Super Scope: Difference between revisions
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The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is a [[wikipedia:Light Gun|light gun]] peripheral for the [[Super Nintendo Entertainment System]]. It fired an infrared beam that was picked up by a sensor placed on top of the television, and where on the screen it was aiming was determined by the sensor after calibrating the scope by shooting a test target screen. |
The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is a [[wikipedia:Light Gun|light gun]] peripheral for the [[Super Nintendo Entertainment System]]. It fired an infrared beam that was picked up by a sensor placed on top of the television, and where on the screen it was aiming was determined by the sensor after calibrating the scope by shooting a test target screen. |
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⚫ | The Super Scope was frequently depicted in-game as a type of gun. The weapon was featured in the game ''[[Yoshi's Safari]]'', which was played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. In volume 8 of the ''[[Super Mario-Kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]]. |
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⚫ | The Super Scope was frequently depicted in-game as a type of gun. The weapon was featured in the game ''[[Yoshi's Safari]]'', which was played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. |
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The Super Scope is featured as an item in ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing. The Super Scope returns in ''[[Super Smash Bros. Brawl]]'', now allowing players to be able to walk and jump while firing the item. |
The Super Scope is featured as an item in ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing. The Super Scope returns in ''[[Super Smash Bros. Brawl]]'', now allowing players to be able to walk and jump while firing the item. |
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The [[Devolution Gun|devo-guns]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] are also quite obviously designed after Super Scopes. |
The [[Devolution Gun|devo-guns]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] are also quite obviously designed after Super Scopes. |
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<center><gallery> |
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File:SuperScope SuperMarioKun 8.jpg|Volume 8 of ''[[Super Mario-Kun]]''. |
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</gallery></center> |
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==Trophy Information from ''Super Smash Bros. Melee== |
==Trophy Information from ''Super Smash Bros. Melee== |
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