Super Scope: Difference between revisions

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(These things are the best. (Rewriting parts; maintenance.))
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|latest_appearance=''[[Super Smash Bros. Brawl]]'' (2008)
|latest_appearance=''[[Super Smash Bros. Brawl]]'' (2008)
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[[File: Yoshisafari.jpeg|thumb|left|Mario holding the '''Super Scope''' with [[Yoshi]].]]
[[File:Yoshisafari.jpeg|thumb|left|Mario holding the '''Super Scope''' with [[Yoshi]].]]
The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is, when seen in-game, a type of gun, and, in the [[Real World]], a peripheral for the [[Super Nintendo Entertainment System]]. The weapon was featured in the game ''[[Yoshi's Safari]]'', which was played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' microgame, [[Gunslinger]].


The Super Scope is featured as an item in ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, however the player themself also cannot move while firing. The Super Scope returns in ''[[Super Smash Bros. Brawl]]'', now allowing players to be able to walk and jump while firing the item.
The '''Super Scope''', known in PAL regions as the '''Nintendo Scope''', is, when seen in-game, a type of gun, and, in the [[Real World]], a peripheral for the [[Super Nintendo Entertainment System]]. The weapon was used in the game ''[[Yoshi's Safari]]'', which also used the actual Super Scope peripheral; they also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]''. One of these peripherals also made a cameo in the microgame [[Gunslinger]] in ''[[WarioWare: Touched!]]''.

It is featured as an item in ''[[Super Smash Bros. Melee]]''. A player can shoot energy balls at opponents, either in dozens of small bullets or three huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit. It returns in ''[[Super Smash Bros. Brawl]]'', now allowing players to be able to walk and even jump while firing the item.


The devo-guns used to cause [[De-Evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] are also quite obviously designed after Super Scopes.
The devo-guns used to cause [[De-Evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] are also quite obviously designed after Super Scopes.


== Trophy Information from ''Super Smash Bros. Melee'' ==
==Trophy Information from ''Super Smash Bros. Melee''==
[[File:Trophy90.PNG|thumb|100px|left|The trophy.]]
[[File:Trophy90.PNG|thumb|100px|left|The trophy.]]
''A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.''
''A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.''
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== Trophy Information from ''Super Smash Bros. Brawl'' ==
==Trophy Information from ''Super Smash Bros. Brawl''==
[[File:Super_Scope_Trophy_Brawl.jpg|thumb|100px|right]]
[[File:Super_Scope_Trophy_Brawl.jpg|thumb|100px|right]]
''A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!''
''A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!''