Super Scope: Difference between revisions

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The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is a [[wikipedia:Light Gun|light gun]] peripheral for the [[Super Nintendo Entertainment System]]. It fired an infrared beam that was picked up by a sensor placed on top of the television, and where on the screen it was aiming was determined by the sensor after calibrating the scope by shooting a test target screen.
The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is a [[wikipedia:Light Gun|light gun]] peripheral for the [[Super Nintendo Entertainment System]]. It fired an infrared beam that was picked up by a sensor placed on top of the television, and where on the screen it was aiming was determined by the sensor after calibrating the scope by shooting a test target screen.


The Super Scope was frequently depicted in-game as a type of gun. The weapon was featured in the game ''[[Yoshi's Safari]]'', which was played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. In volume 8 of the ''[[Super Mario-Kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]].
[[File:SSBM Superscopelogo.png|thumb|left|The logo, found on the side of the Super Scope.]]
The Super Scope was frequently depicted in-game as a type of gun. The weapon was featured in the game ''[[Yoshi's Safari]]'', which was played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]].


[[File:Yoshisafari.jpeg|thumb|left|Mario holding the '''Super Scope''' with [[Yoshi]].]]
[[File:Gal nintendo 13 super-scope.jpg|thumb|right|An actual Super Scope.]]
The Super Scope is featured as an item in ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing. The Super Scope returns in ''[[Super Smash Bros. Brawl]]'', now allowing players to be able to walk and jump while firing the item.
The Super Scope is featured as an item in ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing. The Super Scope returns in ''[[Super Smash Bros. Brawl]]'', now allowing players to be able to walk and jump while firing the item.


The [[Devolution Gun|devo-guns]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] are also quite obviously designed after Super Scopes.
The [[Devolution Gun|devo-guns]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] are also quite obviously designed after Super Scopes.
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<center><gallery>
File:SSBM Superscopelogo.png|thumb|left|The logo, found on the side of the Super Scope
File:Yoshisafari.jpeg|thumb|left|Mario holding the '''Super Scope''' with [[Yoshi]]
File:SuperScope SuperMarioKun 8.jpg|Volume 8 of ''[[Super Mario-Kun]]''.
File:Gal nintendo 13 super-scope.jpg|thumb|right|An actual Super Scope.
</gallery></center>
==Trophy Information from ''Super Smash Bros. Melee==
==Trophy Information from ''Super Smash Bros. Melee==
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{|border=1 cellpadding=1 cellspacing=0 width=100%