Super Mario World: Difference between revisions

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{{main|List of glitches in Super Mario World}}
 
==={{conjecturaltext|Glitchy Graphics from Defeated Enemies}}===
The balls on [[Iggy]]'s and [[Larry]]'s platforms can be destroyed by the sliding attack, as can the Grinders (using a triangle block). This results in glitchy graphics, most likely because the developers did not intend for these enemies to be defeated.
The same thing happens if Mario does a nose diving in the second level of the Bowser battle. The [[Big Steely]] will be defeated as the head of [[Princess Toadstool]] colored red.
 
==={{conjecturaltext|Miscolored Overworld}}===
In order to do this glitch, the player must go to the end of [[Chocolate Island 3]]. Under the goal, the player must jump off Yoshi to the Giant Gate so that the screen does not scroll up. If done correctly, Mario is barely seen when he finishes the level, and because Mario is not present on the bottom of the screen, the screen begins to flicker in many colors as the stage begins to fade out. When he comes back to the overworld map, the entire world is glitchy and colored with red and blue. If Mario visits Forest of Illusion or Valley of Bowser and comes back to the main overworld, the entire world will be ivory colored instead. The glitch ends if the player completes a level or visits Star Road.
 
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