about the fighters. In the Metal Gear series, players were able to obtain information during boss fights using the radio. This is sort of like that. If the player does this while playing against Falco, you'll establish communication with Slippy.

Star Fox (Group) Smash Taunt

In this one, the player must choose Fox, Falco or Wolf, and play in Lyliat Corneria and do the same split-second taunt

After the spaceship warps to next location, a conversation that matches the background begins. There are five background variations, so there are five types of communication per character.

The characters who make appearances here are Fox, Falco, Peppy, Slippy, Krystal, Wolf, Leon, and Panther.

Because the dialogue is staged as if allies are observing the fight from the spaceship, the communication always excludes the one who’s engaged in the fight.

Please note, when the spaceship warps as someone is executing a Final Smash, or if the Dragoon appears, the communication fails.

In the Melee Corneria stage, the player can enjoy the same set of communications that existed in the previous version of the game.